Kutztown University Golden Bears No Huddle Mechanics.

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Presentation transcript:

Kutztown University Golden Bears No Huddle Mechanics

Why don’t we huddle? To run more plays in practice. More plays = more chances to develop younger players. To run more plays in games. More plays = more chances to score points. To control the tempo of the game. To control defensive substitutions. To force the Defense to choose what they want to do and show it. There is no rule that says you have to huddle.

How do we communicate? All of our communication will be signal based. We have the players come up with a lot of the signals. We will use 2 quarterbacks to send in the signals. a. It could be a live signal and a dummy signal. b. It could be 1 for the formation/backset/motion/shift and 1 for the play call. We will use a body clock and tags for the play calls. The only verbal communication is from the QB to the OL’s.

Personnel The personnel will be the first thing to be signaled in. Personnel will be the only thing we will communicate verbally and with a hand signal. It will be signaled and echoed by multiple people.

Formations The formation is signaled in with one arm. This will display the receiver set and strength. The quarterback sending in the signals will use his right arm for right formations and his left arm for left formations. The backset is signaled in with the opposite hand.

Motions and Shifts Motions and shifts can be built into our calls. Motion is signaled by hand gestures given by the quarterback signaling in the formation. We do not use many motions or shifts. The pace is the deception. We will force defenses to define themselves by lining up quickly and spreading them out, rather than moving them around.

Play Call Structure Our plays are based off of a 3 digit system. The numbers are signaled in using a body clock. Variations of or tags to a play will be given a signal. This will help expand our play calling system.

First Digit – Play Type 1Drop Back/Call Side Left 2Drop Back/Call Side Right 3Lock Play Action 4Boot Play Action 5Full Flow Play Action 6Sprint Out to the Right 7Sprint Out to the Left 8Run Call 9Freeze Count Second Digit – Run/Protection 50 (Empty), 60 (6 Man Slide), 70 (6 Man BOB), 80 (7 Man BOB), or 90 (3 Step) 04/05 – Inside Zone 14/15 – Read Zone 20/21 – Iso 30 – Dead Number 04/05, 08/09, 14/15, 20/21, or 24/25 40 – Dead Number Third Digit – Run/Pattern 0-9 = Pattern Concept Tag = Pattern 0-9 = Pattern Concept 2 nd Digit of the Run Play 0-9 – Dead Number

We will not substitute any personnel. We will use limited formations and motions or shifts. We will use a limited number of play calls. We will use 1 signal to the quarterback and he will communicate the call to the offense. NASCAR Tempo

Rifle Plays “Combo Meals” 1 signal will give us a sequence of 3 plays. We will use the same personnel group for all 3 plays. The formation can and will change from play to play. We will not use motions or shifts in this sequence. We will deal with imperfections or bad looks. Typically the sequence will include 1 run and 2 ball control pass calls. Moving Even Faster

Lehigh 2014 Spring Practice Spring practice begins Friday, March 21 st. We practice one day during the week, Friday, and Saturday. Practice will start at 4:30 PM during the week and 9:30 AM on Saturday. Call or me to confirm that we are practicing that day or

Wrist Bands They will slow down the pace of play. They limit your in game adjustments. They limit your calls in the game plan for the week. They consume time during the week to make sure that the numbers match the call sheet. Signal Boards They will cost money to make. You need to have someone that can make and print them for you. Other Methods

Kutztown University Golden Bears No Huddle Mechanics