Technology, Media, and Learning. Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey 07458. All rights reserved. Chapter Outline.

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Presentation transcript:

Technology, Media, and Learning

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Chapter Outline Learning – Psychological Perspectives on Learning Behaviorist Perspective Cognitivist Perspective Constructivist Perspective Social-Psychological Perspective – Approaches to Learning – Finding a Middle Ground – A Philosophical Perspective on Learning

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Chapter Outline cont. Media – The Concrete-Abstract Continuum The Roles of Technology and Media in Learning – Instructor-Directed Learning – Learner-Directed Learning – Portfolios – Thematic Instruction – Distance Education

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Chapter Outline cont. Methods Student- Directed Methods Discussion Cooperative Learning Gaming Simulation Discovery Problem Solving Teacher- Directed Methods Presentation Demonstration Drill-and-Practice Tutorial

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Instructional Technology and Media for Learning Technology and Media Trends in Technology and Media 1. Technology, Media, and Learning 2. Instructional Systems 13. Looking Ahead 9. Instructional Materials and Displays 5. Computers 3. The Assure Model: Creating the Learning Experience 7. Distance Learning 11. Audio 6. Computer-Based Multimedia 10. Visuals 4. Visual Principles 8. Electronic Learning 12. Video Learning Foundations Traditional Media Digital Environments

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. The Pervasiveness of Instructional Media AUDIENCEMESSAGEMEDIUMMETHODSETTING

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Instructional Features Supported by All Perspectives Active Participation Practice Individual Differences Feedback Realistic Context Social Interaction

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Humanism vs. Technology Technology High Low Humanism DC AB

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Basic Types of Media

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Basic Types of Media, cont.

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Basic Types of Media, cont.

Copyright © 2005 by Pearson Education, Inc. Upper Saddle River, New Jersey All rights reserved. Dale’s Cone of Experience Source: from Dale, E., Audio-Visual Methods in Teaching, 1 st Edition, © Reprinted with permission of Wadsworth/Thompson Learning.