Intuitionistic fuzzy histograms Krassimir Atanassov Institute of Biophysics and Biomedical Engineering Bulgarian Academy of Sciences 6 th International.

Slides:



Advertisements
Similar presentations
Problem 7.4 Remember: A radius square is a square whose sides are the same length as the radius of the circle.
Advertisements

Spreadsheet Vocabulary
Can you master it?. Sudoku Hype Sudoku is a logic-based number placement puzzle. The objective is to fill a 9×9 grid so that each column, each row, and.
Building a Conceptual Understanding of Algebra with Algebra Tiles
Volumes by Slicing: Disks and Washers
AE1APS Algorithmic Problem Solving John Drake
Histograms! Histograms group data that is close together into “classes” and shows how many or what percentage of the data fall into each “class”. It.
Solving Sudoku1 Website: Labelling scheme.
Drawing Objects with Illustrator 1.Start a new image in RGB mode. 2.Size 1024 X Unit = pixels 4.Go to View > Show Grid to turn on the grid. 5.Go.
Chapter 2 Matrices Finite Mathematics & Its Applications, 11/e by Goldstein/Schneider/Siegel Copyright © 2014 Pearson Education, Inc.
FUNCTIONS AND MODELS Chapter 1. Preparation for calculus :  The basic ideas concerning functions  Their graphs  Ways of transforming and combining.
9-4 Perimeter and Area in the Coordinate Plane Warm Up
Goldstein/Schnieder/Lay: Finite Math & Its Applications, 9e 1 of 86 Chapter 2 Matrices.
17 VECTOR CALCULUS.
Finite Mathematics & Its Applications, 10/e by Goldstein/Schneider/SiegelCopyright © 2010 Pearson Education, Inc. 1 of 86 Chapter 2 Matrices.
College Algebra Fifth Edition James Stewart Lothar Redlin Saleem Watson.
Examining the top three rows first Row two requires a 5. It has to be located in the middle 3x3 box. Two possible locations for 5 in centre box The centre.
Introduction to Excel 2007 Part 3: Bar Graphs and Histograms Psych 209.
College Algebra Fifth Edition James Stewart Lothar Redlin Saleem Watson.
Emily Reverman.  In this portfolio, you will see how to develop formulas for the area of different shapes (rectangle, parallelogram, trapezoid, and a.
You will learn to solve problems that involve the perimeters and areas of rectangles and parallelograms.
A table is an arrangement of data (words and numbers) in rows and columns. Tables range in complexity from those with only two columns and a title to.
Solving Sudoku Mark PTTLS Micro teach. Solving Sudoku What is a Sudoku? A Sudoku is a number puzzle based on a 9x9 grid made up from smaller 3x3 blocks.
TH EDITION LIAL HORNSBY SCHNEIDER COLLEGE ALGEBRA.
7 th International Conference on Numerical Methods and Applications, August 20-24, 2010, Borovets, Bulgaria Intuitionistic Fuzzy Interpretations of Conway's.
Worked examples and exercises are in the text STROUD (Prog. 28 in 7 th Ed) PROGRAMME 27 STATISTICS.
INTEGRALS Areas and Distances INTEGRALS In this section, we will learn that: We get the same special type of limit in trying to find the area under.
11 Table 2.1 defines a correspondence between a set of percent scores and a set of letter grades. For each score from 0 to 100, there corresponds only.
Digital Image Processing CCS331 Relationships of Pixel 1.
Comparing Ratios of Perimeters and Areas Of Similar Figures.
       On a Game Method for M  delling with Intuitionistic Fuzzy Estimations. Part 2 Lilija Atanassova Institute of Information and Communication.
4.7 Optimization Problems In this section, we will learn: How to solve problems involving maximization and minimization of factors. APPLICATIONS OF DIFFERENTIATION.
3. Image Sampling & Quantisation 3.1 Basic Concepts To create a digital image, we need to convert continuous sensed data into digital form. This involves.
Propositional Satisfiability A compound proposition is satisfiable if there is an assignment of truth values to its variables that make it true. When no.
Topic 3 Games and Puzzles Unit 1 Topic 1. You just used reasoning to determine what happened in the story. In this unit, we are going to do the same.
College Algebra Sixth Edition James Stewart Lothar Redlin Saleem Watson.
       On a Game Method for M  delling with Intuitionistic Fuzzy Estimations. Part 1 Lilija Atanassova Institute of Information and Communication.
summer term mathematics activities for year six
IEEE Intelligent Systems ‘2010, London, UK On Intuitionistic Fuzzy Negations and Law of Excluded Middle Krassimir T. Atanassov Centre of Biophysics and.
Par Avion Air Mail A I R M A I L Module 4 Lesson 13 Find areas by decomposing into rectangles or completing composite figures to form rectangles. YOUR.
1 Copyright © Cengage Learning. All rights reserved. 3 Functions and Graphs 3.6 Quadratic Functions.
How Do I Solve This Thing?. You are familiar with Sudoku puzzles. For this variation, place the integers 1 – 9 into each row or column such that the.
Holt CA Course 1 Solving Equations by Dividing 1-10 AF1.1 Write and solve one-step linear equations in one variable. California Standards.
1 Copyright © Cengage Learning. All rights reserved. 6. The Trigonometric Functions Graphs of Trigonometric Functions.
Statistics and Probability IGCSE Cambridge. Learning Outcomes Construct and read bar charts, histograms, scatter diagrams and cumulative frequency diagrams,
Boolean Algebra and Computer Logic Mathematical Structures for Computer Science Chapter 7 Copyright © 2006 W.H. Freeman & Co.MSCS Slides Boolean Logic.
Perimeter, Circumference and Area. Perimeter and Circumference Perimeter : The distance around a geometric figure. Circumference: The distance around.
Warm Up Course Drawing Three-Dimensional Figures Find the circumference of each circle, both in terms of  and to the nearest tenth. Use 3.14 for.
Copyright © Cengage Learning. All rights reserved. 1 Whole Numbers.
Bell Work: Find the perimeter and area of a rectangle with a length of 12cm and a width of 9cm.
Perimeter The distance around the outside of a shape.
Precalculus Fifth Edition Mathematics for Calculus James Stewart Lothar Redlin Saleem Watson.
{ Module 4 Lesson 3 Model tiling with centimeter and inch unit squares as a strategy to measure area.
Copyright © Cengage Learning. All rights reserved. 8 PROBABILITY DISTRIBUTIONS AND STATISTICS.
Linear Equations in Two Variables 1.3
Multiplication.
3.OA.3 Multiplication and Division Strategies
PSAT MATH Spring Scholars.
9-4 Perimeter and Area in the Coordinate Plane Warm Up
Dividing by a number is the inverse of multiplying by that number
Preview Warm Up California Standards Lesson Presentation.
10-4 Perimeter and Area in the Coordinate Plane Warm Up
10-4 Perimeter and Area in the Coordinate Plane Warm Up
9-4 Perimeter and Area in the Coordinate Plane Warm Up
Lattice Multiplication
First we need to draw a place table grid. Then write our number in it
Sudoku.
Inequalities Some problems in algebra lead to inequalities instead of equations. An inequality looks just like an equation, except that in the place of.
Introduction to Excel 2007 Part 3: Bar Graphs and Histograms
Presentation transcript:

Intuitionistic fuzzy histograms Krassimir Atanassov Institute of Biophysics and Biomedical Engineering Bulgarian Academy of Sciences 6 th International Workshop on Intuitionistic Fuzzy Sets, 11 October 2010, Banska Bystrica, Slovakia

Let us take a sudoku puzzle that was being solved, no matter correctly or not, and let some of its cells be vacant. For instance, the sudoku puzzle on Figure 1 contains a lot of mistakes and is not complete, but it serves us well as illustration. Example 1: Sudoku

Figure 1

Figure 2 Let us separate the 9  9 grid into nine 3  3 sub-grids, and let us arrange vertically these sub-grids one over another.

Let us design the following table from Figure 3, in which over the “(i,j)” indices, that corresponds to a cell, nine fields are placed, coloured respectively in: white if the digit in the cell is even; black – if the digit is black; and half-white half-black if no digit is entered in the cell.

Figure 3

Now let us rearrange the table fields in a way that the black ones are shifted to the bottom positions, the black-and-white cells are placed in the middle and the white fields stay on top. Thus we obtain:

Figure 4

This new table has the appearance of a histogram and we can juxtapose to its columns the pair of real numbers, where p and q are respectively the numbers of the white and the black sudoku cells, while 9 – p – q is the number of the empty cells. Let us call this object an intuitionistic fuzzy histogram.

In the case of IFH, several situations may possibly rise: 1.The black-and-white cells count as white cells. Then we obtain the histogram on Figure 5. This histogram will be called “N-histogram” by analogy with the modal operator “necessity” from the modal logic and the theory of IFS.

Figure 5

2. The black-and-white cells will be counted as half cells each, so that two mixed cells yield one black and one white cell. Then we obtain the histogram from Figure 6. We well call this histogram “A-histogram”, meaning that its values are average with respect to Figure 4.

Figure 6

3. The black-and-white cells count for black cells. Then we obtain the histogram from Figure 7. This histogram will be called “P-histogram” by analogy with the modal operator “possibility” from the modal logic and the theory of IFS.

Figure 7

Now let us consider the chess board, part of which is illustrated on Figure 8. Each couple of squares on the board are divided by a stripe of non-zero width. The board squares are denoted in the standard way by “a1”, “a2”, …, “h8” and they have side length of 2. Example 2: Chess

Figure 8

Let us place a coin of surface 1 and let us toss it n times, each time falling on the chess board. After each tossing, we will assign the pairs to the squares on which the coin has fallen, where a denotes the surface of the coin that belongs to the respective chess square, while b is the surface of the coin that lies on one or more neighbouring squares. Obviously, a + b < 1.

In this example, it is possible to have two specific cases: If the tossed coin falls on one square only, then it will be assigned the pair of values. This case is possible, because the radius of the coin is while its diameter is

If the tossed coin falls on a square and its neighbouring zone, without crossing another board square, then it will be assigned the pair of values ; where 0 < а < 1 is the surface of this part of the coin that lies on the respective square.

Obviously, the tossed coin may not fall on more than 4 squares at a time. Let us draw a table, having 64 columns, that will represent the number of the squares on the chess board, and n rows, that will stand for the number of tossings. On every toss we may enter pairs of values in no more than 4 columns at a time.

However, despite assigning pairs of numbers to each chess square, we may proceed by colouring the square in black (rectangle with width a), white (rectangle of width b) and leave the rest of the square white, as shown here: Figure 9

After the n tossings of the coin, we may rearrange the squares by placing the black and/or grey squares to the bottom of the table. Thus we will obtain a histogram that is analogous to the one from the first example. We can also build the N-histogram, the P-histogram and the A-histogram.