NO HUDDLE SHOTGUN OPTION OFFENSE

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Presentation transcript:

NO HUDDLE SHOTGUN OPTION OFFENSE Formations Motions Play Calling Passing Game Running Game Coach Jared Carson www.fastandfuriousfootball.com

Formation Basics Combination of words and letters X is always on left of formation Y is always on right of formation Words tell X and Y receivers where to align Numbers (1-9) tell Z, J and H where to align 1st is Z, 2nd is J and 3rd is H (no 3rd number align to right) Special Formations called by name only Stack puts H 3 yards behind the X or Y

BASE Z, J and H can line up at any number This is our base alignment with X and Y wide. Will only call numbers to the movers when getting in this formation Examples 54 261 97 Stack Z, J and H can line up at any number X T G C G T Y 9 7 5 3 2 4 6 8 Z J Z Z J J Q H 1 H H

TIGHT Z, J and H can line up at any number Example Tight 54 Tight 379 2 4 6 8 H J Z Z J Q 1 H

RIGHT Z, J and H can line up at any number Example Right 46Stack X T G 9 7 5 3 2 4 6 8 Z J H Q 1

LEFT Z, J and H can line up at any number Example Left 461 X T G C G T 9 7 5 3 2 4 6 8 Z J Q 1 H

NASTY Z, J and H can line up at any number EXAMPLE Nasty 321 X T G C G 9 7 5 3 2 4 6 8 Z J Q 1 H

NUTS X T G C G T Y Z J Q H

BARBIE X C G G T T Y Z J H Q

LEROY X T G C G T J Y Z Q H

Motions Z, J and H are movers Jet-Motion running across formation Will be built into the play Z, J and H are movers Jet-Motion running across formation Orbit-Motion to H back position Twirl-Motion in front of QB then wrap behind YO-YO-Motion to opposite guard and back Cowboy-Motion 3 step to orbit and out to pitch

Motions JET ORBIT TWIRL YO-YO COWBOY X T G C G T Y J J Z Z Z Q H 12

Play Calling Terminology built for a no huddle style offense Able to communicate through hand signals and code words Terminology consists of State, City, Mascot and Colors State names indicate passes City names indicate runs Mascots indicate the version of the run Colors indicate the direction of play Playaction would be a state followed by a city or mascot

Passing Game

QUICK GAME

Running Game

Lineman Rules 2 point stance Center to Guard 2 foot splits Guard to Tackle 3 foot plus splits If covered widen 1 step-be able to cut off b gap If uncovered tighten 1 step

Play Calling S B B C B C B E T T E X T G C G T Y Z J Q H 18

Play Calling X T G C G T Y Z J Q H 19

Play Calling X T G C G T Y Z J Q H 20

Play Calling X T G C G T Y Z J Q H 21

Play Calling X T G C G T Y Z J Q H 22

Play Calling X T G C G T Y Z J Q H 23

Play Calling X T G C G T Y Z J Q H 24

Play Calling X T G C G T Y Z J Q H 25

Play Calling X T G C G T Y Z J Q H 26

Play Calling X T G C G T Y Z J Q H 27

Play Calling X T G C G T Y Z J Q H 28

Play Calling X T G C G T Y Z J Q H 29

Play Calling X T G C G T Y Z J Q H 30

Play Calling X T G C G T Y Z J Q H 31

Play Calling X T G C G T Y Z J Q H 32

Play Calling X T G C G T Y Z J Q H 33

Play Calling X T G C G T Y Z J Q H 34

Play Calling X T G C G T Y Z J Q H 35

Play Calling X T G C G T Y Z J Q H 36

Play Calling X T G C G T Y Z J Q H 37

Play Calling X T G C G T Y Z J Q H 38

Play Calling X T G C G T Y Z J Q H 39

Play Calling X T G C G T Y Z J Q H 40

Play Calling X T G C G T Y Z J Q H 41

Play Calling X T G C G T Y Z J Q H 42

Play Calling X T G C G T Y Z J Q H 43

Play Calling X T G C G T Y Z J Q H 44

Play Calling X T G C G T Y Z J Q H 45

Play Calling X T G C G T Y Z J Q H 46

Play Calling X T G C G T Y Z J Q H 47

Play Calling X T G C G T Y Z J Q H 48

Play Calling X T G C G T Y Z J Q H 49

Play Calling X T G C G T Y Z J Q H 50

Play Calling X T G C G T Y Z J Q H 51

Play Calling X T G C G T Y Z J Q H 52

Play Calling X T G C G T Y Z J Q H 53

Play Calling X T G C G T Y Z J Q H 54

Play Calling X T G C G T Y Z J Q H 55

Play Calling X T G C G T Y Z J Q H 56

Play Calling X T G C G T Y Z J Q H 57

Play Calling X T G C G T Y Z J Q H 58

Play Calling X T G C G T Y Z J Q H 59

Play Calling X T G C G T Y Z J Q H 60

Play Calling X T G C G T Y Z J Q H 61

Formations Z and J can line up at any number H can line up at any number or letter X X X T G C G T Y Y Y 9 7 5 3 2 4 6 8 Q 1 62

Formations Z and J can line up at any number H can line up at any number or letter X X X T G C G T Y Y Y 9 7 5 3 2 4 6 8 Q 1 63

Running Game

Running

Motions

Motions

Motions

Motions

Motions

Motions

Z J H T G C G T Q