Vermelding onderdeel organisatie June 1, 2015 1 Microscopic Pedestrian Flow Modeling Prof. Dr. Ir. S. P. Hoogendoorn Dr. Winnie Daamen Ir. M.C. Campanella.

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Vermelding onderdeel organisatie June 1, Microscopic Pedestrian Flow Modeling Prof. Dr. Ir. S. P. Hoogendoorn Dr. Winnie Daamen Ir. M.C. Campanella Faculty of Civil Engineering and Geosciences From Experiments to Simulation

June 1, Problem background Research goals: develop tools / microscopic simulation models to describe and predict pedestrian flow operations … in different types of infrastructure (urban areas, airports, railway stations, buildings) … in case of different situations (peak-hours, off-peak period, emergencies and evacuation; emphasis on crowds) With the final aim to assess a new infrastructure design / changes in design / evacuation plan in terms of: Comfort, efficiency, safety

June 1, Behavioral levels in walker theory The walking theory behind our models can be divided into three inter-related levels: 1.Strategic level, involving activity scheduling and (global) prior route choice (which activities to do in which order, where to perform these activities, and how to get there) 2.Tactical level, involving choice decisions during while walking (e.g. choice of the ticket window with the shortest queue) 3.Operational level, walking, waiting, performing activities

June 1, Route choice in continuous space W i (t,x): minimum cost of getting from any location x to destination area A i satisfies Hamilton-Jacobi-Bellman partial differential equation: Prior route choice is assumed equal for all pedestrians sharing the same destination area A i

June 1, Schiphol Plaza example Figure shows iso- value function curves for buying item (before leaving by using exits 1-5) Also: user-equilibrium dynamic assignment* to include traveler response to traffic conditions *Hoogendoorn, SP, & Bovy, PHL (2004). Dynamic user-optimal assignment in continuous time and space, Transportation Research Part B - 38 (7), pp Dynamic user-optimal assignment in continuous time and space

June 1, En-route decisions Rerouting due observable delays (congestion) Example: choice of turnstile Turnstile is chosen that gives best trade-off between walking distance and waiting time

June 1, Empirical / experimental facts of walking Substantial body of research on pedestrian flow operations both from viewpoint of individual pedestrians and collective flow Examples microscopic facts: Free walking speed of pedestrians and dependence on internal and external factors (age, gender, purpose of walking, inclination, temperature) Relation required spacing and walking speed Example macroscopic facts: Fundamental relation between flow, density and speed Capacity estimations for hallways, doors, revolving doors, etc. Self-organization phenomena

June 1, Walking experiments

June 1, Self-organization In pedestrian flow, several self-organized patterns can be observed which are fundamental for modeling pedestrian flow: Formation of dynamic lanes in bi-directional flows (or in case of faster / slower pedestrians) Formation of diagonal stripes in crossing flows Zipper effect in long oversaturated bottlenecks Arc formation and the ‘faster is slower effect’ Self-organization has been studied empirically and experimentally Some examples…

June 1, Lane formation bi-directional flows

June 1, Lane formation bi-directional flows

June 1, Crossing flows

June 1, Crossing flows

June 1, Bottleneck experiment

June 1, Zipper formation in bottlenecks

June 1, Walker operations during emergency Although panic does generally not occur (less than 10% of all cases), the wish to leave a building as quickly as changes the nature of the walking operations (adaptive behavior) Excellent experimental and simulation research on emergent traffic conditions has been done by Peschl (1971), Stapelfeldt (1976) and Helbing (2004) An important effect is the so-called ‘faster-is-slower’ effect / arc formation: pedestrians with a stronger wish to leave the building (or leaving it more quickly) cause increased ‘forces’ on other pedestrians possibly leading to arc formation or tripping pedestrians

June 1, Example experiments

June 1, Self-organization theory Theory of self-organization Pedestrian economicus Minimize predicted disutility (or maximize pay-off) of walking Expect some user-equilibrium state can unilaterally take an action to improve his / her condition Differential game theory predicts occurrence of Nash equilibrium Hypothesis: self-organized phenomena are such self-organized states

June 1, Walker model NOMAD Aims: derive model which is continuous in time and space model, describing acceleration a(t) of pedestrian p Two sub-models: Physical interactions model (short range interactions), describing normal and tangential forces between pedestrians and between pedestrians and obstacles (Helbing et al,2000) Control model (long range interactions), describing decisions made by pedestrians based on predictions of future state of system (including actions of other pedestrians)

June 1, Physical model Pedestrians are represented as circles with a certain radius Pedestrians are to a certain extent compressible When a physical interaction between two pedestrians occur, both a normal (repellent) force and a tangential force (friction) acts on the pedestrians Friction increases with increasing compression (like a squash-ball) The model is instantaneous (no noticeable delay) Holds equally for interactions between pedestrians and obstacles friction normal force

June 1, Control model derivation Control model describes long-range / non-physical interactions between pedestrians (differential game) Dynamics are determined by the control decisions of pedestrians, where pedestrians are assumed to be optimal controllers that minimize predicted walking cost (or pay-off) given expected reactions of other pedestrians (opponents) Commercial models (i.e. Legion) make similar assumptions

June 1, Zero acceleration game Optimal acceleration strategy zero acceleration game Shows smooth acceleration towards desired velocity and distance dependent repelling forces caused by opponents which are too near to p Note: this is exactly the Social-Forces model of Helbing!

June 1, Model characteristics Model captures all empirically established pedestrian flow features Realistic speed dependent space requirements Emergent behavior (lane-formation, striping, arc-formation) Distinction between different types of pedestrians can be made Besides repulsion, specific pedestrians can also attract each other

June 1, Example application: evacuation Reproducing ‘faster-is-slower’ effect? NOMAD / Social-Forces: pedestrians are compressible ‘particles’ exerting friction on each other when touching Friction increases with level of compression In case of emergency / evacuation pressure / friction between pedestrians / pedestrians and infrastructure increases due to Increased desire to get out / walk at the desired speed / increase of the desired speed Higher demand of pedestrians aiming to get out of the facility See research of Helbing and Molnar, Hoogendoorn and Daamen

June 1, Desired speed and escape features Arc-formation modeling

June 1, Desired speed and escape features Increasing desired speed leads to increase of time needed to leave and decrease in capacity

June 1, Simulation example (NOMAD) Example simulation using NOMAD

June 1, Simulation example (NOMAD) Design solution: reduce pressure by adding obstacle Similar solutions in ruptures of grain silos (break force networks)

June 1, Does it work in practice?

June 1, Advanced model calibration Model has been calibrated on a microscopic level using data from walking experiments using a newly developed calibration method Calibrated results indicated: Large inter-pedestrian differences in parameters describing walking behavior Importance of including anisotropy Existence of a finite reaction time (of approach 0.3 s)

June 1, Advanced model calibration Anisotropic retarded model Plausible model parameters Reaction time approx. 0.3 s

June 1, Summary Differential game theory was applied to derive mathematical model describing pedestrian behavior Model captures fundamental characteristics of pedestrian flows Besides a walker model, the microscopic simulation model NOMAD also features: Models for en-route route choice / activity area choice Models for route choice and destination choice in continuous time and space

June 1, Future work Improved models for pedestrian behavior near entrances (doors, revolving doors, turnstiles, etc.); dedicated walking experiments have been performed to this end! Improving efficiency of route choice modeling Improving numerical efficiency of walker modeling Including other kinds of traffic (bicycles, cars, etc.) in the model Freeware version of NOMADj will be available soon at the TU Delft pedestrian website ( Please visit website for all publications

June 1,