E ULERIZING G RAPHS Notes 25 - Section 5.7. E SSENTIAL L EARNINGS Students will understand and be able to use Eulerization to find optimal exhaustive.

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Presentation transcript:

E ULERIZING G RAPHS Notes 25 - Section 5.7

E SSENTIAL L EARNINGS Students will understand and be able to use Eulerization to find optimal exhaustive routes that avoid deadhead travel.

Our goal is to find optimal exhaustive routes in a connected graph. Exhaustive route - a route that travels along the edges of a graph and passes through each and every edge of the graph at least once. E XHAUSTIVE R OUTES

An exhaustive route could be an Euler circuit (if the graph has no odd vertices) or an Euler path (if the graph has two odd vertices). For graphs with more than two odd vertices, an exhaustive route will have to recross some of the edges. According to Euler’s theorems. Goal is to find exhaustive routes that recross the fewest number of edges. E XHAUSTIVE R OUTES

In many applications, each edge represents a unit of cost. The more edges along the route, the higher the cost of the route. In an exhaustive route, the first pass along an edge is a necessary expense, part of the requirements of the job. E XHAUSTIVE R OUTES

In an exhaustive route, the first pass along an edge is a necessary expense, part of the requirements of the job. Any additional pass along that edge represents a wasted expense (these extra passes are often described as deadhead travel). Thus, an exhaustive route that minimizes cost (optimal exhaustive route) is one with the fewest number of deadhead edges. E XHAUSTIVE R OUTES

We are now going to see how the theory developed in the preceding sections will help us design optimal exhaustive routes for graphs with many (more than two) odd vertices. The key idea is that we can turn odd vertices into even vertices by adding “duplicate” edges in strategic places. This process is called eulerizing the graph. E ULERIZING G RAPHS

The graph represents a 3 block by 3 block street grid consisting of 24 blocks. How can we find an optimal route that covers all the edges of the Example – Covering a 3 by 3 Street Grid graph and ends back at the starting vertex? Our first step is to identify the odd vertices. This graph has eight odd vertices ( B, C, E, F, H, I, K, and L ), shown in red.

When we add a duplicate copy of edges BC, EF, HI, and KL, we get this graph. This is a eulerized version of the original graph–its vertices are all even, so we know it has an Euler circuit. We couldn’t have done this with fewer than four duplicate edges Example – Covering a 3 by 3 Street Grid

This figure shows one of the many possible Euler circuits, with the edges numbered in the order they are traveled. The Euler circuit represents an exhaustive closed route along the edges of the original graph, with the four duplicate edges ( BC, EF, HI, and KL ) indicating the deadhead blocks where a second pass is required. Example – Covering a 3 by 3 Street Grid

The total length of this route is 28 blocks (24 blocks in the grid plus 4 deadhead blocks), and this route is optimal–no matter how clever you are or how hard you try, if you want to travel along each block of the grid and start and end at the same vertex, you will have to pass through a minimum of 28 blocks! Example – Covering a 3 by 3 Street Grid

The graph in the figure represents a 4 block by 4 block street grid consisting of 40 blocks. The 12 odd vertices in the graph are shown in red. We want to eulerize the graph by adding the least number of edges. Example – Covering a 4 by 4 Street Grid

This figure shows how not to do it! This graph violates the cardinal rule of eulerization – you can only duplicate edges that are part of the original graph. Edges DF and NL are new edges, not duplicates, so this figure is out! Example – Covering a 4 by 4 Street Grid

This graph shows a legal eulerization, but it is not optimal, as it is obvious that we could have accomplished the same thing by adding fewer duplicate edges. Example – Covering a 4 by 4 Street Grid

This figure shows an optimal eulerization of the original graph–one of several possible. Once we have an optimal eulerization, we have the blueprint for an optimal exhaustive closed route on the original graph. Regardless of the specific details, we now know that the route will travel along 48 blocks–the 40 original blocks in the grid plus 8 deadhead blocks. Example – Covering a 4 by 4 Street Grid

In some situations we need to find an exhaustive route, but there is no requirement that it be closed – the route may start and end at different points. In these cases we want to leave two odd vertices on the graph unchanged and change the other odd vertices into even vertices by duplicating appropriate edges of the graph. Open Route

This process is called a semi-eulerization of the graph. When we strategically choose how to do this so that the number of duplicate edges is as small as possible, we can obtain an optimal exhaustive open route. In this case the route will start at one of the two odd vertices and end at the other one. Semi-Eulerization

Let’s consider once again the 4 by 4 street grid. Imagine that your job is to design a good route for a Fourth of July parade that must pass through each of the 40 blocks of the street grid. The key is that when routing a Example – Parade Route parade, you do not want the parade to start and end in the same place. In fact, for traffic control it is usually desirable to keep the starting and ending points of a parade as far from each other as possible.

The fire department has added one additional requirement to the parade route: The parade has to start at B. Your task, then, is to find a semi- eulerization of the graph that leaves B and one more odd vertex unchanged (preferably a vertex far from B ) and that changes all the other odd vertices into even vertices. Example – Parade Route

This semi-eulerization is optimal because it required only six duplicate edges, and this is as good as one can do. The optimal parade route could be found by finding an Euler path. The only bad thing about this route is that the parade would end at P, a point a bit too close to the starting point, and the traffic control people are unhappy about that. Example – Parade Route

A different semi-eulerization is shown here. The parade route in this case would not be optimal (it has seven deadhead blocks), but because it ends at K, it better satisfies the requirement that the starting and ending points be far apart. The traffic control folks are happy now. Example – Parade Route

This example brings us full circle to the first couple of examples of this chapter. In Example 5.1 we raised the question of finding Example – The Exhausted Patrol and the Grateful No Deadhead an optimal exhaustive closed route for a security guard hired to patrol the streets of the Sunnyside subdivision and we created the graph model for this problem.

The graph has 18 odd vertices, shown in red. We now know that the name of the game is to find an optimal eulerization of this graph. In this case the odd vertices pair up beautifully, and the optimal eulerization requires only nine duplicate edges, shown here. Example – The Exhausted Patrol and the Grateful No Deadhead

All the answers to the security guards questions can now be answered: An optimal route will require nine deadhead blocks. The actual route can be found using trial and error or Fleury’s algorithm. Example – The Exhausted Patrol and the Grateful No Deadhead

A slightly different problem is the one facing the mail carrier delivering mail along the streets of the Sunnyside subdivision. Much to the mail carrier’s pleasant surprise, in the graph that models her situation all the vertices are even. Example – The Exhausted Patrol and the Grateful No Deadhead

This means that the optimal route is an Euler circuit, which can be found once again using Fleury’s algorithm (or trial and error if you prefer). Thanks to the lessons of this chapter, this mail carrier will not have to deadhead, for which she is extremely grateful! Example – The Exhausted Patrol and the Grateful No Deadhead

A SSIGNMENT p. 195: 37, 38, 39, 41, 42