1 CMSC421: Principles of Operating Systems Nilanjan Banerjee Principles of Operating Systems Acknowledgments: Some of the slides are adapted from Prof.

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Presentation transcript:

1 CMSC421: Principles of Operating Systems Nilanjan Banerjee Principles of Operating Systems Acknowledgments: Some of the slides are adapted from Prof. Mark Corner and Prof. Emery Berger’s OS course at Umass Amherst Assistant Professor, University of Maryland Baltimore County

2 Announcements Homework 2 (due Oct 13 th ) Midterm (29 th of October in class) Readings from Silberchatz [7 th chapter]

3 Deadlock Prevention Instead of detection, ensure at least one of necessary conditions doesn’t hold –Mutual exclusion –Hold and wait –No preemption –Circular wait

4 lock (a); lock (b); unlock (b); unlock (a); lock (b); lock (a); unlock (a); unlock (b); lock (a); lock (b); unlock (b); unlock (a); lock (a); lock (b); unlock (b); unlock (a); Avoiding Deadlock Not ok – may deadlock. Solution: impose canonical order (acyclic)

Deadlock Avoidance Simplest and most useful model requires that each process declare the maximum number of resources of each type that it may need The deadlock-avoidance algorithm dynamically examines the resource-allocation state to ensure that there can never be a circular-wait condition Resource-allocation state is defined by the number of available and allocated resources, and the maximum demands of the processes Requires that the system has some additional a priori information available

Safe State When a process requests an available resource, system must decide if immediate allocation leaves the system in a safe state System is in safe state if there exists a sequence of ALL the processes in the systems such that for each P i, the resources that P i can still request can be satisfied by currently available resources + resources held by all the P j, with j < I That is: –If P i resource needs are not immediately available, then P i can wait until all P j have finished –When P j is finished, P i can obtain needed resources, execute, return allocated resources, and terminate –When P i terminates, P i +1 can obtain its needed resources, and so on

Basic Facts If a system is in safe state  no deadlocks If a system is in unsafe state  possibility of deadlock Avoidance  ensure that a system will never enter an unsafe state.

Safe, Unsafe, Deadlock State

Avoidance algorithms Single instance of a resource type –Use a resource-allocation graph Multiple instances of a resource type – Use the banker’s algorithm

Resource-Allocation Graph Scheme Claim edge P i  R j indicated that process P j may request resource R j ; represented by a dashed line Claim edge converts to request edge when a process requests a resource Request edge converted to an assignment edge when the resource is allocated to the process When a resource is released by a process, assignment edge reconverts to a claim edge Resources must be claimed a priori in the system

Resource-Allocation Graph

Unsafe State In Resource-Allocation Graph

Resource-Allocation Graph Algorithm Suppose that process P i requests a resource R j The request can be granted only if converting the request edge to an assignment edge does not result in the formation of a cycle in the resource allocation graph

Banker’s Algorithm Multiple instances Each process must a priori claim maximum use When a process requests a resource it may have to wait When a process gets all its resources it must return them in a finite amount of time

Example of the Banker’s Algorithm n 5 processes P 0 through P 4 ; 3 resource types: A (10 instances), B (5instances), and C (7 instances) Snapshot at time T 0 : Allocation MaxAvailable A B C A B C A B C P P P P P

Example of the Banker’s Algorithm n The content of the matrix Need is defined to be Max – Allocation Need A B C P P P P P n The system is in a safe state since the sequence satisfies safety criteria

Example of the Banker’s Algorithm n Process P0 requests (1,0,2) n Check that Request  Available (that is, (1,0,2)  (3,3,2)  true AllocationNeedAvailable A B CA B CA B C P P P P P n Executing safety algorithm shows that sequence satisfies safety requirement n Can request for (3,3,0) by P 4 be granted? n Can request for (0,2,0) by P 0 be granted?

Scheduling (what is it?) n Some number of tasks n Threads or processes n One of more CPU cores to use n CPU Scheduler decides on two things n How much time should each task execute on the CPU n In which order does the set of tasks execute n In a multi-core system n Defacto: You take a set of tasks and always execute those set of tasks on one core n On a single core: you use more fine grained policies to decide which process to execute

Scheduling (Why do we need scheduling) n Interactivity or multitasking n You cannot have one thread/process running on the CPU all the time n E.g. mouse pointer n Performance n Processes might be waiting for stuff to happen n I/O bursts n Waiting on a sleep? n If you have a compute intensive task (e.g., prime number calculation), scheduling will not yield any benefit

Ordinary task execution

How do you do scheduling? n Cooperative Scheduling n A set of tasks cooperative amongst each other to do stuff n sched_yield(); n Preemptive Scheduling n The kernel schedules the process/thread on the CPU n The OS scheduler code determines the amount of time a task should be running on the CPU and the ordering of the task execution n How does the OS determine when to schedule a task n Timer interrupts n Interrupt the CPU n CPU executes an timer interrupt handler n Invokes the scheduler code

Cooperative Scheduling n Pros n Very efficient n Easy to implement n Don’t need timers n Don’t need to be in the kernel n Green threads --- Java uses n Cons n Greedy processes will take all the CPU time n Difficult to work with tight timing constraints n Real time system

Modern Operating Systems--- preemptive scheduling Selects from among the processes in ready queue, and allocates the CPU to one of them –Queue may be ordered in various ways CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to ready state 3.Switches from waiting to ready 4.Terminates Scheduling under 1 and 4 is nonpreemptive All other scheduling is preemptive –Consider access to shared data –Consider preemption while in kernel mode –Consider interrupts occurring during crucial OS activities

Dispatcher Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this involves: –switching context –switching to user mode –jumping to the proper location in the user program to restart that program Dispatch latency – time it takes for the dispatcher to stop one process and start another running

Scheduling policy CPU utilization – keep the CPU as busy as possible Throughput – # of processes that complete their execution per time unit Turnaround time – amount of time to execute a particular process Waiting time – amount of time a process has been waiting in the ready queue Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time- sharing environment)

26 An in-class discussion