APPLICATIONS OF SIMULATION-BASED TRAINING IN THE MEDICAL FIELD BENJAMIN LOK, PH.D. UNIVERSITY OF FLORIDA Program on Opiod Risk Management March 10 th,

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Presentation transcript:

APPLICATIONS OF SIMULATION-BASED TRAINING IN THE MEDICAL FIELD BENJAMIN LOK, PH.D. UNIVERSITY OF FLORIDA Program on Opiod Risk Management March 10 th, 2011

Overview of talk  Existing approaches  Level of integration  Costs and benefits  New approaches  What’s coming down the pike  Defining the direction of simulation (what does simulation look like in 5 years?)  Goals:  Identifying what you can do right now  Identifying your part in shaping the future

Getting Involved  Now (<6 months)  Use systems to create web-deployable “cases” Case study-based Adaptive raining – could branch depending on trainee’s selections Low cost (~ <$10,000) Example: inc.com/Products/product_details.cfm?mm=2&sm=4027&courseno=172  Near term (<2 years)  Work with developers to create interactive virtual patients Different levels of fidelity Requires funding More interactive  Long term (3 years+)  Coordinated teaching/training/testing using simulation Valid and reliable training materials and post tests Work with professional, licensing, continuing education groups Learning management systems

Current Simulation Efforts  Humans  Standardized patients – “gold standard”  Role-playing  Lecture  Pros  Empathy  Emotion  Rapport

Current Simulation Efforts  Computer-based learning  Case studies Passive – multimedia presentation of information ard.edu/vptutorials/cases/ mental.htm “Choose your own adventure” eu/referatory/  Standards and consortiums - MedBiquitous Image from Harvard Medical School

Current Simulation Efforts  Physical Simulators  Realistic devices  Procedural simulation  Pros:  Satava – safe place to make mistakes Image from METI Human Patient Simulator – image from Samsun Lampotang

Current state of usage  Standardized patients and Mannequin simulations are integrated into many medical schools  Teaching, training, and evaluation  Significant infrastructure (upkeep, educators, logistics)  [Huang 2007] studied virtual patients  Ad-hoc (26 of 108 schools building cases)  Still images and video (83% of virtual patients)  Expensive (each case $10,000-$50,000, 1-2 years to develop) Image from UF Simulation in Healthcare

Current state  Simulation wings  Medical schools are building simulation wings Example: UF-Jacksonville has dedicated 24,000 sq. ft.  Buying simulators UF-Jacksonville 55 simulators  Minimal understanding of integration into curriculums  Known of education potential  Provides additional experiences  Compliments classrooms Image from UF College of Medicine - Jacksonville

Current approaches have difficulty providing:  Sufficient opportunities for practice  Exposure to infrequent – yet critical – scenarios  Tailoring for each student  Standardization  Patient variability  Team-based learning  Cultural competency  Feedback

Simulation could be the answer!  Sufficient opportunities for practice  Exposure to infrequent – yet critical – scenarios  Tailoring for each student  Standardization  Patient variability  Team-based learning  Cultural competency  Feedback  Instructors control

Opiod Management Challenges  Large scale deployment (40k+ learners)  Effective training using simulation  Track progress  Provide feedback  Implement protocols

Integrating Technology  Learn from the flight simulation industry  Learn from medical education  Complementing existing approaches  Abnormal situations  After-action review  Throughout career Image from Link Flight Simulator ($87.7 million dollar contract) Image from

Simulation future – Focus on Virtual Humans Build vignettes with virtual patients Different types of patients Personalities, appearances, motivations, conditions Freeform interactions > than multiple choice (wrst/ learning) Virtual People Factory – Web-based interface – End-user creation of content Push/pull technology

Virtualpatientsgroup.com  5 Universities, 35 researchers, 7 years of VP research  Create and evaluate technologies to:  Create virtual patients  Deploy virtual patients  Enable  Curricular building and integration of training scenarios  Teaching and training with Variety of scenarios Variety of patients After-action review systems  Currently in research stage, though commercialization underway (startup)

Deployment - Continuum of Experiences Virtual Worlds Immersive Interaction Video Conference Chat Web Browser Instant Message Mobile Deployment Immersion Images from Fidelity, Learning efficacy

Merging physical and social simulations  Combine physical simulators and social simulators  More similar to clinical experiences Images and videos from

Virtual Worlds  Virtual worlds –  Computer generated environments  Often with many users (teachers, students)  Users can create their own content  Training  UNC Pharmacy using Second Life to prepare students to visit other sites  University College London virtual patients in Second Life  Encompasses more of the clinical experience (including navigating building, tools, etc.)  =WnPYhSbSABA&feature=related Image from University College London

Serious Games  Interactive training exercises  Using computer game engines and the Internet  games/solutions/healthcare/pulse.html Image from Breakaway Ltd.

Mobile Distribution of Simulation  Deploy simulations via mobile platforms  Students are often provided tablets and smartphones  Desire to do mobile learning  Android app, released December 2010, over 3000 downloads ndroid.html ndroid.html In Market, search for “Virtual Patient”  iPhone/iPad app to be released soon  p5zmSoXo Image from

Implementation Benefits  Logging of use, performance, implementation (virtually) of protocols  Cost – low cost via web-delivery, tracking  Simplicity – familiar interface  Compatibility – works on standard machines, needs to fit into existing learning management systems  Conformation to protocol  Involvement? Challenging, though leveraging competition seems to have benefits

Understanding Technology  Need longitudinal studies to understand:  Retention  Learning  Efficient implementation  Change  Modality  Self-directed? Group?  Infrastructure and the impact on learning Image from

Virtual Patient Advocates  Engineeredcare.com  RED Educator  Virtual patient advocate discusses discharge with patient  Touch screen  Pros:  Standardization  Tailoring (based on medical history)  Testing of patient knowledge Image from Engineeredcare.com

Quality of care research  NIH-funded collaboration with Michael Robinson  Video vignettes of virtual patients expressing low or high levels of pain  Virtual patients varied in gender, age, and ethnicities  Doctors, nurses, and dentists evaluate perceived levels of pain  Virtual patients enable controlled stimuli Videos from

Getting Involved  Now (<6 months)  Use systems to create web-deployable “cases” Case study-based Adaptive raining – could branch depending on trainee’s selections Low cost (~ <$10,000) Example: inc.com/Products/product_details.cfm?mm=2&sm=4027&courseno=172  Near term (<2 years)  Work with developers to create interactive virtual patients Different levels of fidelity Requires funding More interactive  Long term (3 years+)  Coordinated teaching/training/testing using simulation Valid and reliable training materials and post tests Work with professional, licensing, continuing education groups Learning management systems

Thank You! Build your own virtual patients: Contact: Support: National Science Foundation and National Institutes of Health

Scripts (24) at VPF General General  Anesthesia  Pre-op OSA (UF)  Conscious sedation (UF)  Cancer  Abnormal mammogram (UF)  BRCA Pedigree (UCF)  Clinical breast exam (UF/MCG)  Melanoma (MCG)  Pain  Abdominal Pain (UF)  Chest pain (UF)  Gallstones (UCF)  Lower back pain (UF)  Lower back pain (PCOM)  Psychiatry  Failure to thrive (UF)  Depression (MCG)  Bi-polar (MCG)  General  Breaking bad news (MCG)  Cranial Nerve (UF)  Dyspepsia – Pharmacy (UF)  Gastro-Band (UF)  GI Hemorrhage (UF)  Meningitis (PCOM)  Patient-Centered Counseling (USF)  Post Operative Hemorrhage (UF)  Sexually Transmitted Diseases (UF)  Contraceptive Counseling (UF)

Simulating Complex Scenarios  Team training  Bedside Manner  Rapport  Empathy Video from