1 A scheme for racquet sports video analysis with the combination of audio-visual information Visual Communication and Image Processing 2005 Liyuan Xing,

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Presentation transcript:

1 A scheme for racquet sports video analysis with the combination of audio-visual information Visual Communication and Image Processing 2005 Liyuan Xing, Qixiang Ye, Weigang Zhang, Qingming Huang and Hua Yu

2 Outline Introduction System Overview Audio and Video Classification Rally Detection and Ranking Experiment Results Conclusion and Future Work

3 Introduction In the past years, lots of work has been done on sports video analysis and understanding. But the research is mainly following the work on field sports video and there is still no general scheme for different kinds of racquet sports video analysis

4 Introduction We try to provide a general solution to analyze the racquet sports video by fully explore its characteristics on audio, visual features and their temporal relationship.

5 System Overview The audio information is more related to the state of the racquet sports. If we can group the video shots of similar content into same cluster, the temporal video structure of a match will be clear.

6 System Overview A supervised classification method is used to detect important audio symbols such as impact, audience cheers or commentator speech. An unsupervised scene categorization algorithm is employed to group video shots into various clusters which have not been specified with the semantic clusters labels.

7 System Overview Rally scenes have a strong relationship with obvious audio symbols. So we can identify semantic information of the video scene clusters by audio classification results. A refinement procedure for removing false rally scenes through further audio analysis. Finally, the detected rally scenes are ranked by pre-defined exciting model.

8 System Overview

9 Audio and Video Classification I. Audio feature extraction and selection Four groups of clip-level features are extracted Short-time energy (STE) based features Mean value of STE (1) The standard deviation of STE (2) The low STE ratio (3) The high STE ratio (4)

10 Audio and Video Classification I. Audio feature extraction and selection Zero-crossing rate (ZCR) based features Mean value of ZCR (5) Standard deviation of ZCR (6) The low ZCR ratio (7) Mean value of different ZCR (8) Standard deviation of different ZCR (9) The only pitch based feature is the mean value of pitch (10)

11 Audio and Video Classification I. Audio feature extraction and selection The others are frequency based features Mean value of brightness (11) Standard deviation of brightness (12) Mean value of bandwidth (13) Standard deviation of bandwidth (14) Spectrum flux (SF, 15) Mean value of sub-band power (16-19) Standard deviation of sub-band power (20-23) Mean value of LPCC (24-31) Standard deviation of LPCC (32-39) Mean value of MFCC (40-47) Standard deviation of MFCC (48-55)

12 Audio and Video Classification I. Audio feature extraction and selection Using only a small set of the most powerful features will reduce the time for feature extraction and classification. Feature selection is performed before they are fed into the classifier. A forward algorithm is used to perform the feature selection task.

13 Audio and Video Classification I. Audio feature extraction and selection

14 Audio and Video Classification I. Audio training and classification We use the SVM-based classifier which is easier to train, needs fewer training samples and has better generalization ability. To determine the best sound clip length for samples we design a procedure based on SVM classification evaluation. (one second)

15 Audio and Video Classification II. Unsupervised video shot classification - Merging

16 : the total inter-cluster scatter of the initial scene sequence : the intra-cluster scatter of scene cluster c : the total scene number in the initial scene sequence : the shot number of scene cluster c : Euclidean distance : shot I in scene cluster c (the initial scene sequence) : the mean feature value of shots in scene c (the initial scene sequence) Audio and Video Classification Merging Stop criteria (Fisher Discriminant Function)

17 Audio and Video Classification Merging Stop criteria (Fisher Discriminant Function) It is expected that J value is small and the scene number is small. While in real situation, the smaller the scene number is, the large the J value will be. We choose a point where the sum of the J value and the ratio of the scene number to the total number of scenes in the initial scene sequence in the merging process is the smallest.

18 Audio and Video Classification Video shot classification

19 Rally Detection and Ranking Scene Recognition by Audio Symbol : number of sound classes : number of video scene clusters : the number of time slots and belong to the k-th sound class that is distributed in the n-th cluster Supposed that k-th sound class has M time slots and is within the time domain of the i-th time slot : the result of video clustering, : the exact match of k

20 Rally Detection and Ranking Refinement by audio symbol We should make a tradeoff between the precision and the recall of the rally event to make some improvement. RULE1: IF there is an impact in the time scope of coarse rally THEN judge whether at the end of the coarse rally there is excited speech or cheer IF it is THEN it is a rally ELSE it is not RULE2: IF there is no impact in the time scope of coarse rally THEN judge whether at the end of the coarse rally there is excited speech or cheer and whether at the beginning of the coarse rally there is plain speech or cheer IF both are satisfied THEN it is a rally ELSE it is not

21 Rally Detection and Ranking Rally ranking by excitement : the important weight : the duration of a rally : the relative energy of the cheer clips after the rally : the pitch of speech after a rally The higher the value is, the more exciting the corresponding rally will be.

22 Experiment Results

23 Experiment Results

24 Experiment Results

25 Experiment Results

26 Conclusion and Future Work In this paper, we propose a general scheme for racquet sports video content analysis including rallies detection and ranking. In future work, more sophisticated audio/visual information combination model will be developed and more reasonable rally ranking method can be explored.