Seizing the Opportunities of the US Gaming Market: Online Horse-Racing Wagering & Daily Fantasy Sports Nicky Senyard CEO & Founder Income Access Group.

Slides:



Advertisements
Similar presentations
Importance of Sports and Entertainment Marketing
Advertisements

Fantasy Sports Tel: , India: San Francisco Indore.
Multichannel Personalization At Scale: Building Incremental Value With #dunnhumby.
CANE MEDIA Presented by Akhona Ngwane September 2013.
Fantasy Sports Real Profits
Copyright © 2014 Pearson Education, Inc. 1 Managers from across organizations are involved in developing and acquiring information systems Chapter 5 -
Chapter 3 Marketing Principles Applied to Sport Management
Epsom Downs Racecourse Home of the greatest flat race in the world The Importance of Sponsorship in Racing: A Case Study – Investec Derby Festival.
Seizing the Opportunities of the US Gaming Market: Offering a Digital Social Casino Experience Nicky Senyard CEO & Founder Income Access Group Rory Shanahan.
European Gaming Issues Thibault Verbiest IAB, Chicago 22 September 2006.
The Opportunity as a Bitcoin Gambling Affiliate My Experience in an Emerging Market.
44 th International Conference of Horseracing Authorities October 4, 2010 Opening of the online gambling market in France Philippe Germond Chairman & CEO.
What Is Sports and Entertainment Marketing?
SABC PRESENTATION TO THE PARLIAMENTARY PORTFORLIO COMMITTEE ON SPORT Prepared and presented by Sizwe Nzimande.
[ Date ] [insert your community foundation logo here] Give Local America A giving day opportunity.
Lottery Expo 2011 Miami Kevin Gass Vice President, Lottery Gaming British Columbia Lottery Corporation September, 2011 Building Multi- Jurisdictional Internet.
Fantasy Sports Trade Association
Sports and Entertainment Marketing © Thomson/South-Western ChapterChapter What Is Sports and Entertainment Marketing? 1.1 Marketing Basics 1.2 Sports Marketing.
Fantasy Sports Business Tel: , India: San Francisco Indore.
IAGR Conference 2014 Philadelphia October Horserace betting in France Legal framework  Pari mutuel is the only legal form of betting on horseracing.
Friedrich Stickler, President, The European Lotteries The final countdown.
Slide 1 Ladbrokes Worldwide Betting Christopher Bell - CEO UBS – Las Vegas September 2005.
Illegal Interactive Gambling The role the banking industry system can play in combating this challenge Presented by : Elijah Mazibuko.
● September Congress passes Unlawful Internet Gambling Enforcement Act (UIGEA) European gaming company stocks crash Pari-mutuel wagering exempted.
The marketer’s digital tool kit has evolved. Robust audience data, engaging experiences, multiple screens, and the sheer amount of information consumed.
IMA CIM Overview. IMA Mission “Provide a knowledge-sharing platform for business professionals where proven Internet.
Who Decides Wage Rates?. WHO DECIDES WAGE RATES? 0 OBJECTIVES 0 Students will be able to: 0 Explain how sellers of labor and buyers of labor interact.
Interactive Gambling Market Dynamics Simon Holliday H2 Gambling Capital Lottery Expo Las Vegas, 16 November 2010.
SOCIAL MEDIA FOR BUSINESS reqSmart. Some Facts about Social Media - I Years to reach 50 million users. Radio – 38 years Television – 13 years Internet.
Trends in e-COMMERCE For State and Governmental Lotteries SMART-TECH 2010 March 24, 2010.
Presentation by Simon Eaton Skype: simoneaton2001 Making Revenue from Sportsbook Marketing.
The Marketing Environment Chapter 4. Environmental Scanning What is environmental scanning? What is environmental scanning? “The process of continually.
Perspective on the road to digital for the book publishing industry Elenor Jensen PwC 18 March 2015.
Marketing Plans Created By Memory Reed Promoting Your Products ·Promotion – communicating with a customer through advertising, publicity, sales.
Distribution Concepts Ability of consumers to gain access to products in a timely and convenient fashion Moving product from producer to consumer via.
Program Goal The USTA’s Tennis On Campus program was developed to promote and support the expansion of recreational tennis on college campuses. Whether.
Symptoms of Concern  Preoccupied  Irritable with mood swings  Regularly checking computer for information  Bringing a laptop into bed  Ignoring family.
Sports & Entertainment Marketing What is Entertainment? Entertainment: Whatever people are willing to spend their money and spare time viewing, rather.
Internet Initiatives Presented by Jenny Canfield Director for Operations.
Fantasy Forum Luke Hanish, Lindsay Sather, and Landon Baker.
Sports and Entertainment Marketing © Thomson/South-Western ChapterChapter Bell Work Please write down your favorite team/show/form of entertainment. List.
Casual Games Overview. PAGE 1 Who is The Casual Gamer?
What is Sport Marketing?
Time off Sports.
Triton Digital Orkin Proposal 1. Orkin’s Campaign Goals 2 Orkin’s goal is to increase consideration for consumers to use a professional pest control service.
INTRO TO DFS & DAILY FANTASY DOJO. INTRO TO DAILY FANTASY SPORTS  WHAT IS IT? A fantasy sports format that is applied to only a single group of games.
4.01 PRICING. ESSENTIAL QUESTIONS A: What are the concepts of pricing in SEM? B: How do the 5 factors affect pricing in SEM?
Chapter 8 International Sport 8 International Sport C H A P T E R.
Introduction We are India's leading directional media marketing company enabling SME discovery. Pioneers in discovery of platforms across B2B,B2C & C2C.
What Is Sports and Entertainment Marketing?
Cheeky Monkey™ Franchise: The Smoking Connoisseurs Shop. Celebrating Cannabis, Vape, and Natural Tobacco culture for the distinguishing adult consumer.
Growing your business with mail Royal Mail Wholesale’s ‘Incentive for Growth Scheme’
The Impact of Social Media on Touring and Live Performance Doni Tavel Senior, Management School of Public and Environmental Affairs
NA Sales Training 2007 The Digital Marketing Space.
Build Community. Engage Clients. Add a ‘like’ Add a ‘like’ to Build Community and Engage Clients.
Chapter 15 Electronic Media. Objectives To gain an overview of current electronic media To become familiar with the technological basics and terminology.
Low Budget Marketing Strategies Prasenjit Roy Director Marketing Tech Mahindra.
DAILY FANTASY SPORTS.  Daily Fantasy Sports (DFS), the booming of the business  DFS in the European market; advantages and disadvantages  The arrival.
Prediction Games Players compete by making predictions about upcoming event/observation in the real world Predictions are scored after event At TAMU, we.
Mobile trends in the gaming industry
Fanta$y Football By the Numbers….
Socializing Is Saving the Lanes
Viewing Online Gaming from a US perspective
Social Media Marketing Campaign Evaluation Assignment
Fanta$y Football By the Numbers….
Increasing Gaming Revenues
More Bowlers, Less Bowling
Growing your business with mail Scheme for Growth
Fanta$y Football By the Numbers….
Economic Analysis of Firm Operations of Atlanta United FC
Presentation transcript:

Seizing the Opportunities of the US Gaming Market: Online Horse-Racing Wagering & Daily Fantasy Sports Nicky Senyard CEO & Founder Income Access Group Peter Laverick Director of Marketing BAM Software

In your webinar (#webinar 1) on Tuesday, you looked at the US opportunity of social casino and also mentioned in passing daily fantasy sports (DFS) and online horse-racing wagering. To start, what’s your take on horse-racing in the US market?

 The Dark Horse Horse-racing wagering is currently regulated in 37 states, both at racetracks and online.  Regulatory Context Betting on sports in the US very restricted. The Professional & Amateur Sports Protection Act (PASPA, of 1992) prevents all US states except Nevada from operating offline sportsbooks, though Delaware, Oregon and Montana are permitted to run sports lotteries.  Online Horse-Racing Unlike online casino and poker, betting on horse-racing over the internet was not included in the US federal government’s Unlawful Internet Gambling Enforcement Act (UIGEA) of Over $2.5 billion spent on horse racing online each year.

Horse-Racing History:  1665: Horse-racing in the United States is deeply ingrained in the country’s culture and heritage. Dating back to 1665, the first racetrack was constructed on Long Island (  1890: There were 314 tracks operating in the United States by 1890 (  1970’s: Interstate wagering on horse racing was first made legal under the Interstate Horseracing Act  2006: Horse racing excluded from The Unlawful Internet Gambling Enforcement Act  1990s- 2000s: Major online horse wagering sites are launched: TVG (f. 1993), Xpressbet (f. 2002), Twinspires (f. 2006), BetAmerica (f. 2008)  2013: Total betting at the 2013 Kentucky Derby was more than $130 million  2015: A sizeable majority – 37 out of 50 US states – allow their residents to wager online on horse- racing events, as well as offer the alternative of greyhound racing

What do you perceive are the biggest challenges faced by horse-racing operators?

Product Homogenization of content within each product o Races o Hands o Pricing Distinguish the product with strong branding and customer service Acquisition Positive migration of customers from tracks to online Encouraged by mobile wagering applications Retention Fostering players to develop an affinity with the brands Shift in age demographics

What do you perceive are the biggest opportunities within the horse-racing vertical in the United States?

Product Ability to diversify product offering to other verticals; for example, DFS Create friendly user experience and brand identity Acquisition Ability to diversify acquisition using multiple channels Strong acquisition through above-the-line marketing (TV strongest) Digital acquisition potential via Google, Facebook Affiliates (performance marketing) provide ability to target niche digital customer segments Retention Investment in mobile applications for improved usability and intuitiveness of product Mobile accounts for 40%+ of customers

What similarities or differences do you see between the horse-racing markets in other regulated jurisdictions?

US Pari-mutuel wagering in the United States Familiar brands such as Churchill Downs Interactive moving into social and bingo space – Luckity.com and Big Fish Casino (2014) UK Gross win from British Racing £570 million, 2013 (British Horseracing Authority) Regulatory changes and discussion of Betting Right Funding System (increasing fees bookmakers pay for right to offer betting) Australia Three key methods for horse-race betting: o On-track with fixed odds o Off-track pari-mutuel betting o Individualized wagering 15.7% participation rate of adults 18+, New South Wales, 2009 (Parliament, NSW) Hong Kong Pari-mutuel horse-betting run by the Hong Kong Jockey Club (Government-granted monopoly)

Following horse-racing wagering, what does the market look like for Fantasy and Daily Fantasy Sports (DFS) in the US market?

Daily Fantasy Sports The US restrictions on sports betting, whether online or offline, have almost certainly played a major role in the rising popularity of fantasy sports. Size of the season long US fantasy sports market: $11 billion 40 million+ Americans play season-long fantasy sports 2 million Americans have tried DFS

Daily Fantasy Sports History:  Late 1960s: The concept of assembling a fantasy team of real-world athletes and competing against your peers based on your team’s performance dates back to the 1960s  1990s: The rise of the internet in the mid-1990s helped transform a niche offline hobby for sports fans into a billion-dollar online industry.  2003: Fantasy Sports Trade Association survey showed that 15 million people were playing fantasy football and spending about $150 a year on average, making it a $1.5 billion industry  2006: The Unlawful Internet Gambling Enforcement Act specifically excludes Fantasy Sports, labeling it as a game of skill rather than chance  2009 to 2011: Websites initially specialized in season-long fantasy games, which covered an entire National Football League (NFL) or Major League Baseball (MLB) season, but more recently brands like FanDuel (f. 2009) and DraftKings (f. 2011) have created the concept of daily contests - DFS born  2014: Industry consolidation of brands continues as DraftKings acquires DraftStreet  2015: Disney in discussions of $250 million investment into DraftKings

DFS has been in the news a lot lately. How has the US DFS market evolved over last year?

 Sector Growth Season-long market in North America reached 40 million customers for the first time  Major Partnerships Market consolidation: The second and third largest DFS operators, DraftKings and DraftStreet, combine. Disney in investment talks with DraftKings DFS entry fees (money ‘wagered’ expected) to surpass total money entered on Nevada sportsbooks in 2016 (Eilers Research) DFS revenue/market could total $2.5 billion by 2020

What are fantasy brands trying to achieve?

 Understanding their Players Tap into demand, create experience for customers, understand what they’re wanting, product evolution related to demand  Remaining Competitive Importance of remaining competitive in an increasingly saturated market  Marketing Efforts Need to diversify marketing channels to optimize player acquisition. Make acquisition cost-effective – maximum bang for buck. Need to optimize acquisition via the mobile channel, given mobile penetration Importance of SEO, environmental audits on websites as basis of marketing approach Consider multi-channel approach: supporting acquisition with offline channels – print, radio, TV, billboards/ads

Focusing on DFS, can you explain the different types of fantasy products?

Fantasy Products:  Fantasy leagues: Season-long activity involving building teams and competing against other fantasy players  Daily fantasy sports: Numbers-driven activity by activity spending across football, soccer, golf, tennis, hockey, baseball  Alternative verticals: Finance, sport-specific brands, celebrity  20+ Daily Fantasy Sports sites in North America Player Experience:  Social and mobile engagement  One-click transactions  Alternative to sports betting

What do you know about the businesses and approach of the leaders in the market at the moment?

 Business Approach Big investment Partnerships with national sports leagues Backing from major organizations (ESPN, Disney)  Customer Volume Big brands focus on volume and market saturation Tipping point with volume yet to happen  Create Barriers Barrier to entry low Barrier for competition extremely high (marketing budgets acting as inhibitors)

For smaller brands that want to enter the market, what marketing approach would you recommend?

 Take Retention Approach Tap into the minds of your ideal player, and identify their expectations and needs Using the social approach, create a unique and tailored experience to target higher value players and their friends  Diversify Acquisition Use broad range of channels to identify those delivering highest volume and highest value customers Performance marketing  Importance of Mobile FanDuel 9 th most downloaded sports-related app (ESPN 1 st ) (Eilers Research) Mobiles apps allow for accessibility and intuitive use

What do DFS operators need to consider related to marketing?

 Acquisition Brand-driven play Crossover with other verticals (poker, sportsbetting, horse-racing) Innovation of marketing difficult Social media and social experience  Strategic marketing Mass marketing and leveraging impactful, household names Importance of data: track customer acquisition and player values across offline, online and mobile channels  Challenges Liquidity of users is key to product success Volume of DFS sharks on the rise Acquisition costs

THANKS FOR ATTENDING! For more Information, please feel free to Nicky at Thank you to Pete Laverick of BAM for joining the discussion. To contact Pete: