POMDPs: Partially Observable Markov Decision Processes Advanced AI

Slides:



Advertisements
Similar presentations
Bayes rule, priors and maximum a posteriori
Advertisements

Naïve Bayes. Bayesian Reasoning Bayesian reasoning provides a probabilistic approach to inference. It is based on the assumption that the quantities of.
Markov Decision Process
Partially Observable Markov Decision Process (POMDP)
U NIVERSITY OF M ASSACHUSETTS, A MHERST Department of Computer Science Solving POMDPs Using Quadratically Constrained Linear Programs Christopher Amato.
SA-1 Probabilistic Robotics Planning and Control: Partially Observable Markov Decision Processes.
CSE-573 Artificial Intelligence Partially-Observable MDPS (POMDPs)
Computational Modeling Lab Wednesday 18 June 2003 Reinforcement Learning an introduction part 3 Ann Nowé By Sutton.
Decision Theoretic Planning
Optimal Policies for POMDP Presented by Alp Sardağ.
CS594 Automated decision making University of Illinois, Chicago
MDP Presentation CS594 Automated Optimal Decision Making Sohail M Yousof Advanced Artificial Intelligence.
1 Slides for the book: Probabilistic Robotics Authors: Sebastian Thrun Wolfram Burgard Dieter Fox Publisher: MIT Press, Web site for the book & more.
Classical Situation hellheaven World deterministic State observable.
What Are Partially Observable Markov Decision Processes and Why Might You Care? Bob Wall CS 536.
主講人:虞台文 大同大學資工所 智慧型多媒體研究室
Markov Decision Processes
Planning under Uncertainty
1 Policies for POMDPs Minqing Hu. 2 Background on Solving POMDPs MDPs policy: to find a mapping from states to actions POMDPs policy: to find a mapping.
Markov Decision Processes CSE 473 May 28, 2004 AI textbook : Sections Russel and Norvig Decision-Theoretic Planning: Structural Assumptions.
KI Kunstmatige Intelligentie / RuG Markov Decision Processes AIMA, Chapter 17.
Markov Decision Processes
An Introduction to PO-MDP Presented by Alp Sardağ.
Incremental Pruning: A simple, Fast, Exact Method for Partially Observable Markov Decision Processes Anthony Cassandra Computer Science Dept. Brown University.
Probabilistic Robotics Introduction Probabilities Bayes rule Bayes filters.
Markov Decision Processes
Department of Computer Science Undergraduate Events More
Reinforcement Learning Yishay Mansour Tel-Aviv University.
Making Decisions CSE 592 Winter 2003 Henry Kautz.
Instructor: Vincent Conitzer
MAKING COMPLEX DEClSlONS
CSE-473 Artificial Intelligence Partially-Observable MDPS (POMDPs)
1 Robot Environment Interaction Environment perception provides information about the environment’s state, and it tends to increase the robot’s knowledge.
1 ECE-517 Reinforcement Learning in Artificial Intelligence Lecture 7: Finite Horizon MDPs, Dynamic Programming Dr. Itamar Arel College of Engineering.
Finding Scientific topics August , Topic Modeling 1.A document as a probabilistic mixture of topics. 2.A topic as a probability distribution.
CSE-573 Reinforcement Learning POMDPs. Planning What action next? PerceptsActions Environment Static vs. Dynamic Fully vs. Partially Observable Perfect.
TKK | Automation Technology Laboratory Partially Observable Markov Decision Process (Chapter 15 & 16) José Luis Peralta.
Model-based Bayesian Reinforcement Learning in Partially Observable Domains by Pascal Poupart and Nikos Vlassis (2008 International Symposium on Artificial.
CPSC 7373: Artificial Intelligence Lecture 10: Planning with Uncertainty Jiang Bian, Fall 2012 University of Arkansas at Little Rock.
1 Markov Decision Processes Infinite Horizon Problems Alan Fern * * Based in part on slides by Craig Boutilier and Daniel Weld.
A Tutorial on the Partially Observable Markov Decision Process and Its Applications Lawrence Carin June 7,2006.
Decision Theoretic Planning. Decisions Under Uncertainty  Some areas of AI (e.g., planning) focus on decision making in domains where the environment.
Decision Making Under Uncertainty CMSC 471 – Spring 2041 Class #25– Tuesday, April 29 R&N, material from Lise Getoor, Jean-Claude Latombe, and.
CPS 570: Artificial Intelligence Markov decision processes, POMDPs
State Estimation and Kalman Filtering Zeeshan Ali Sayyed.
1 (Chapter 3 of) Planning and Control in Stochastic Domains with Imperfect Information by Milos Hauskrecht CS594 Automated Decision Making Course Presentation.
Planning Under Uncertainty. Sensing error Partial observability Unpredictable dynamics Other agents.
Generalized Point Based Value Iteration for Interactive POMDPs Prashant Doshi Dept. of Computer Science and AI Institute University of Georgia
CS 416 Artificial Intelligence Lecture 20 Making Complex Decisions Chapter 17 Lecture 20 Making Complex Decisions Chapter 17.
Markov Decision Processes AIMA: 17.1, 17.2 (excluding ), 17.3.
Partial Observability “Planning and acting in partially observable stochastic domains” Leslie Pack Kaelbling, Michael L. Littman, Anthony R. Cassandra;
Probabilistic Robotics Probability Theory Basics Error Propagation Slides from Autonomous Robots (Siegwart and Nourbaksh), Chapter 5 Probabilistic Robotics.
CS 541: Artificial Intelligence Lecture X: Markov Decision Process Slides Credit: Peter Norvig and Sebastian Thrun.
Partially Observable Markov Decision Process and RL
POMDPs Logistics Outline No class Wed
Intelligent Systems (AI-2) Computer Science cpsc422, Lecture 7
Markov ó Kalman Filter Localization
Markov Decision Processes
Propagating Uncertainty In POMDP Value Iteration with Gaussian Process
Markov Decision Processes
Hidden Markov Models Part 2: Algorithms
13. Acting under Uncertainty Wolfram Burgard and Bernhard Nebel
CSE 473: Artificial Intelligence
Markov Decision Problems
Chapter 17 – Making Complex Decisions
CS 416 Artificial Intelligence
Reinforcement Learning Dealing with Partial Observability
Intelligent Systems (AI-2) Computer Science cpsc422, Lecture 7
Intelligent Systems (AI-2) Computer Science cpsc422, Lecture 3
Intelligent Systems (AI-2) Computer Science cpsc422, Lecture 7
Presentation transcript:

POMDPs: Partially Observable Markov Decision Processes Advanced AI Wolfram Burgard

Types of Planning Problems State Action Model Classical Planning observable Deterministic, accurate MDPs stochastic POMDPs partially observable

Classical Planning heaven hell World deterministic State observable

MDP-Style Planning World stochastic State observable Policy heaven hell Policy Universal Plan Navigation function World stochastic State observable

Stochastic, Partially Observable sign ? start sign heaven hell 50% ? start

Stochastic, Partially Observable heaven? hell? sign

Stochastic, Partially Observable heaven hell hell heaven sign sign

Stochastic, Partially Observable heaven hell ? ? hell heaven start sign sign sign 50%

Notation (1) Recall the Bellman optimality equation: Throughout this section we assume is independent of so that the Bellman optimality equation turns into

Notation (2) In the remainder we will use a slightly different notation for this equation: According to the previously used notation we would write We replaced s by x and a by u, and turned the sum into an integral.

Value Iteration Given this notation the value iteration formula is with

POMDPs In POMDPs we apply the very same idea as in MDPs. Since the state is not observable, the agent has to make its decisions based on the belief state which is a posterior distribution over states. Let b be the belief of the agent about the state under consideration. POMDPs compute a value function over belief spaces:

Problems Each belief is a probability distribution, thus, each value in a POMDP is a function of an entire probability distribution. This is problematic, since probability distributions are continuous. Additionally, we have to deal with the huge complexity of belief spaces. For finite worlds with finite state, action, and measurement spaces and finite horizons, however, we can effectively represent the value functions by piecewise linear functions.

An Illustrative Example measurements action u3 state x2 payoff actions u1, u2 state x1

The Parameters of the Example The actions u1 and u2 are terminal actions. The action u3 is a sensing action that potentially leads to a state transition. The horizon is finite and =1.

Payoff in POMDPs In MDPs, the payoff (or return) depended on the state of the system. In POMDPs, however, the true state is not exactly known. Therefore, we compute the expected payoff by integrating over all states:

Payoffs in Our Example (1) If we are totally certain that we are in state x1 and execute action u1, we receive a reward of -100 If, on the other hand, we definitely know that we are in x2 and execute u1, the reward is +100. In between it is the linear combination of the extreme values weighted by their probabilities

Payoffs in Our Example (2)

The Resulting Policy for T=1 Given we have a finite POMDP with T=1, we would use V1(b) to determine the optimal policy. In our example, the optimal policy for T=1 is This is the upper thick graph in the diagram.

Piecewise Linearity, Convexity The resulting value function V1(b) is the maximum of the three functions at each point It is piecewise linear and convex.

Pruning If we carefully consider V1(b), we see that only the first two components contribute. The third component can therefore safely be pruned away from V1(b).

Increasing the Time Horizon If we go over to a time horizon of T=2, the agent can also consider the sensing action u3. Suppose we perceive z1 for which p(z1 | x1)=0.7 and p(z1| x2)=0.3. Given the observation z1 we update the belief using Bayes rule. Thus V1(b | z1) is given by

Expected Value after Measuring Since we do not know in advance what the next measurement will be, we have to compute the expected belief

Resulting Value Function The four possible combinations yield the following function which again can be simplified and pruned.

State Transitions (Prediction) When the agent selects u3 its state potentially changes. When computing the value function, we have to take these potential state changes into account.

Resulting Value Function after executing u3 Taking also the state transitions into account, we finally obtain.

Value Function for T=2 Taking into account that the agent can either directly perform u1 or u2, or first u3 and then u1 or u2, we obtain (after pruning)

Graphical Representation of V2(b) u1 optimal u2 optimal unclear outcome of measuring is important here

Deep Horizons and Pruning We have now completed a full backup in belief space. This process can be applied recursively. The value functions for T=10 and T=20 are

Why Pruning is Essential Each update introduces additional linear components to V. Each measurement squares the number of linear components. Thus, an unpruned value function for T=20 includes more than 10547,864 linear functions. At T=30 we have 10561,012,337 linear functions. The pruned value functions at T=20, in comparison, contains only 12 linear components. The combinatorial explosion of linear components in the value function are the major reason why POMDPs are impractical for most applications.

A Summary on POMDPs POMDPs compute the optimal action in partially observable, stochastic domains. For finite horizon problems, the resulting value functions are piecewise linear and convex. In each iteration the number of linear constraints grows exponentially. POMDPs so far have only been applied successfully to very small state spaces with small numbers of possible observations and actions.