Multimedia Authoring 2 Game Concept Snakes & Ladders 3D Sjaak Wouters Wouter den Boer.

Slides:



Advertisements
Similar presentations
Multimedia Authoring II Pieter Jan Prijs & Pim van den Broek.
Advertisements

Treasure Hunt By: Eric de Boer & Olaf van Zon. Introduction Assignment: use VRML and DLP VRML = 3D but not very fast DLP= Logic language, not fast either.
Introduction to Multimedia 1611ICT – Topic 4 Sound, Animation & Video Review The element of sound Role of sound The Animation element Role of animation.
Presentation and Multimedia
START x x x x x x 8889 x x 7675 x+2 x x
EGR 141 Computer Problem Solving in Engineering and Computer Science
3D Camera Pertemuan 08 Matakuliah : U0574 / DIGITAL COMPOSITING I Tahun : 2008.
Directed Investigation Dice Differences Your Name.
Click here for instructions Click on the marker to bring up your question Click here to check score Click here to roll dice and move forward Click here.
“You Sunk My Iceberg!” An Android Game. By: Kevin Morillo, James Redway, and Ishmael Smrynow.
Using Captivate To create Multimedia Presentations.
MultiMedia Authoring 2 Erik Kruithof Binh Thang 2004, 13 December.
ALICE 3D PROGRAM WORKSHOP. ALICE & MATHEMATICS Using Alice in Mathematics Using 3D Graphics to add in the understanding of math concepts.
Comenius project “ H.E.L.P for Healthy Energetic Living People” Presentation of the game.
Lucky Candies Probability Game By: Laura Santa Maria Isabella Moreno.
The multimedia genre(s) David Nathan The multimedia genre History  research in hypertext, education etc  computer games invaders invaders  Apple’s.
KINDY 500 RACE TO THE FINISH USING MENTAL MATH & MATH TOOLS Created by Matt Cash
Master’s programme Game and Media Technology. 10/1/20152 General Information:  Gaming and multimedia are booming industry  Increased use of gaming as.
You are going to work in pairs to produce a Maths board game.
LESLIE ESPINOZA OCTOBER 10, 2013 PERIOD 1 History Of Multimedia.
The Miracle of Multimedia Animation New Animation Skills in PowerPoint.
Multimedia Animation. Animation Principles Persistence of vision object seen by human eye remains mapped on retina for a brief time after viewing display.
MULTIMEDIA Hardware 4/24/2017.
“You Sunk My Iceberg!” An Android Game. By: Kevin Morillo, James Redway, and Ishmael Smrynow.
Four in a Line activities. "Four in a Line" games These games are enormously adaptable. They can be used for a vast range of mathematical topics, and.
Multimedia Design consists of a bunch of different areas of design including graphics, video, web, flash etc. Basically it's pretty much everything to.
Intro to Multimedia Unit 1.
General Purpose Packages DATA TYPES. Data Types Computer store information in the form of data. Information has meaning. Eg 23 May 2005 Data has no meaning.
Snakes & Ladders Nicola Deacon. SNAKES & LADDERS Beginning at START, each player throws the dice in turn to move their counters around the board. If land.
SATMathVideos.Net A set S consists of all multiples of 4. Which of the following sets are contained within set S? A) S2 only B) S4 only C) S2 and S4 D)
Mathopoly! Created by: Rebecca A. Maupin March 25, 2013.
THE GAME THAT GOES BOOM!. Game Conception As a group we thought about the kind of games people like. Our criteria was: -Easy to pick up -Short game time.
LADDERS nakes and Vector. 100 FINISH
Hypermedia: QuickTime VR Authoring Studio 1.0 By Peter Leong & Wallace Napier.
1 CSC 221: Computer Programming I Fall 2009 Introduction to programming in Scratch  animation sprites  motion, control & sensing  costume changes 
Adam Hendrickson Calvin Mwesigwa John Marston Noah Bouillon.
Stencyl Visual Programming Dr. Gary Liu. Sections: 1: Game Development Concepts 2: Stencyl and Game Mechanics 3: Stencyl Story and Aesthetics 4: stencyl.
Play Lesson 29 昨天吃了那么多好吃的,应该 运动一下了吧。 What do you like to do? 你喜欢干什么呢?来选一 选吧。
SENET Strait from the pyramids. What is SENET? A board game. Category: race game From: Egypt Age: years The game was found in the pyramids.
FIFTH GRADE CLASS LIGHTHOUSE GAME Students knew the germany work about it. They got information about lighthouses from Galicia and the world. They made.
CHANGES  Fixed dug dirt bug  Background Color + Glow  Random Level Generation  Point Value Display  New sounds.
Students will learn to:  write programs using the Java language. {95% of the course}  understand how a computer works.
Brian Osman Vicarious Visions January 27, Who Am I? Senior Software Engineer at Vicarious Visions Graphics specialist Lighting, shadows, animation,
9.1 The Need for Integrating Data among Different Types of Software Tasks of composing a project.
Today we are going to play…..
START Chemical Reactions Review Game reactants Action Card
Development Snakes and Ladders
Maths at Home.
Board Game Editor and Player Framework
Sample space diagrams 1. A blue and a red dice are thrown and the scores added together. (a) Complete the sample space diagram. (b) What is the probability.
Educational Computing
Snakes & Ladders Board Game
تكنولوجيا التعليم (النظرية والتطبيق العملي)
Game ideas for children 2-4
Animations in ArcGIS Wei-Ming Lin.
Retrieve - Justin Limpin.
Click here to roll the dice and start the game
Substitution Game x x x x 4 - x x x x
CARE GROUP SESSION.
Created by _____ & _____
Transparency & magic pixel

Create A Board Or Card Game
Computational Thinking
A.
CSC 221: Introduction to Programming Fall 2018
Goal Space Parts Rules Mechanics Space – Where the game takes place
Snakes and Ladders Game with Science
SMARTPHONE Electrical Engineer: DISPLAY LIGHTING SENSORS CAMERAS POWER
Presentation transcript:

Multimedia Authoring 2 Game Concept Snakes & Ladders 3D Sjaak Wouters Wouter den Boer

Snakes & Ladders

The Game Rules Use the dice to determine how many spaces you move along the path. The first player to get to the last space wins.

The Game Area The game area consist of a hiking path along a mountain. There are rope ladders to help you skip ahead. There are crevices you can fall into that will set you back.

Objects The mountain. Rope ladders. Dice. Pawns. The flag. The hiking path.

Must haves One player versus computer. Working random dice. Spiral hiking path. Players move along the hiking path automatically. Working rope ladders and crevices (keep track in a database).

Should haves Graphical environment. Animations. Music and sound effects.

Could haves Multiple human or computer players (max. 6). Automatic camera movement.

Questions