Multimodal feedback : an assessment of performance and mental workload (NASA-TLX) 남종용.

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Multimodal feedback : an assessment of performance and mental workload (NASA-TLX) 남종용

Introduction  The research presented here is an investigation into methods designed to broaden and fortify the links of communication without increasing user workload in the context of multimodal interfaces.  Multimodal interfaces are one way to broaden and strengthen the critical communication between humans and computers.  This paper describes research aimed at investigating how multimodal feedback affects user performance.

Background  Multimodal interfaces An examination of existing HCI research in the multimodal literature, such as shown in the table, reveals a distinct gap in the knowledge base with respect to research and development of multimodal output. It is essential that multimodal feedback not be under emphasized in the continued development and advancement of multimodal interfaces.

 Multimodal interfaces Auditory feedback, Haptic feedback, Visual feedback, Supplementing visual feedback  Performance measurements Mental workload measurement, Time measurements

Methods  Participants Thirty-two participants(21 to 36 years) The inclusion criteria were threefold: (1) right-handedness: to be able to use the right handed haptic and ordinary mouse provided; (2) corrected vision near 20/20: to be able to see the visual feedback; and (3) near normal hearing capability: to be able to detect the auditory earcon generated by the computer.

 Apparatus The Auditory - Haptic - Visual (AHV) Multimodal software, a customized product developed for this project, facilitated the drag-and-drop task and the manipulation of the three modalities within a GUI.  Procedure Training : the participants began the experimental task equally proficient in the auditory, haptic and visual feedback conditions.

 Experimental task A 5x5 grid of Microsoft Word file icons, 25 in total, appeared in the middle and upper portion of the screen while five Microsoft Oce1 folder target icons appeared at the bottom of the screen. The file and folder icons were lettered A- E. The participants were asked to move each lettered file icon to the folder icon with the same letter (A - E) as `quickly and accurately as possible. The locations of source and target icons were manipulated throughout the experimental trials. The conditions for which the feedback was manipulated, varied randomly. The replacement files were labelled `File X' and were immobile to avoid confusion as to which files had yet to be moved into folders. Once all the files were placed in folders, the screen was cleared and was replaced with a new arrangement of file and folder icons. The participants completed two replications of the task within each feedback condition, and the completed a NASA-TLX assessment.

 Experimental design This study was a factorial, within-subject design. The independent variables were auditory feedback, haptic feedback and visual feedback. Mental workload, trial completion time and target highlight time were the dependent variables. Each of the three independent variables had two levels:`present' and `absent'.

 Independent variables Three types of feedback, auditory, haptic and visual, were presented alone and in combination.  Dependent variables Performance was assessed with three measures: mental workload, trial completion time (TCT), and target highlight time (THT). Statistical analyses of these measures revealed how user performance varied with respect to the type of feedback presented.

Results  Trial completion time (TCT) The repeated measures analysis performed on TCT revealed a main effect of haptic feedback (F(1,24)=5.591, p<0.05) (figure 2). A significant two-way interaction was also found for TCT, between haptic and auditory feedback (F(1,24)=7.790, p50.05) (figure 3).

 Target highlight time (THT) There was a mean difference of s between the mean of the conditions without auditory feedback (i.e. none, haptic, visual, and haptic/visual) and the mean of the conditions with auditory feedback (i.e. auditory, haptic/auditory, auditory/visual, and auditory/haptic/visual) (figure 4).  The haptic main effect, in comparison, demonstrated that the mean of the conditions without haptic feedback (i.e. none, auditory, visual, and auditory/visual) was s, while the mean of the conditions with haptic feedback (i.e. haptic, haptic/auditory, haptic/visual, and auditory/haptic/ visual) was significantly shorter, s (figure 5).

 There was a three-way interaction detected between auditory, haptic and visual feedback (F(1,24)=4.631, p <0.05). The strong influences of the auditory and haptic main effects are particularly evident. To illustrate this interaction best, two two-way interactions are shown in figures 6 and 7.

 Workload: mental demand A significant three-way interaction was also found between auditory, haptic and visual feedback (F(1,24)=10.579, p50.05). Again, the three-way interaction will be depicted in two, two-way illustrations in figures 8 and 9.

Discussion  Analyses involving one- sample t-tests were conducted in order to generate comparisons between the conditions investigated in this study on THT. The results of the analyses are summarized in table this table.

 This figure was constructed as a representation of the feedback conditions that are most effective and least effective on target highlight time.  The results reported here are unique because a study of this type investigating bi- and trimodal feedback has not been reported in the literature to date. Therefore, the general finding that bimodal conditions enhanced performance is quite persuasive.

Conclusions  Multimodal feedback allows users the ability to expand upon traditional means of human- computer communication. This is particularly essential when a traditional type of feedback, such as visual, is overused. However, caution must be used when developing the specific combination of modalities because not every bimodal feedback condition affects performance in the same way.

 Special consideration must be paid not only to the task, but also to the requirements that the task places on the user. If the user is unable to meet these requirements, redundancy of feedback is potentially invaluable. Ultimately, the continued dissemination and exposure of new multimodal interfaces can effectively and efficiently broaden and fortify the communication channels between humans and computers.