Quick Passing Concepts Schemes, reads, footwork and mechanics for success in quick passing game.
Quick reads – 1 side / 1 defender Scheme Quick routes – 1 cut Quick reads – 1 side / 1 defender Quickly getting the ball into the hands of our athletes
Scheme Mirrored routes (both sides are doing the same thing) Puts 2 plays in one players zone of defense. Used to force the defense to change its plan and stretch their responsibilities.
Footwork / Coaching Points Shotgun 1 step drop Catch and Throw Right Footwork Shown Rt foot perpendicular to target (behind Lt foot) Left foot steps 6 inches outside the target Must turn shoulders to get power on the throw! L L R R
Footwork / Coaching Points Shotgun 1 step drop Catch and Throw Left Footwork Shown Rt foot perpendicular to target Left foot steps 6 inches outside the target L R L R
Footwork / Coaching Points Under Center 3 step drop “Big, little, little” Right footwork shown Turn on third step Step 6 inches outside the target L R R L L R
Footwork / Coaching Points Under Center 3 step drop “Big, little, little” Left footwork shown Turn on third step Step 6 inches outside the target L R R L L R
Pre-Snap Read Choose best side to attack. This choice should be based on: Best matchup Best leverage Don’t over think it. Attack.
Post-Snap Reads Single defensive player read Inside out: Used to attack the outside linebacker (Dog) Forces the dog to choose between two players in his flat or curl zones. Used in the Slants, Hitches, Bend passes 3rd Receivers are man options to attack good matchups
Post-Snap Reads Single defensive player read High low: Used to attack a corner forcing him to cover two players in his sideline zone. Used in the Fade 3rd receiver runs control routes to help vs. man coverage
Dog Read: Stressing the OLB (red)
Dog Read: Force him to cover both the flat and the curl zones (yellow)
Dog Read: Use routes that make him expose his responsibility
Dog Read: Use routes that make him expose his responsibility (Inside or out)
Corner Read: Stressing the corner (red)
Corner Read: Force him to cover both the numbers and the flats zones (yellow)
Corner Read: Use routes that make him expose his responsibility
Corner Read: Use routes that make him expose his responsibility (High or Low)
Plays There are 4 plays in the Quick Series of our offense. Slants 1 / 1s / 2q Hitches 0 / 0s / 8 Bend 1 / 2q / 8 Fade 6 / 2q / 4 Examples of each follow.
Slants: 1 / 1s / 8
Hitches: 0 / 0s / 8
Bend: 1 / 2q / 8
Fade: 6 / 2q / 4
Plays The next few days will cover each of these plays specifically. Take your time and dig into each play.