Principles, Processes, and Genteel Truculence.  Ken Rolston ◦ Designer: Paranoia, RuneQuest, AD&D, WFRP, Tales of the Arabian Nights ◦ Lead Designer:

Slides:



Advertisements
Similar presentations
What is a screenplay? A screenplay (or script) is a complete description of an entire movie. It is the basic plan that everyone follows to make a movie.
Advertisements

Elements of a Short Story
Identifying the Elements of A Plot Diagram
Elements of a Story PLOT.
Short Story The genre contains literary elements including plot, character and conflict but in smaller chunks than novels.
STORY ELEMENTS MS. DAVIS. Setting  LOCATION AND TIME IN WHICH THE STORY TAKES PLACE (FOUND IN THE INTRODUCTION OF THE STORY)
Elements of the Short Story
Elements of a Story Making a Story Map Every narrative story has certain elements or parts to it that make it, well, a story. These can include: a plot,
Game Features Storytelling Characters Gameplay Levels Logic.
Pre-AP English.  Set up your next 3 pages   Geographical location  Time period  Socio-economic characteristics of the location (wealthy, poor) 
Elements of Fiction Plot Theme Setting Characterization Narration.
EDU11GCL – Genres in Children’s Literature FANTASY Lecture 4 Evaluation of Fantasy literature for children © La Trobe University, David Beagley, 2005.
5 Key Elements of a Short Story:
Climax Falling Action Rising Action Resolution Narrative Hook
Using a PC Game as a Stimulus for Your Own Story Based on “Cliffhanger” short story.
Chapter 2.2 Game Writing and Interactive Storytelling as told by jeffery.
Introduction to Drama. All plays are dramas, but not all dramas are plays. Consider the cast (dramatis personae); in many cases diagramming cast relationships.
Interactive Storytelling for Video Games Chapter 10: Open-Ended Stories Josiah Lebowitz Chris Klug.
Short Story Unit Elements of Fiction English I. Think about a recent television show or movie you have seen. List the main events/details the best.
Plot Structure Elements Exposition The first part of the plot- the opening of the story where characters, setting, and conflict(s) are introduced.
Story Elements: What Makes a Good Story?. What elements make a good story? setting protagonist antagonist characterization plot conflict exposition rising.
9/17/20151 Game Look and Feel CIS 487/587 Bruce R. Maxim UM-Dearborn.
Literary Elements. Plot: the sequence of events in a story.
7 Elements of a Short Story
Elements of Fiction Setting Character Plot Point of View Theme Symbolism Other.
Elements of Fiction Theme Plot Setting Characterization Narration.
Literary Elements in “The Necklace”
English 9.  Two types:  Realistic Fiction (#2) – Fiction that could take place in real life  Fantastic Fiction (#3) – Fiction that is unrealistic.
Lord of the Flies Relevant Literary Terminology. Characterization  The methods that a writer uses to develop characters.  Description of physical appearance.
Antagonist. Challenges the protagonist Character Traits.
Story Elements The Cat in the Hat.
Interactive Multimedia Narrative and Linear Narrative Week 11 & 12 By Miss Amreet Kaur A/P Jageer Singh.
ELEMENTS OF DRAMA.
Elements of Short Stories Test Review Overview A short story is a work of fiction that can be read in one sitting. A short story is a work of fiction.
October , 2015  Do Now:  In your journal  Brainstorm: The Setting & Characters for a “Poe” style story that you will write. Father of Horror.
Literary Elements Why is this important?. Setting Setting tells us where and when the story takes place Setting tells us where and when the story takes.
Metamorphosis Literary Elements 12 th Grade Hack.
“The Cask of Amontillado” Creative Narrative Writing Assignment You will have the choice of TWO writing prompts to complete and submit on or before January.
Plot Structure Components of a Typical Storyline.
Academic Terms Mrs. Simpkins/Fall Characterization ways individual characters are represented by the narrator or author of a text. includes descriptions.
Narrative Writing English Language Arts 8. What is CONFLICT? Conflict is the problem in the story. Conflict is the problem in the story. It is the drama.
The Narrative Essay. The Narrative The writer evokes the senses to create a picture. The narrator’s goal is to write a detailed account of some memorable.
GAME DESIGN Elements of Engagement. Objectives Know the relationship between immersion and engagement Detail the elements needed to create audience –
“The Most Dangerous Game” Literary Elements. Plot- The Events in a Story Basic parts of plot: –Exposition setting the scene. The writer introduces the.
The Alchemist by Paulo Coelho Elements of Fiction.
The Elements of Fiction What makes a story a story.
Literary Elements Quiz Review Plot Exposition Rising Action Climax Resolution Conflict (internal and external) Setting.
Story composition Pt. 2 Game Design.
Elements of the Short Story
Writing a Narrative.
Literary terms review.
Building Blocks of Fiction
Tracking the events of a story
Story elements Flocabulary….
Literary Elements in “The Necklace”
Elements of Fiction Setting Mood & Tone Character Dialogue & Dialect
SHORT STORY TERMS THE PLOT.
THE SHORT STORY.
SHORT STORY TERMS THE PLOT.
Wallace Middle School 7th Grade
Elements of Fiction English I
Capitalization Packet; Page 1
I. Literary Elements define: Plot Setting Characters Theme Narrator
Elements of Fiction. Web. 6 Sept
Plot Structure Setting Character Narration Style Theme and intention
LITERARY TERM NOTES Part I: Plot Terms
What is a Narrative?.
Elements of a Story The Plot Basics.
SHORT STORY TERMS THE PLOT.
Key Literary Terms ENC 1102 Dr. Brown 1/11/2012.
Presentation transcript:

Principles, Processes, and Genteel Truculence

 Ken Rolston ◦ Designer: Paranoia, RuneQuest, AD&D, WFRP, Tales of the Arabian Nights ◦ Lead Designer: Morrowind, Oblivion, Big Huge RPG  Mark Nelson ◦ Lead Designer: Shivering Isles ◦ Lead Narrative Designer: Big Huge RPG We Create Vast Narratives.

…and we’re both right.

 Setting ◦ Exploration, Pilgrims, and Tourists  Theme ◦ Faction, Loose Narrative Threads

 Story ◦ Plot, Pacing, and Revelation  Character ◦ Dialogue and Voice

 Coherence  Ownership  Immersion  IP

 High Overhead  Static  Less Memorable

 Bioshock  Fallout  Myth

 Morrowind ◦ Detailed Faction Gameplay ◦ Early Focus on Consistency of Theme

 Oblivion ◦ Too Massive ◦ Too Generic  Cautionary Tale: ◦ Of Ashurnibibi and Nchuleftingth

Setting and Theme must be the Designer’s primary focus, as they are the building blocks of vast narratives; without them, players are left without any narrative touchstones.

 Dynamic Elements  Player Attachment  Low Overhead  IP Retention

 Difficult to Maintain Consistent Voice  Story Demands Exposition  Games Rarely Do Story Well

 Chronicles of Riddick  Half Life 2  Eternal Darkness

 Shivering Isles ◦ Focus on Individual Characters ◦ Simple, Fast-Paced Story

 Oblivion ◦ Again, Too Massive ◦ Too Many Cooks  Cautionary Tale: ◦ Of Jack Bauer and the Search for the Da Vinci Code

Story and Character must be the Designer’s primary focus, as they are the engines by which we drive players to continue to play our games.

FFocus on Story? FFocus on Setting? FFocus on Both? YYes ……and No.

 Create Simple Themes ◦ Ex., “East vs. West”  Make a Map ◦ Major Geographical Features, Unique Topography  Establish Factions ◦ Built-In Motivations and Conflicts

 Create Keystone Characters ◦ Listen to the Voices in Your Head  Imagine Big Events ◦ Discover the Scenes You Really Want to Write

Early focus on Setting and Theme is imperative, as all good stories and characters are derived from their associated environments.

 Write Character Bios ◦ Backstory, Common Archetypes, Reference Images, Sample Dialogue  Draft Your Plot ◦ Act Structure, Key Moments, Narrative Reversals

 Integrate Faction Conflict ◦ Find Places Where Theme Has Accidentally Appeared, and Expand on It  Look for Unexploited Hooks ◦ Tug On Loose Narrative Threads

Later focus on Story and Character is necessary, as settings devoid of conflict and resolution are unable to sustain player interest.

 The Black Box  The Evil Overlord  The Combo Platter

 Individual Designers on Individual Storylines + Internal Consistency + Scalable − No Interaction − Insular

 Shared Design With One Vision-Holder + Consistency of Voice + Variety of Style − Bottlenecking − Seagulling

 Early Overlord/Late Black Box ◦ Tone Established Early ◦ Increased Individual Ownership ◦ Greater Accountability

Large teams are necessary to create vast narratives—managing these large teams requires strict oversight.

WRONG!