Fun Assessment: How to Embed Evaluation with Educational Games Mary J. Snyder Broussard Theresa McDevitt
Each table divides into two teams, each team selects one type of candy to be their game pieces Teams take turns asking questions from cards Correct answers earn team the right to place their game piece on the board First team to get four in a row wins! Trivia Tic-Tac-Toe
Play a game? Do some assessment? Both? What did we just do?
Games are for Everyone! TheresaMary Librarian at Indiana University of Pennsylvania, a medium sized public university Teaches for-credit library courses and one-shot sessions - has for 25+ years Was a professional librarian for 20 years before becoming interested in games – finds using games to be transformational My definition of games Librarian at Lycoming College, a very small, private, residential college Teaches many one-shot library sessions, but found opportunities outside of the library classroom as well Got into games soon after entering the profession My definition of games
Assessment
Empowering assessment is: o frequent o less threatening (low stakes) o provides feedback that allows students to reflect and try again o motivating o when embedded in games o is FUN !!! Assessment -- From Scary to Fun
Play to Learn
Games- inherently interactive Video games- constant assessment Skill-based board games like Scrabble and Trivial Pursuit include assessment and feedback Must be well-matched to educational goals Games
How many have never used games in an educational setting? How many have used games and/or fun activities in an educational setting at least once? How many use them every chance they get? Educational Game Use
Library Jeopardy as Pre-test!
Location-Based Games
Games Drawing from Television
Goblin Threat
Debriefing with "clickers" Online statistics Surveys Getting "Concrete" Data
Do you use games in your library classroom? If so, please describe briefly. Do you feel you clearly understand the relationship between games and assessment? Do you intend to use games (or more games) in the future as an assessment tool? Game On
Games serve as: pre-tests chance to encourage the good while gently correcting the bad chance to explore/prove new skills opportunities for discussion and feedback inherently interactive and engaging Conclusion