Poomsae Seminar USAT Referee Development Program

Slides:



Advertisements
Similar presentations
The Program Warm-up Dynamic stretching Plyometrics/agility Strength
Advertisements

BASKETBALL FUNDAMENTALS
Getting Started in Tenpin Bowling / Presentation
Texas Association of Sports Officials
Skate Canada Learn to Train Pilot Module #2 STAR 1.
UNIT 1. Defensive Stance With the feet slightly wider than shoulder width, put one foot back at a 45- degree angle. Look straight at the attacker. Arms.
THE SQUAT Feet shoulder width apart with knees soft Place arms out in front or behind head for balance Keep head level, look forward Keep chest up NO NO’s.
Selection of Exercises Use Keyboard Arrows to Navigate.
How to Hold the Shot Balance between fingers and palm of hand Balance between fingers and palm of hand Relaxed hand, don’t grip too tight Relaxed hand,
Goddess Yoga Class. BREATHE Begin by standing in Mountain pose 3 or 4 Deep breaths into the belly Raise arms up on inhale & down on exhale (4 or 5X) Rotate.
Strength Training Circuit (Station Slides) To assist with the conduct of the Strength Training Circuit, print off these slides and place them in page protectors.
Michigan Bowling Training Guide. Singles Doubles Team Bowling Ramp Bowling Singles Ramp Bowling Doubles Unified Doubles Bowling Unified Team Bowling 2.
By: Jeff Trout Teaching Progression I. Holding the shot –Up on fingers –If not strong enough, may place on pads at base of fingers Keep the shot out.
Ben Bishop, 2014 ITCCCA Clinic TECHNICAL MODELS & PROGRESSIONS FOR THE GLIDE SHOT PUT 1.
The Perfect Swing The perfect swing has the club head travel back on-plane to the top of the back swing. From the top, as the golfer starts the down swing.
Manual Handling and Stretching
Middle School Medicine Ball Drill #2. EXERCISE 1: High Back Touch STARTING POSITION: Regular stance. Arms forward down. CADENCE: Slow MOVEMENT: 1.Raise.
Basic Choreography Moves Cindy Hansen
Dumbbell Drill #1 United States Military Academy Circa 1900.
Shot Technical Model Progression related to Multi-Events Development (aged 8/9-12 years) can be referenced to Athletics 365. Further technical information.
Shoulder Circles While seated or standing, rotate your shoulders backwards and down in the largest circle you can make.
STRETCHES.
EXERCISE 1: Lift and Carry
Thanks to the staff and team of highly motivated young men at the Iowa State Training School for demonstrating this drill and making a great instructional.
This is a sequence shot of a home run by Albert Pujols off Roy Oswalt of Houston in the 2005 NLCS, both side and front views. You can start it by pressing.
EXERCISE 1: High Jumper STARTING POSITION: Regular stance, knees slightly bent, body bent forward at waist, arms pointing to rear. Fingers and thumbs extended.
By: Mr. Knapp. Posture  Posture includes 3 categories: upper body alignment ○ head, shoulders, chest, back, and hips lower body ○ hips, legs and feet.
Volleyball.
© Tony Fagelman 2006 Coach Tariffing, Routine construction, Judging & Competitions Tony Fagelman.
What is Tumbling? Tumbling is a form of gymnastics which is performed without the assistance of props; you may also hear it referred to as floor gymnastics.
Knowledge of the Game BASKETBALL. Orientation Menu Ways of Scoring Shooting Forms  Quiz.
Shoulder & Back 10 Minute Metabolism Booster A 1.Jumping Jacks: 10 reps 1. Begin by standing with your feet together and arms at your sides. Tighten your.
2- BODY WEIGHT SQUATS: Feet shoulder width apart, hands behind head with fingers locked. Lower body until top of thighs are parallel to the floor. Maintain.
EXERCISES By: Fabio Pawlus. Pull-ups Grab the pull-up bar with the palms facing forward using the prescribed grip. Note on grips: For a wide grip, your.
Michigan Cross Country Skiing 1. Uniforms  Bibs: all competitors must wear competition bibs for both time trials and finals races.  Athletes should.
2015 Marcums Martial Arts Academy All Rights Reserved.
Difficulty. Basic Jump With arms in the open position, the athlete jumps up and spins the rope around their body and under their feet once The basic jump.
COMPONENTS OF FITNESS Agility Balance SHMD 249 7/3/2013.
Advanced Phys. Ed. Tennis Notes General Info. Tennis can be played with wither two or four players. Points are scored by serving and placing the ball.
1 Technical Element Recognition Article 7. 2 All Apparatus Body Position Requirements -Tucked < (less than) 90º hip and knee angle in salto and dance.
STARTING, STOPPING & OUT OF BOUNDS Wrestling Rules Interpretation Meeting October 1, 2003.
Basic Fundamentals Worthington Baseball. Receiving a throw: Set up Starting position: - Shoulders square to target - Feet shoulder width apart - Knees.
Volleyball 5 Basic Skills
In this section, you will look at model performers in the following skills/techniques: Dribble Chest Pass Bounce Pass Catching Lay-up Set Shot Jump Shot.
As well as a players technical and tactical development, their physical development is paramount if they are to progress later in their footballing career.
F. As well as a players technical and tactical development, their physical development is paramount if they are to progress later in their footballing.
As well as a players technical and tactical development, their physical development is paramount if they are to progress later in their footballing career.
Rookies, A & Minors Practice #1. Hitting 1. Teach the lower half of the swing 1. Stride – 3 Ss Short 4 – 6 inches Soft All toes on the ground Heel decidedly.
FITNESSGRAM Factory Shoals Middle School. What is the FITNESSGRAM? Created more than 20 years ago by The Cooper Institute, FITNESSGRAM is based on rock-solid.
How I can prepare for Cheer over the summer Slides 2-15: Stretching Slides 16-25: Positions Slides 26-33: Jumps Slides 34-31: Stunts.
SHOOTING FUNDAMENTALS.  Eyes – what to look at – front of rim  Feet – Balance – point at rim or angle  Shooting foot – Forward and at middle of rim.
IHSAA JUDGING DIVING CERTIFICATION CLINIC
Exercises used and adapted by permission of Boston University Matter of Balance Exercises.
Track and field originated from the Greek athletics and the Ancient Olympic Games with the first recorded sprinter in 776 B.C. Today, track and field.
Shaolin Monastery Qi Gong
© Copyright 2017 Unit 5.
Workplace Stretching Program
Poomsae Competition.
© Copyright 2017 Unit 5.
Cross Country Skiing.
Aerobic Endurance Exercise Training
© Copyright 2016 Unit 5.
Pictured: Imagine Young Marines
Poomsae Seminar USAT Referee Development Program
1A. STRETCHES SCORPION STRETCH STRAIGHT LEG DEADLIFT
Biomechanics Lesson 1.
The following slide show presentation is copied from the book
Texas Association of Sports Officials
Presentation transcript:

Poomsae Seminar USAT Referee Development Program NOTE: Add location and date of seminar in the box provided. Revision PP-DR-1: 3/25/12 Updated to include new information in latest WTF & USAT rules: Change of Division names, change of tie breaker procedure. Revision 4 (1/21/13) Updated divisions and made other changes to bring into line with latest WTF Competition Rules. Revision 5 (1/22/13) Minor edits. Revision 6 (2/14/13) Revision 7 (1/28/14) Revision 8 (3/1/15) Rev. 8, 3/1/15

Today’s Schedule 9:00 am – 9:30 am Competition rules – World Poomsae Competition 9:30 am – 10:30 am Scoring system, basic movements 10:30 am – 10:45 am Break 10:45 am – 12:30 pm Poomsae Instruction: Taeguek 4, 5, 6, 7 12:30 pm – 1:00 pm Lunch Break 1:00 pm – 2:30 pm Poomsae Instruction: Taeguek 8, Koryo, Keumgang, Taebaek (Pyongwon, Sipjin) 2:30 pm – 3:00 pm Practical scoring criteria and scoring mechanics 3:00 pm – 6:00 pm Testing - Written (50%) - Scoring (40%) - Practical (10%)

Sport Poomsae is Here! USAT is working to raise the overall level of poomsae competition, and to bring USAT judging better in line with WTF standards. WTF technical criteria apply, even in “traditional” poomsae. Referees need to know the poomsae! (Do you?) USAT Poomsae Seminars will teach technical criteria and how to judge. Poomsae certification must be fully integrated into USAT referee curriculum. Certified Poomsae IRs and poomsae qualified USAT referees will conduct Poomsae Team Trials.

Poomsae Judging Proficiency To become a competent poomsae judge, you have to: Know (not necessarily perform) the correct execution of all basic techniques, moves and stances Know the correct order of techniques for each poomsae Understand the correct timing, rhythm and phrasing of the movements and pooms of each poomsae Independently study all of the above in published texts, videos and online resources

Today’s Agenda Competition Rules Methods of Competition Divisions and Compulsory Poomsae Contest Procedures & Referee Commands Scoring Criteria Accuracy Presentation Scoring Method Score Sheet Freestyle Poomsae

Today’s Agenda Scoring Criteria Generalities Basic Motions Stances (Seogi) Blocks (Makki) Punching (Jireugi) Striking (Chigi) Thrusting (Tzireugi) Kicking (Chagi)

Today’s Agenda Poomsae Judges Score Sheet Referee Commands Score sheet – Accuracy Portion 40% Score sheet – Presentation Portion 60% Score Sheet calculations Scoring Sheet Example Referee Commands Examples of Deductions 0.1 (minor) & 0.3 (major) for Accuracy Proper Range of Presentation Score (0.5 – 2.0 for each category) Gamjeom Penalties Other Deductions

Today’s Agenda Poomsae Key Points Taegeuk 4 – 8 Koryo Keumgang Taeback Pyongwon (Level 2 only) Shipjin (Level 2 only) Jitae (Level 2 only) Chonkwon (Level 2 only) Hansu (Level 2 only)

Methods of Competition 1) Single elimination Competitor is eliminated from competition after one loss 2) Round robin Each competitor competes with every other competitor 3) Cut-off Preferred (and most widely used) 4) Combination System: Cut-off + Single elimination Preliminary round to reduce number Elimination system determines final placing

Cut-Off Tournament Format Maximum of three rounds Preliminary round Semi-final round Final round 20 or more competitors, competition starts from preliminary round 9 to 19 competitors, competition starts from semi-final round 8 or fewer competitors, competition starts from final round

Cut-Off Tournament Format, cont. Preliminary round Each contestant performs two assigned forms Scores are totaled Top 50% advance to the semi-final round If an odd number, round up (e.g., with 23 contestants, round up to 24, and 12 contestants advance to semi-final round) Semi-final round 8 contestants advance to the final round Final round Top 4 contestants receive medals

Cut-Off Tournament Format, cont. For each round, poomsae are randomly assigned from the WTF list of Compulsory Poomsae for each division Assignment is done in advance of the competition, and publicized for competitors Order of competitors is randomly determined for the start of the preliminary and semi final rounds The final round order shall be determined by the placement in semi final by lower score to higher score For preliminary round, division may be split into groups, with each group judged by different judges The top four contestants / pairs / teams are awarded prizes Winners determined by points on round-by-round basis 3rd and 4th places receive bronze medals

Competition Area Rec: Recorder R: Referee J1, 2, 3, 4, 5, 6 Judge C1: Competition Area C2: Contestants C3: Standby Area for Contestants and Coach C4: Competition Coordinator 1, 2, 3, 4 Boundary Lines

Contest Area Matted section is called the Contest Area 10m x 10m Exception: Freestyle Mixed Team: 12m x 12m USAT-approved mats only Must provide safe, secure footing for the competitors

Duration of Contest Recognized Poomsae Free Style Poomsae 30 – 90 seconds Individual, Pair and Team Free Style Poomsae 60 – 70 seconds Individual, Pair and Mixed Team Waiting time between Poomsae 30 – 60 seconds  

USAT Poomsae Divisions Recognized Poomsae Competition Men, women and mixed divisions divided according to age. No specified limitation to Poom or Dan rank for team competition (Refer to Chart for specific divisions)

USAT Poomsae Divisions Shaded cells = official WTF divisions Unshaded cells = USAT divisions

Compulsory Poomsae (Black Belts)

Compulsory Poomsae (Color Belts) Team and Pair Competition: Taegeuk 1, 2, 3, 4, 5, 6, 7, 8 Jang

Referee Duties Referee Judges Document all valid points Declare winner Issue Gam-jeom Summon judges when needed Judges State their opinions when requested

Scoring Criteria Accuracy (4 points) Presentation (6 points) Accuracy of basic movements Balance Accuracy of details of each Poomsae Presentation (6 points) Speed and power Strength / speed / rhythm Expression of energy

Presentation (6.0 Points) Scoring Criteria Details of Scoring Criteria Points Accuracy (4.0 Points) Accuracy of details of each Poomsae 4.0 Accuracy of basic movements and balance Presentation (6.0 Points) Speed and power 2.0 Strength / speed / rhythm Expression of energy

Decision and Declaration of Winner Final score is the average of the scores for Accuracy plus the average of the scores for Presentation The highest and lowest scores are dropped before calculating the average If using the three judge format, the highest and lowest score will not be dropped Scoreboard shows the score for Accuracy, Presentation and the Total Score Penalties, if any, are deducted from the final score

Decision and Declaration of Winner In any round, the winner is the contestant with the highest total points In case of a tie, the winner is decided based on the presentation score If still tied, the dropped high and low scores are added back in If still tied, a rematch is conducted The rematch consists of one compulsory Poomsae designated by the Referee In case of tie, the highest point total with high and low scores added in shall be the winner

Technical Considerations Low (“arae”) is below the waist Blocks and strikes to this area should start from above the shoulder Middle (“momtong”) is between the waist and the top of the shoulders Blocks and strikes to this area should start from between the eyes and waist. High (“olgul”) is above the shoulders to the top of the head Blocks and strikes to this area should start at or below the waist

Technical Considerations Outside to inside techniques end at the centerline of the body Middle block (inside block) Reverse knife hand strike Inside to outside techniques end at the outer edge of the body Side blocks (outside block) Knife hand guarding block (single or double) Blocks are performed with the blocking hand on the outside Strikes are performed with the striking hand on the inside

Technical Considerations All poomsae begin and end in about the same spot (within one foot’s length) Exception may be made for Keumgang and Jitae Audible breathing or hissing results in a deduction In general, breathe in through the nose and out through the mouth The feet should not move in an inward-to- outward “swinging” motion The head should remain level and not bob up and down between stances

Technical Considerations In stances, the knee is bent to just cover the tip of the toes (from the competitor’s perspective) Kicking is always to a realistic target First choice is to the head — area between the nose and mouth  Second choice is to the body — the solar plexus In some Poomsae, a specific other target is defined; for example: Low side kick in Koryo, or jumping front kicks in Taegeuk 8

Technical Considerations Fists should remain closed (or open) during the entire movement The fist and wrist should be straight — not bent up or down Hands and feet should complete their movements at the same time Transitions between movements should be on the balls of the feet

Stances (Seogi) Close Stance (Moa Seogi) The feet should be touching at both the heels and the toes Both legs are straight

Stances (Seogi) Ready Stance or Parallel Stance (Naranhi Seogi) One “foot” wide The feet are parallel with each other The legs are straight — no bend at the knees

Stances (Seogi) Horse Riding Stance (Juchoom Seogi) Two “feet” wide Feet are parallel with each other Legs are bent — only the end of the toes are visible from the competitor’s eye Weight should be concentrated inwardly and the abdomen should be tightened Upper body should be straight Knees should be in line with the hips and feet   

Stances (Seogi) Forward Inflection Walking Stance (Ap Seogi) Distance from the toe to the heel should be about one foot length The inside edges of the feet should be on the same line (the back may be rotated up to 30˚)  

Basic Motions Forward Inflection Front Stance (Ap Kubi) Distance from the toe to the heel should be about two and a half foot lengths Inside edges of the feet should be approximately one fist width wide The back foot may be rotated 30˚ at most Front leg should be bent to be even with the toes of the foot from competitor’s viewpoint Rear leg heel needs to stay on the floor About two-thirds of the weight on the front leg

Stances (Seogi) Backward Inflection Stance (Dwit Kubi) The rear foot should be turned to 90˚ The rear leg should be bent to be even with the toes of the foot when you look down  The distance from the rear foot to the front foot should be two foot lengths About 2/3rds of the weight on the rear leg The rear foot, knee, hip and shoulder should be in the same vertical line  

Stances (Seogi) Left / Right Stance (Oreun / Wen Seogi) The rear foot should be turned to 90˚ Both legs remain straight  The distance from the rear foot to the front foot should be one foot length Weight is evenly distributed

Stances (Seogi) Back Cross Stance (Dwit Kkoa Seogi) Front leg 45˚ and carries the weight Ball of foot of the rear leg is about one fist width away from the heel of the front foot

Stances (Seogi) Front Cross Stance (Ap Kkoa Seogi) The rear leg about 30˚ bearing most of the weight Ball of foot of the front leg is about one fist away from the rear leg

Stances (Seogi) Tiger Stance (Beom Seogi) The rear foot is turned about 30˚ The rear foot support all of the weight The rear knee bent to have the knee even with the toes when you look down The front foot is put one foot ahead on the same line with only the ball of the foot touching the ground lightly  Alignment of shoulders depends on hand movements The upper body should almost be straight The knees should be close together

Stances (Seogi) Crane Stance (Hakdari Seogi) The height of the crane stance should be the same as the horse riding stance Rear leg is bent Lifted leg has the inner crook of the foot on the inner crook of the knee Lifted leg is does not have pointed toes The lifted leg should be straight forward

Basic Movements

Basic Movements

Basic Movements

Basic Movements

Basic Movements

Basic Movements

Basic Movements

Basic Movements

Basic Movements

Basic Movements

Slow Movements - 5 seconds movements

Slow Movements - 8 seconds movements

Poomsae Score Sheet

Poomsae Score Sheet Accuracy is scored as the competitor performs the Poomsae  Presentation criteria are scored after the completion of the Poomsae This is similar to the “old way” — but don’t include accuracy errors, as they have already been penalized

Poomsae Score Sheet Accuracy accounts for 40% of the total score Subtract 0.1 for minor errors Use a slash mark ( / ) to indicate each error “Correct technique performed incorrectly” Bent wrist, sloppy stance, slight imbalance etc. Subtract 0.3 for severe errors Use an “O” to indicate each error Major mistakes in execution No Kiyap, extra Kiyap, extra technique, incorrect technique, looking the wrong direction, not returning to starting point (except Keumgang, Jitae etc.

Poomsae Score Sheet Presentation accounts for 60% of the total score 2.0 is perfect, not realistically attainable (so don’t use it) Guideline: Think of 1.4 as an average score for a world class competitor for each category 1.7 – 1.9 Excellent 1.4 – 1.6 Very Good 1.1 – 1.3 Good 0.8 – 1.0 Fair 0.5 – 0.7 Poor  Circle the score for each of the three categories

Poomsae Score Sheet Totaling the Score Sheet You will report two scores to the head table: Your Accuracy score (ranging from 0.0 to 4.0) Your Presentation score (ranging from 1.5 to 5.0) The head table then computes the total score Drops the low and high from each of the two scoring categories (Accuracy and Presentation) Adds the remaining scores in each category together and averages them Adds the scores of both categories to arrive at an overall total for each competitor

Poomsae Judges Score Sheet Totaling the Score Sheet Because each competitor performs two forms, the process is repeated for the second performance Finally, the two total scores for both forms are averaged together for the competitor’s overall score for that round

Poomsae Score Sheet Score Sheet Example There is a blank score sheet in the appendix, and additional copies will be provided for practice Notice that there are two scores to report to the recorder’s table — Accuracy and Presentation The total on the score sheet is for your use only Also note that with this method, you have two opportunities to participate in the scoring process If you are the high or low in either the Accuracy or Presentation, only that portion of your score gets dropped

Coordinator Procedure Commands for 2 Poomsae

Examples of Minor Deductions – 0.1 minor deductions for technical Incorrect angle of feet in stances Poor chamber or recoil of kicks Blocking past midline of body (when midline is the target) Incorrect motion (for correct technique) Slightly poor balance (if it affects the accuracy of the movement) Kicking with wrong part of foot Hand wrapped around elbow strike (fingers should be straight) Incorrect thumb placement

Examples of Minor Deductions – 0.1 minor deductions for technical Incorrect number of motions (dongjak) in one sequence (poom) Stance and hand technique do not finish at the same time Blocking / striking not at the realistic target height (e.g., groin, solar plexus, philtrum) Blocking motion starts on inside of opposite arm rather than outside Striking motion starts from outside of opposite arm rather than inside

Examples of 0.1 Deductions Important! Every minor mistake is a – 0.1 deduction No maximum deduction for the same error Deductions for presentation (what to consider while formulating score) Slight hesitations Lack of rhythm Lack of alternating relaxation and tension Lack of flexibility and grace Incorrect or unkempt uniform

Examples of Major Deductions – 0.3 major deductions for technical Wrong or omitted movement Missed Kiyap or Kiyap at the wrong movement Ending position differs from the starting position by more than a one foot Exceptions: Keumgang, Jitae Unnecessary foot noise in stance or stepping Confusion or pausing for more than 3 seconds during performance Stamping movement performed without enough power and sound

Examples of Major Deductions – 0.3 major deductions for technical Looking in the wrong direction Significant loss of balance in performing a movement

Examples of Major Deductions Major deductions for presentation (what to consider while formulating score) Eye focus or breathing not corresponding to the movement of motion Lack of fluency in movement Movements show lack of flexibility Lack of energy or force

Other Major Deductions Crossing the boundary line (– 0.3) Exceeding or below the time limit (– 0.3) These should be determined by the recorders’ table Referee may bring any such violations to recorder’s attention These deductions are taken off the final form score Restart (– 0.6) Forgive any accuracy mistake before restarting, then take –0.6 off from accuracy i.e., After restarting, accuracy score should start with 3.4.

Gam-jeom Penalties The Referee declares any penalties for prohibited acts Gam-jeom penalties include: Uttering undesirable remarks or any misconduct on the part of a contestant or a coach Any act that intentionally interferes with another competitor, coach or official If a competitor is assessed two Gam-jeom deductions, they are declared loser on penalties

Freestyle Poomsae Duration: 60 – 70 seconds Competition area: Individual and Pair: 10m x 10m Mixed Team: 12m x 12m Must perform with music No music: Disqualification

Freestyle Poomsae Divisions Pair: 1 Male, 1 Female Mixed team: 3 Males 2 Females, or 2 Males 3 Females One substitute (optional)

Freestyle Poomsae Scoring Criteria Total score: 10 points Technical score: 6 points Mandatory kicking techniques: 5 points Basic movement and practicality: 1 point Presentation score: 4 points Creativeness Harmony Expression of Energy Music and Choreography

Freestyle Poomsae Scoring Criteria

Mandatory Kicking Techniques Height of jump kick Jumping side kick Number of kicks in a jump Jumping front kick Gradient of spin Jump spinning kick Performance level of consecutive kicks Kyorugi style kicks Must start with bouncing steps Acrobatic actions No kick, no score

Mandatory Kicking Techniques Must be performed in sequence No point for any technique performed out of sequence Perform the same kicking technique multiple times, count only the first one for technical score Any subsequent kick can be considered for presentation score

Mandatory Stances Back stance (Dwitkubi) Tiger stance (Beom seogi) Crane stance (Hakdari seogi) May perform in any part of the routine May perform in any order Missed mandatory stance: -0.3 each

Freestyle Poomsae Scoring Sheet

Freestyle Poomsae Videos 2014 World Poomsae Championships Senior Female Individual, Gold (USA) https://www.youtube.com/watch?v=GZ1QmEZjceQ Senior Mixed Team, Gold (PHI) https://www.youtube.com/watch?v=4S3srslYrho