Game Based Learning Constructing Engaged Learning Environment Using Digital Games Eric Tao, Ph.D. Chair, School of Information Technology and Communications.

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Presentation transcript:

Game Based Learning Constructing Engaged Learning Environment Using Digital Games Eric Tao, Ph.D. Chair, School of Information Technology and Communications Design Director, Center for Interactive Media & Games (CIMGames) California State University Monterey Bay

Introduce Myself  Why are you here? – Attracted by the title? – Asked by the administration – Attracted by the handsome guy?

I Do what I Preach  Teach vs. learn  Learn vs. test  Test vs. demonstrate  demonstrate vs. perform  Perform vs. solving real problems  … have a productive, fulfilling, happy life

Problems in learning  Wrong – problem in teaching  What is the greatest challenge in the classroom? Disengaged students. – Why are we learning this? – This is boring – I don’t understand the book at all – Is this useful – etc

Exercise  What game do you like most and why  List 3 problems you would like your students to solve after finishing your course  What can be the most engaging game/activities/project you can design for each of these (or all of these)

Three trends for GBL  Learners are different  Pace of change is different  Problems are different – No clear solution or procedure – Trial and error is norm  Technology provide individualized interactive tools

Three ways of learning  Analysis – philosophy, logical  Empirical – experiment, scientific methods  Trial and error – games, most working environment, real behavior change, case studies, project-based learning  But we only do the first two?!

UPS can’t deliver to an empty home

Engage!

Einstein  I don’t teach, I just arrange an environment so my students can learn.  It is not how good the school are, it is how good the classmates are

Lao-Tse  Wu wei er zhi??

Example  US Military  K-12  Higher-Ed programs, including MBA

CIMGames  Center for Interactive Media and Games – Funded by Department of Homeland Security  Research and development in interactive media, entertainment, games for instructive purpose.

Q & A

Keeping Playing and Learning