Touch’n Go — Tangible User Interfaces UC course, Kista/Stockholm 00-04-10 Helge Hütttenrauch Helge HüttenrauchHuman Machine Interaction.

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Presentation transcript:

Touch’n Go — Tangible User Interfaces UC course, Kista/Stockholm Helge Hütttenrauch Helge HüttenrauchHuman Machine Interaction Graduate School

Helge Hüttenrauch Things to come based upon... short summaries notable, questionable reflections & research agenda including robots... Human Machine Interaction Graduate School

Helge Hüttenrauch Order of appearance Tangible Bits… Ishii, Ullmer [MIT] mediaBlocks Bridging Physical… Want et.al. [X-PARC] Tangible Progress… Singer et.al. Pick and Drop… Rekimoto [Sony] see course mail for details Human Machine Interaction Graduate School

Helge Hüttenrauch Tangible Bits ”tangible” Def: 1. Possible to be treated as fact, real or concrete; 2. Possible to understand or realize; 3. Law: that can be valued monetarily [The American Heritage Dictionary of the English Language, ‘96] Richness of physical objects Goals: TUI, Bits-Atoms coupling, Ambient M evolution: metaDESK, transBOARD, ambientROOM Optical metaphors are suited from ”painted” to ”tangible bits” Human Machine Interaction Graduate School

Helge Hüttenrauch mediaBlocks For containment, transport, manipulation wooden blocks with electronic tags, i.e. mechanism of physical reference and exchange UI: Screen+bricks+3D+jogdialbutton questions: editing? Mixed media? Open de- facto Document standards? (unwanted by Industry…(?); ”I lost my thesis brick…”, SAFETY? Human Machine Interaction Graduate School

Helge Hüttenrauch Bridging Worlds Non-intrusive RFID tags in the office needs: mobility, cheap, easy to deploy, human-like range, non-screen, non-hands, low-power issues: tag-manic (who administers this…?) invisible tagging: what’s tagged? User control or automatic default action? Interference? Human Machine Interaction Graduate School

Helge Hüttenrauch Tangible Audio Spaces Audio-only media space in communication 4 Ifs for Somewire: Faders, Vizwire, Thunderwire, ToonTown physical representation of people and comic representation on the screen issues: privacy and representation, presence awareness, social implications audio space: GUIless, no audio controls, awareness of other users’ presence; Human Machine Interaction Graduate School

Helge Hüttenrauch Pick and Drop multi-computer DMI chaos is a fact exchange important, but inconvenient pens with IDs and networked mechanism seamless with today's usage physical better than symbolic referencing info-exchange below file-level, need for non-technical solutions ”C-pen” Human Machine Interaction Graduate School

Helge Hüttenrauch Reflections abstract digital on the move into graspable things; (and vice versa); where’s the balance? We will be totally online & UCed - HOW? Representation, manipulation, interaction, and communication will change; many unsolved details not captured yet, e.g. privacy, security, administration, usage 1st products out Human Machine Interaction Graduate School

Helge Hüttenrauch Reflections II what are the parallel change for traditional means? Altered or substituted? Where’s this NEW HCI for this field? The models, the guidelines, the methods, the usability testing, the textbooks,... where and how does delegation to soft- or real ”Bots” come in (a.k.a. agents, robots…) I believe: Bridging physical and virtual worlds will earn us our pay in the next 5 years! Human Machine Interaction Graduate School