Bridge for Beginners Lesson 3 Declarer Play
Homework from Week 2 1Chris Game in 10 2Bill Part score in 11 2Bill Part score in 11 3Bill Game in NT 8 4Ann Part score in 8 4Ann Part score in 8 5Chris Part score in 6 5Chris Part score in 6 6Ann Game in 11 6Ann Game in 11 7Del Game in NT 9 8Chris Part score in 9 8Chris Part score in 9 9Del Game in 12 9Del Game in 12 10Bill Part score in NT 7 11Ann Game in 9 12Chris Part score in 9 12Chris Part score in 9 A&B C&D
Declarer Play You have the basics to play MiniBridge This week we will try to improve your play Each Hand You declare your points Dummy’s hand goes down Declarer decides the contract The lead is made All you have to do is make the contract
Declarer Play Before you start to play Stop Think Be a Baldrick Prepare a Cunning Plan
The Cunning Plan Contract is game in Contract is game in How many top tricks are there? AT5 KQ65 JT6 KQ3 Q6 AJ432 K975 A4 1in ’s; 4 in ’s; 0 in ’s; 3 in ’s 1in ’s; 4 in ’s; 0 in ’s; 3 in ’s 8 top tricks How many more are needed? 2222 Where will they come from? 1 more is certain in ’s Establish the 10 th in ’s Establish the 10 th in ’s
The Cunning Plan Contract is part score in Contract is part score in How many top tricks are there? T5 K5 JT642 K532 KQ62 A432 KQ75 4 0 in ’s; 2 in ’s; 0 in ’s; 0 in ’s 0 in ’s; 2 in ’s; 0 in ’s; 0 in ’s 2 top tricks How many more are needed? 5555 Where will they come from? 4 more are certain in ’s 4 more are certain in ’s Establish the 7 th in ’s Establish the 7 th in ’s Draw Trumps Lead low from dummy to KQ Lead low from dummy to KQ
Establishing Extra Tricks Long suits are often the answer Especially in NT Look at these holdings No top tricks If you drive out the A you must make 4 tricks KK JJ TT 44 QQ 99 55 22 33
Establishing Extra Tricks That hand had all the top cards except A How about this holding? 1 top trick 8 cards in the suit If the rest split 3/2 you can make 3 tricks 4/1 you still make 2 tricks Play 2 rounds of low cards to see how they split Then cash A and any remaining winners AA 77 55 44 88 66 33 22
Establishing long suits With 8+ cards in a suit You can establish extra tricks So concentrate on that suit Even if it is very weak you will still establish winners Length before Strength
The Finesse Another method for establishing extra tricks When you are missing an honour If you play A then Q you will make the A but nearly always lose the Q Lead 3 to the Q If K is onside it makes; if offside it loses A 50% chance AA QQ 55 44 88 66 33
The Finesse It works even better with 2 lower honours Now you can Finesse twice Lead 3 to the J If K is onside it makes; if offside it loses If it makes cross to the other hand in another suit Lead 6 to the Q Making 3 tricks and a 4 th if they split 3/3 AA QQ JJ 44 88 66 33
The Finesse The Finesse is a very useful technique But it only makes 50% of the time And it seems worse than that! Establishing a long suit is a surer option If you can take a finesse in a long suit your chances are much improved
Suit Contracts The Key issue in Suit Contracts Is retaining trump control The defence will have a number of trumps You must seek to make them of little use to the defence As declarer you do this by playing enough rounds of trumps as needed to use up all of the defence’s trumps This is called Drawing Trumps
Drawing Trumps There are some occasions when you do not draw trumps first But any trick played in a non trump suit before trumps are drawn MUST be a calculated risk Of which more later in the course Not because you forgot to draw them!! For now the Golden Rule is Draw Trumps As Soon As You Get In Make sure you count how many have gone!
Getting Blocked A sure way of not getting the contract Look at these holdings: Almost certain 5 tricks Unless you take 2 top honours in the long hand first Then the K takes the third and you are stuck in the short hand Be very careful to avoid getting blocked By cashing top honours from the short hand first AA QQ JJ 44 88 66 22 KK
Summary There is lots to learn about Declarer play But however much you learn The Cunning Plan is the key So stop and think after the opening lead before you play the hand How many tricks do you need? How many can you see? Where can you establish any more?