COMPONENT-BASED DEVELOPMENT The SDLC focuses only on the project at hand Component-based development (CBD) – focuses on building small self-contained blocks of code (components) that can be reused across a variety of applications CBD focuses on Using already-developed components to build systems quickly Building new components as needed that can be used in all future systems
Component-Based Development Methodologies Rapid application development (RAD) Extreme programming (XP) Agile methodology
Rapid Application Development (RAD) Rapid application development (RAD) (also called rapid prototyping) - emphasizes extensive user involvement in the rapid and evolutionary construction of working prototypes of a system to accelerate the systems development process Prototypes are models of the software components The development team continually designs, develops, and tests the component prototypes until they are finished
Rapid Application Development (RAD) Use already-existing software components Build new software components
Extreme Programming (XP) Extreme programming (XP) - breaks a project into tiny phases and developers cannot continue on to the next phase until the first phase is complete
Agile Methodology Agile methodology - a form of XP, aims for customer satisfaction through early and continuous delivery of useful software components
SoA – An Architecture Perspective Service-oriented architecture (SoA) – perspective that focuses on the development, use, and reuse of small self-contained blocks of code (called services) to meet all application software needs All CBD methodologies adhere to an SoA Services are the same as components, which are the same as small self-contained blocks of code More in Chapter 7
SELFSOURCING Selfsourcing (end-user development) – the development and support of IT systems by end users with little or no help from IT specialists Do-it-yourself systems development approach Can relieve IT specialists of the burden of developing many smaller systems
Selfsourcing Approach Is similar to traditional SDLC Big exception is that design, development, testing, and implementation are replaced by the process of prototyping Prototyping is the process of building models, and – in this case – continually refining those models until they become the final system
Selfsourcing Approach
Selfsourcing Advantages Improves requirements determination Increases end user participation and sense of ownership Increases speed of systems development Reduces invisible backlog Invisible backlog – list of all systems that an organization needs to develop but – because of the prioritization of systems development needs – never get funded because of the lack of organizational resources
Selfsourcing Disadvantages Inadequate end user expertise leads to inadequately developed systems Lack of organizational focus creates “privatized” IT systems Insufficient analysis of design alternatives leads to subpar IT systems Lack of documentation and external support leads to short-lived systems
The Right Tool for the Job End users must have development tools that: Are easy to use Support multiple platforms Offer low cost of ownership Support a wide range of data types
PROTOTYPING Prototype – a model of a proposed product, service, or system Prototyping - the process of building a model that demonstrates the features of a proposed product, service, or system Proof-of-concept prototype - used to prove the technical feasibility of a proposed system Selling prototype - used to convince people of the worth of a proposed system
The Prototyping Process The prototyping process involves four steps: Identify basic requirements Develop initial prototype User review Revise and enhance the prototype
The Prototyping Process
Advantages of Prototyping Encourages active user participation Helps resolve discrepancies among users Gives users a feel for the final system Helps determine technical feasibility Helps sell the idea of a proposed system
Disadvantages of Prototyping Leads people to believe the final system will follow Gives no indication of performance under operational conditions Leads the project team to forgo proper testing and documentation
OUTSOURCING Outsourcing – the delegation of specified work to a third party for a specified length of time, at a specified cost, and at a specified level of service The third “who” option of systems development, after insourcing and selfsourcing
OUTSOURCING The main reasons behind the rapid growth of the outsourcing industry include the following: Globalization The Internet Growing economy and low unemployment rate Technology Deregulation
Outsourcing Options IT outsourcing for software development can take one of four forms: Purchase existing software Purchase existing software and pay the publisher to make certain modifications Purchase existing software and pay the publisher for the right to make modifications yourself Outsource the development of an entirely new and unique system for which no software exists
Outsourcing Options
Outsourcing Process Like selfsourcing, the selfsourcing process looks similar to the traditional SDLC Big exception here is that you “outsource” most of the work to another company
Outsourcing Process When outsourcing, you’ll develop two vitally important documents – a request for proposal and a service level agreement
Outsourcing Options There are three different forms of outsourcing: Onshore outsourcing - the process of engaging another company within the same country for services Nearshore outsourcing - contracting an outsourcing arrangement with a company in a nearby country Offshore outsourcing - contracting with a company that is geographically far away
The Advantages and Disadvantages of Outsourcing Focus on unique core competencies Exploit the intellect of another organization Better predict future costs Acquire leading-edge technology Reduce costs Improve performance accountability
The Advantages and Disadvantages of Outsourcing Reduces technical know-how for future innovation Reduces degree of control Increases vulnerability of your strategic information Increases dependency on other organizations