Jo Helle-Valle Consumption and gender: a late-Wittgensteinian view Jo Helle-Valle SIFO.

Slides:



Advertisements
Similar presentations
Question Exploration Guide
Advertisements

A Doll’s House – Growth and Development
Sports in Society: Issues & Controversies
SPORTS IN SOCIETY: SOCIOLOGICAL ISSUES AND CONTROVERSIES
based on the American version. eight beautiful women and eight geeky men. The female contestants on the show reflect no intellect and they rely primarily.
Feminist Theory.
Feminist Theory and Gender Studies
Elements of a Cultural Studies Approach  Production & Political Economic Analysis  Textual Analysis  Audience/Reception Analysis.
Racism and discrimination
“Gosh, Boy George, You Must Be Awfully Secure in Your Masculinity!”
MOOCs and Conceptions of Philosophical Learning Mark Addis Birmingham City University.
Gender & Identity.
Sexuality in Children’s Literature
Chapter 2 Cultural Representation of Gender _________________________.
Building Prevention: Sexual Violence, Youth, and Drinking Holly Johnson, PhD Department of Criminology.
The Sociological View on Gender To challenge everyday, taken-for-granted views of being female and male in society To move beyond the “fundamental attribution.
SB 2.18 & Feminist Critique: The Tree of Life Objective: I will analyze “The Giving Tree” by locating and using text evidence to support the.
Project “Media, reception and memory: female audiences in the New State” “My uncle was the patriarch”: Research notes on reception, history and memory.
Ardis Storm-Mathisen Contextualizing adolescents’ egaming (CAE) – the regulatory practices of adolescent’s eplaying in everyday life Paper presentation.
Simone de Beauvoir: Introduction to the Second Sex March 22, 2006.
Ardis Storm-Mathisen Gender and digital gaming – how girls, boys and their parents account of their everyday practices concerning use and regulation Paper.
Family: Different Theories. Institution A relatively long-standing social arrangement, made up of a stable set of values, norms, attitudes, and behaviors.
SOSC 200Y Gender and Society Lecture 3: Social Construction of Gender.
Chapter 10: Sex and Gender Melanie Hatfield Soc 100.
Sociology 1201 Sociology 1201: Week Three 1. Symbolic Interactionism 2. Because I am a (Fe)male 3. Conflict Theory 4. Sociology of sexuality.
Writing a literary analysis essay English II Honors.
WOMEN IN GAMES or lack thereof An insight into the world of games and how to introduce a more gender-neutral game society.
FCST 342 Montclair State University
Business Communication Research Class 1 : What is Research? Leena Louhiala-Salminen, Spring 2013.
Key Media theory A2 MEST 3 revision. Structural theory  Codes or languages studied and the signs from which they are made such as words in a spoken or.
A Conceptual Framework for Understanding Race, Class, Gender, and Sexuality Article by: Lynn Weber Presentation by: Sarah Murray.
FEMINIST LITERARY CRITICISM TRIFFLES BY SUSAN GLASPELL.
Epistemology and Knowledge A Feminist Perspective ATIFA NASIR
A Sense of Identity Achieved Erikson: Identity vs. Role Confusion
As you come in… Read and highlight the article ‘Language and Gender : Boys and girls At the end of the article, make a note of two observations you agreed.
Gender Through the Prism of Difference Chapter One
The contrasting environments that early career academics experience in their departmental teaching and on programmes of initial professional development.
B 203: Qualitative Research Techniques Interpretivism Symbolic Interaction Hermeneutics.
Gender, Technology & Higher Education Nov 6 th, 2006.
Gender and Families Family Sociology FCST 342. Gender & Families Individuals and families are influenced by larger social forces that we may not always.
Review: Semiotics 101 Sign / Signifiers - images/actions/objects (example: jeans) Signified - implied meaning of signifier (jeans = casual clothing) Codes.
Gender and Families Family Sociology FCST 342. Gender & Families Individuals and families are influenced by larger social forces that we may not always.
Gender and Language Variation Wolfram & Schilling-Estes Chapter 8.
LITERARY THEORIES An Introduction to Literary Criticism.
Overview Queer Theories and Postmodern Feminist Theories Essentialism Linda Alcoff Luce Irigaray.
+ Cultural Images Masculinity and Femininity in Sports.
 How would you define gender? Warm Up.  IDENTITY- physical makeup to which an individually biologically belong  ROLE- set of behaviors that society.
Example- A reading response question Explain how either characterization or narrative perspective helps to communicate a theme in Bessie Head’s short story.
G ENDER R OLES Killing us Softly 4. E FFECT OF A DVERTISING ON S OCIALIZATION Look through popular magazines, and see if you can find advertisements that.
Existentialism Simone de Beauvoir. Existentialism: de Beauvoir Why look at de Beauvoir? – Philosophy is dominated by men – Feminist philosophy is a 20th.
Anth February 2009 The Cultural Construction of Gender and Personhood Question: Can we examine real gender roles and relations by examining language?
Unit 1: REPRESENTATIONS Introduction to gender representations.
Page 1 Gender Differences.
THE NATURE NURTURE DEBATE. Todays main objectives. To understand the definitions and related concepts of “nature” and “nurture” in relation to both GENDER.
Mulan and Feminist Criticism Disney undermines their own objective.
Week 5. Class essays Answer the question Make an argument (“In this essay, I will argue that….because….”) Clear structure (layout in introduction) Avoid:
Social Influences on Gender INTRODUCTION:. Two types of socializing ‘forces’ Informal socializing agents People in which close contact occurs:- Parents.
Cross-cultural studies of gender roles. Distinguishing different kinds of culture Cross cultural studies help us to increase our understanding of the.
Writing a literary analysis essay English 11/12. Begin with the basics Read the book or books assigned Read the book or books assigned Ask relevant questions.
BEYOND PINK AND BLUE: A LESSON PLAN EXAMINING HOW GENDER STEREOTYPING AFFECTS RELATIONSHIPS.
Learning Objective: To learn 4 new key theorists and their ideas on representation.
{ Feminist Criticism WEEK 9.  Feminist: a political position  Female: a matter of biology  Feminine: a set of culturally defined characteristics Toril.
Gender.
Week 4 - Feminist Perspectives on Education
Representation of gender & Stereotypes
Types of Critical Lenses
Sex & Gender.
Section A: Question 1 B: Theoretical Evaluation of Production
Feminist Theory.
Presentation transcript:

Jo Helle-Valle Consumption and gender: a late-Wittgensteinian view Jo Helle-Valle SIFO

Jo Helle-Valle Work done and in the making Helle-Valle, Jo & Dag Slettemeås ICTs, domestication and language-games: a Wittgensteinian approach to media uses. New Media & Society, 10(1): Helle-Valle, Jo & Ardis Storm-Mathisen “Playing computer games in the family context.” Human IT – journal for information, technology studies as a human science. 9(3): 62–82. ( Storm-Mathisen, Ardis og Jo Helle-Valle “Media, identity and methodology: reflections on practice and discourse”, pp In I. Rydin and U. Sjöberg (eds.) Mediated crossroads: identity, youth culture and ethnicity - Theoretical and methodological challenges, Halmstad: Nordicom. Helle-Valle, Jo or “Language-games, in/dividuals and media uses: what a practice perspective should imply for media studies”, in B. Bräuchler & J. Postill (eds.) Theorising Media and Practice. Oxford: Berghahn. Helle-Valle, Jo and Ardis Storm-Mathisen. Gender as language- game – a practice perspective on gender. To be published in 2010?

Jo Helle-Valle My key words Media Our research theme – interesting because (i) it is both technology and media content, and (ii) it is in one sense a virtual reality, nevertheless it must always be seen as a situated practice (cf. e.g. Miller and Slater) Practice theory and Late-Wittgenstein philosophy Wittgenstein provides a key insight for practice theory, namely his fundamental and absolute dismissal of the idea of a any kind of structure that forms and underlies practice (cf. Helle-Valle 2009) (I will return to it below, in relation to my discussion of gender) Gender is a troublesome term. It is closely tied to discourses and hence lack a proper foundation to practice. It is important to point out that research dealing with patterns of consumption among men and women is not necessarily gender research.

Jo Helle-Valle Case: 21 year old female gamer Was interviewed twice: 1.As part of an all-female focus group in June Alone, in her home, in May in 2008 she was an ardent gamer – heavy into online role play games like World of Warcraft. But she portrays her gaming as a ‘girl thing’ -in 2009 she told us that she had quit playing online role games on her computer. Now she only played some, and much of her activity online was looking for food recipes and knitting patterns. -She had changed – not the least in the ways that she discursively presented herself as a young woman – yet at the same time it was easy to detect many similarities in her two narratives. Her story was that she was an independent, intelligent person who had her personal problems but could deal with them. She had cut down radically on her gaming but it was still an activity that she clearly associated with her femininity.

Jo Helle-Valle Gender Research on men and women moved from sex to gender  from men/women to masculinity/femininity Implies detaching gendered forces from bodies, e.g. men can have feminine aspects Analytical implication: Gender is no longer tied to biology but is a structural and socio-cultural force. ‘Masculine’ and ‘feminine’ thus become detached from bodies and are typically reduced to semiotics

Jo Helle-Valle Gender and Digital consumption ‘ICT is masculine’ Does it mean: (i)that there are only/mostly men who use it? (ii)that it is considered by most people to be ‘manly’? (iii)that not only the technology but also the media content is masculine? But the fact is that approximately half of ICT-use is by women. Should we distinguish between the technology and its use? different uses? gaming vs. work? types of gaming?

Jo Helle-Valle World of Warcraft vs. SIMS? SIMS World of Warcraft FeminineMasculine

Jo Helle-Valle These images seemingly stereotypes gender and gaming – it suggests that gaming as such is masculine but that we find some games that are designed for women; games that are about relationships, families and other typically feminine values. However, as the sketched case I earlier presented indicate –there are females that actually link their femininity to gaming – and not games like SIMS but games that are generally considered to be masculine.

Jo Helle-Valle Gender play and variations in masculine games

Jo Helle-Valle Does this mean that she is a deviant or that is a kind of a counter-hegemonic resistance? What does such an explanation imply? It is problematic because we turn gender into axiomatic entities: that whatever the majority of men do is what is ‘masculine’ and whatever the majority of women do is ‘feminine’. But what does that mean? I have yet to find a good, critical discussion on this. Because if this is the ‘definition’ of masculine and feminine it implies that the split between gender and sex is just an apparent split – it is simply the typical male vs the typical female.

Jo Helle-Valle If we instead of seeing gender as given entities with a general relevance take seriously the point that most theorists on practice theory emphasise: Namely that meaning-in-practice is always contextual, that meaning – and hence viewpoints, identities and dispositions – are linked to specific practical settings we can approach the question of gaming (hence consumption) and gender in a different and more fruitful way: then we would have to say that there is no given, generally applicable set of gendered values but that it varies according to the practical settings in which the gendering takes place. Here we need the aide of Wittgenstein. With his term language-game he frees the issue of meaning (and identity) from grand discourses and firmly anchors it in practical contexts. It is a radical form of anti-essentialism This also reintroduces the body into the analysis – context-specific meanings and gender variations must be related to the fact that in everyday life we operate with a two-sex model

Jo Helle-Valle In/dividuality Taking seriously the centrality of context/language-game implies that we must let go of the dominant, yet unreflected, idea of the individual – that person who is ‘un-divided’, that think and acts according to an essentially given identity/personality It should be replaced by a view of subjects as being in basic ways different depending on the contexts/language-games they are parts of. Thus, what counts as gendered gaming (or in a more general vein; consumption) differ from one context to another and the patterns of gendering is not guaranteed by individuality but by institutionalised contexts.

Jo Helle-Valle Conclusion 1.Gender plays an important role in gaming. But how? 2.Instead of using gender in the grand – but poorly explained – way we must acknowledge that practice has precedence and see gender as shifting with shifting contexts. 3.Thus, instead of taking as our starting point given hegemonic masculinity and femininity we must take an inductive, descriptive approach and see what masculinity and femininity means in any given context/language-game. 4.This implies seeing persons as emerging from the tension between dividual and individual aspects/relations” (LiPuma: 1998 s. 57) 5.Thus every subject is a shifting constellation of feminine and masculine aspects that shift with, and is patterned by, communicative contexts, not by individual identities. Analyses of these shifts and variations must be anchored in the sexed body.

Jo Helle-Valle Female avatar