i-GAME i-GAME: Overview and opportunities Tjerk Bijlsma
Aim of the project Aim of i-GAME is to: Speed up real-life implementation and interoperability of wireless communication based automated driving. This aim can be accomplished by joint development and demonstration! Development focusing on: Environmental perception, actuation and interaction Wireless communication Guaranteed safety Mixed-traffic operation By demonstrating it in a multi-vendor challenge, the GCDC to: Accelerate multi-vendor solutions, based on an interoperable architecture Accelerate standardization, verification and validation tools & methods Enhance governmental & public awareness October 01, 2013 Tjerk Bijlsma i-GAME
Where it all started: Grand Cooperative Driving Challenge Innovative worldwide competitive demonstration Acceleration development, implementation and testing of cooperative & automated driving 11 teams signed up, 9 teams made it to the final event Competition and collaboration go hand in hand together National and international attention for GCDC, GCDC won the I-mobility Award Positive response from general public, technical experts and teams Not just one 1 winner…. October 01, 2013 Tjerk Bijlsma i-GAME
How will we organize this? October 01, 2013 Tjerk Bijlsma i-GAME Viktoria ETSI, CEN
Work shops and challenge Scenarios and requirements Validation of vehicle performance Validation of message level interoperability Validation of interaction performance Validation of safety Finally the CHALLENGE! October 01, 2013 Tjerk Bijlsma i-GAME
Timeline October 01, 2013 Tjerk Bijlsma i-GAME MonthsQuarters(selection of)Deliverables/Milestones 1-313Q Q1-Workshop: Scenarios & requirements 7-914Q Q3-Architecture and requirements(Draft) Q Q Q2-Workshop: message level interoperability -Online interoperability testing Q3-Kick-off event Q Q1-Workshop: interaction performance Q2-Benchmark vehicle -Workshop: vehicle performance -Workshop: safety validation -GCDC event Q3-Validation results
Cooperation Cooperation possibilities: 1.Define automated driving use cases and scenarios (All via reference-group) 2.Implementation of communication protocols (ITS-G5) according to the standard(s) (COMPANION and AdaptIVe?) 3.Organize joint events and possibly stakeholder meetings (All) 4.Join the i-GAME challenge!! (AdaptIVe, COMPANION) Form a (OEM, supplier, RTD) team to assess the implementation 5.Provide input for the VRA roadmap, based on GCDC results and implementation Please contact me for a possible cooperation October 01, 2013 Tjerk Bijlsma i-GAME
Questions? October 01, 2013 Tjerk Bijlsma i-GAME
Beyond state-of-the-art Unified functional architecture and requirements for an interoperable cooperative automated driving platform Standardised interaction messages for interoperable wireless communications based automated driving Supervisory control system and interaction protocol for cooperative automated driving applications Validation and verification tools and events for performance and interoperability testing of cooperative automated driving applications October 01, 2013 Tjerk Bijlsma i-GAME
Which results realize which impacts? October 01, 2013 Tjerk Bijlsma i-GAME
From lonely-ranger to democracy October 01, 2013 Tjerk Bijlsma i-GAME