Dress Code Week 2 to 4
Expressions You are what you wear Dress for Success Clothes make a person
Warm Up Questions What do you wear when you go to school? What do you wear when you hang out? What do you wear on special occasions? What do you wear to work? In what situations do you find dress codes? In what situations would you discuss someone ’ s clothing or appearance?
Culture Note United States (dress code) 1. Safe clothing that is not too revealing or offensive United Kingdom (uniform) 1. From 16 to 18, students are required to follow a dress code or wear a uniform, depending on the school. A typical uniform include a blazer, white shirt, pants or a skirt, a v-neck sweater, a black shoes
Cultural Note (2) Suppose that an American student wears jeans with holes to a school in the US. How might the student ’ s teacher or the other American students view the student? 1. Description : What we see or hear 2. Interpretation : What we think about what we see or hear 3. Evaluation : Whether we think something is good or bad
Reflection What purpose do dress codes play in society? You have probably seen someone dressed inappropriately for a situation. How did you feel and what did you do? Describe an experience where you have felt uncomfortable/self-conscious because of the way you were dressed.
Being Diplomatic in phrasing … It ’ s not my favorite You looked interesting It ’ s pretty unique What an amazing outfit It ’ s not the most flattering to me, but … You look very individualist … It ’ s different
Home Work: Role Play Questions Pg 8 extension dialogue Pg 10 Role Play questions (1 – 3) Role Play Topics 1. Dress code and dialogues for high Tech Company/ Fashion Company/ School – high school, elementary school/ Government
Pajamas -- sleep clothes Gowns – long dresses, formal party Night gowns sleeping dress, long dress Casual relaxed, not formal Put on something/ wear something Wear a t-shirt, put on a shirt Dress up “ You are a little dress up today ”
Uniform uni=same, together A sense of unity Conformity follows the rule. Follows what people are doing Match making, at a party, in the classroom