GRIDCOLE: a Grid Collaborative Learning Environment M.L. Bote-Lorenzo, L.M. Vaquero-González, G. Vega-Gorgojo, J.I. Asensio-Pérez, E. Gómez-Sánchez, Y.A.

Slides:



Advertisements
Similar presentations
Chapter 3: Software Basics Section I: Preparing to Use Technology.
Advertisements

MICHAEL MARINO CSC 101 Whats New in Office Office Live Workspace 3 new things about Office Live Workspace are: Anywhere Access Store Microsoft.
Deconstructing Moodle for better Learning Design Helen M. Lynch Senior E-learning Consultant Australia’s National VET E-learning Strategy Webinar, March.
Vrasidas C.(2002) Systematic approach for designing hypermedia environments for teaching and learning International Journal of Instructional Media.
University of Piraeus Department of Technology Education and Digital Systems Centre for Research and Technology - Hellas(C.E.R.T.H.) Informatics and Telematics.
Towards a Generic Platform for Developing CSCL Applications Using Grid Infrastructure by Santi Caballé Open University of Catalonia Barcelona, Spain with.
A problem in IMS Learning Design To promote interoperability, few services Local tool frameworks like LAMS have much richer tool environment –Easy provisioning.
(Computer Supported) Collaborative Learning patterns Yannis Dimitriadis University of Valladolid, Spain EMIC/GSIC research group
COLLAGE, a Collaborative Learning Design Editor Based on Patterns COLLAGE, a Collaborative Learning Design Editor Based on Patterns Davinia Hernández-Leo,
Microsoft Visio is diagramming software for Microsoft Windows. It uses vector graphics to create diagrams. The 2007 Standard and Professional editions.
Russell Taylor Lecturer in Computing & Business Studies.
Educational Computer Architecture Experimentation Tool Dr. Abdelhafid Bouhraoua.
Manchester, 2007 Adaptive learning paths for improving Lifelong Learning experiences Ana Elena Guerrero Roldán, Julià Minguillón Universitat Oberta de.
Open and save files directly from Word, Excel, and PowerPoint No more flash drives or sending yourself documents via Stop manually merging versions.
CMPD 434 MULTIMEDIA AUTHORING
Instructional System Design
 A set of objectives or student learning outcomes for a course or a set of courses.  Specifies the set of concepts and skills that the student must.
2005/05/25 Unified Modeling Lanauage 1 Introduction to Unified Modeling Language (UML) – Part One Ku-Yaw Chang Assistant Professor.
Application Software.
Operational Capability: An underlying simplification of a data encoding standard has been developing over the past decade and is being demonstrated in.
UNIVIRTUAL FOR INSTRUCTIONAL DESIGN Versione 00 del 29/07/2009.
Multimedia Production Team
Principles of User Centred Design Howell Istance.
Slide 1 Wolfram Höpken RMSIG Reference Model Special Interest Group Second RMSIG Workshop Methodology and Process Wolfram Höpken.
1 A Local and Remote Radio Frequency Identification Learning Environment Andrew Shields & David Butcher Wireless and Mobility Research Group, Institute.
Chapter 8 Architecture Analysis. 8 – Architecture Analysis 8.1 Analysis Techniques 8.2 Quantitative Analysis  Performance Views  Performance.
Andrew Brasher Andrew Brasher, Patrick McAndrew Userlab, IET, Open University Human-Generated Learning.
 VTCLA Presentation. K- K- 6 K-6 PLT 7-12 PLT.
1 FlexTraining in a Nutshell Welcome to a brief introduction of the FlexTraining Total e- Learning Solution. This short sample course will outline the.
Finding the Education in Educational Technology With Early Learners Leah M. Bower EDTF300 Lock Haven University Fall 2013.
Is the technology developmentally appropriate? Evaluation Tool Educational Value Is the content based on research/standards? Does the software follow the.
MULTIMEDIA DEFINITION OF MULTIMEDIA
I.Information Building & Retrieval Learning Objectives: the process of Information building the responsibilities and interaction of each data managing.
Using virtual collaboration tools for designing innovative education scenarios Gabriel Dima University “Politehnica” of Bucharest, Romania.
2007 © Giunti Labs – No reproduction without written permission Visualizing IMS Learning Design for easier editing Marco Luccini, Giunti Labs R&D Project.
Business Process Change and Discrete-Event Simulation: Bridging the Gap Vlatka Hlupic Brunel University Centre for Re-engineering Business Processes (REBUS)
National Science Foundation Directorate for Computer & Information Science & Engineering (CISE) Trustworthy Computing and Transition to Practice Secure.
Sharing Design Knowledge through the IMS Learning Design Specification Dawn Howard-Rose Kevin Harrigan David Bean University of Waterloo McGraw-Hill Ryerson.
Scenarios for a Learning GRID Online Educa Nov 30 – Dec 2, 2005, Berlin, Germany Nicola Capuano, Agathe Merceron, PierLuigi Ritrovato
Using SaaS and Cloud computing For “On Demand” E Learning Services Application to Navigation and Fishing Simulator Author Maha KHEMAJA, Nouha AMMARI, Fayssal.
A Grid Based IMS Learning Design Player the ELeGI Case Study Nicola CAPUANO, Roberto IANNONE, Sergio MIRANDA and Marcello ROSCIANO CRMPA, Centro di Ricerca.
1 COSC 4406 Software Engineering COSC 4406 Software Engineering Haibin Zhu, Ph.D. Dept. of Computer Science and mathematics, Nipissing University, 100.
Enabling the Future Service-Oriented Internet (EFSOI 2008) Supporting end-to-end resource virtualization for Web 2.0 applications using Service Oriented.
Chapter 6 CASE Tools Software Engineering Chapter 6-- CASE TOOLS
Learning through Practice S.Sathiakumar School of Electrical and Information Engineering University of Sydney Problem solving should be a major part of.
Application Ontology Manager for Hydra IST Ján Hreňo Martin Sarnovský Peter Kostelník TU Košice.
Teaching and Learning with Technology Master title style  Allyn and Bacon 2002 Teaching and Learning with Technology to edit Master title style  Allyn.
Smart Home Technologies
©Ian Sommerville 2006Software Engineering, 8th edition. Chapter 4 Slide 1 Software Processes.
2 EC SIG 7/12/06 JISC Design for Learning Programme What is it?  2 year project - till May 2008  Part of the pedagogy strand of the JISC eLearning Programme.
COURSE AND SYLLABUS DESIGN
Educational Technology and Science Teaching. Reading Assignment Chapter 13 in Teaching Science to Every Child: Using Culture as a Starting Point.
Beginning Social Communication High School: Lesson Five.
Multimedia Industry Knowledge CUFGEN01A Develop And Apply Industry Knowledge CUFMEM08A Apply Principles Of Instructional Design To A Multimedia Product.
Copyright 2015, Robert W. Hasker. Classic Model Gathering Requirements Specification Scenarios Sequences Design Architecture Class, state models Implementation.
What do we know from research on:. Key points Digital games for learning have some distinctive features (see slide 3) Digital games for learning can have.
LECTURE 5 Nangwonvuma M/ Byansi D. Components, interfaces and integration Infrastructure, Middleware and Platforms Techniques – Data warehouses, extending.
Beginning Social Communication Middle School: Lesson two.
Systems Analysis and Design in a Changing World, Fifth Edition
What do we know from research on:
Braving the SCORM with eXe
University of Duisburg, Germany
Course Outcomes of Object Oriented Modeling Design (17630,C604)
Introduction to Eclipse Process Framework: EPF Composer and OpenUP
The Extensible Tool-chain for Evaluation of Architectural Models
Grid Services B.Ramamurthy 12/28/2018 B.Ramamurthy.
Course: Module: Lesson # & Name Instructional Material 1 of 32 Lesson Delivery Mode: Lesson Duration: Document Name: 1. Professional Diploma in ERP Systems.
Fundamentals of Human Computer Interaction (HCI)
DITA component-based authoring and learning design
Computers.
Presentation transcript:

GRIDCOLE: a Grid Collaborative Learning Environment M.L. Bote-Lorenzo, L.M. Vaquero-González, G. Vega-Gorgojo, J.I. Asensio-Pérez, E. Gómez-Sánchez, Y.A. Dimitriadis University of Valladolid, Spain CLAG 2004

2 Index 1.Collaborative Learning Systems 2.Gridcole a.Approach b.Functionality c.Implementation 3.Sample Collaborative Learning Scenario 4.Conclusions and Future work

3 Index 1.Collaborative Learning Systems 2.Gridcole a.Approach b.Functionality c.Implementation 3.Sample Collaborative Learning Scenario 4.Conclusions and Future work

4 Collaborative Learning Systems Provide an environment with suitable tools in order to support a given collaborative learning scenario E.g: C-CHENE Promotes learning of concepts related to energy in physics Provides a free chat, a structured chat, and a collaborative energy chain editor CSCL researchers have developed many Collaborative Learning System

5 Drawbacks of most CLSs Lack of tailorability A tailorable CLS enables easy integration of suitable tools within a single environment in order to support a given collaborative learning scenario E.g: DARE, Symba Use of tools requiring supercomputing capabilities is not allowed Needed in many natural sciences and medical areas E.g: weather forecasting (CoVis Collaboratory) Use of tools requiring specific hardware resources not allowed Employed in many collaborative learning scenarios E.g: integration of seismographic sensors (Coldex Project) Interpretation of collaboration scripts not allowed Script interpretation enhances the effectiveness of learning E.g: COW, Coppercore

6 Gridcole A new CLS that aims to overcome the drawbacks of current systems Based on two standards IMS Learning Design (IMS-LD) Enables formal description of teaching-learning processes Open Grid Services Architecture (OGSA) Defines a service-oriented structure for grid computing environments

7 Index 1.Collaborative Learning Systems 2.Gridcole a.Approach b.Functionality c.Implementation 3.Sample Collaborative Learning Scenario 4.Conclusions and Future work

8 Gridcole Technologies OGSA-based grids Service-oriented architecture Enable transparent access to: Large amounts of computing power Specific hardware resources IMS-LD documents Describe a learning scenario Roles to be played by each participant Sequence of learning activities to be performed by each role Tools and documents that support each activity Supports a wide range of pedagogies Can be applied to collaborative learning

9 Gridcole Approach OGSA-based grid used as a pool of tools Tools not limited in supercomputing or specific hardware needs Tools without such needs can also be employed IMS-LD documents employed as: A tailoring script describing the tools to be integrated A collaboration script to be interpreted in order to structure interactions between students

10 Suitability of Approach CSCL problemsOGSAIMS-LD Difficult integration Defines a set of conventions and uniform semantics - Scarce reuseHigh-level building blocks fit educator’s mental model Promotes learning design reuse and thus tool reuse TechnificationService provider in charge of deployment and set-up Authoring tools enable easy edition of IMS-LD documents

11 Index 1.Collaborative Learning Systems 2.Gridcole a.Approach b.Functionality c.Implementation 3.Sample Collaborative Learning Scenario 4.Conclusions and Future work

12 Tailoring Educators can tailor Gridcole providing an IMS-LD document The system follows IMS-LD document to find tools in a grid Educator can choose between different tool implementations

13 Support Gridcole supports the scenario following the IMS-LD document The sequence of activities to be carried out by each student is determined A personalized desktop is provided for each activity Desktop enables the use of grid service tools through graphical interface panes

14 Index 1.Collaborative Learning Systems 2.Gridcole a.Approach b.Functionality c.Implementation 3.Sample Collaborative Learning Scenario 4.Conclusions and Future work

15 Architecture

16 Prototype Gridcole is currently under development using GT3 and Java A first prototype has been built Shows the feasibility of our system

17 Index 1.Collaborative Learning Systems 2.Gridcole a.Approach b.Functionality c.Implementation 3.Sample Collaborative Learning Scenario 4.Conclusions and Future work

18 Educational context Course on Computer Architecture for undergraduate students Organized around a design project (three subprojects) Groups of four pairs collaboratively play the role of consultants Have to advise a given customer on a computing solution (machine, operating system, software, etc) The scenario applies for the first subproject, with clear learning objectives: Contents: Learn how to use benchmarks Get a quantitative impression on a few real machines Skills: Interpreting and selecting information Arguing Taking compromise solutions

19 Scenario outline Designed by course teachers Learning activities Model customer’s presumed computational load Test real machines using benchmarks Debate best solution for customer Tools Collaborative: group formation, concept map, task assignment, debate… Non-collaborative: text editor, … Specific hardware needs: benchmarking tool, …

20 Scenario realization Gridcole support will be evaluated from educational point of view next fall semester Tools offered in a grid shared by three Universities A limited version of this scenario has been realized using Gridcole prototype Includes four activities Employs three tools Collaborative task assignment tool Benchmarking tool Chat tool

21 Index 1.Collaborative Learning Systems 2.Gridcole a.Approach b.Functionality c.Implementation 3.Sample Collaborative Learning Scenario 4.Conclusions and Future work

22 Conclusions Tailoring, scripting, supercomputing capabilities, and specific resources are not supported by most CLS IMS-LD and OGSA technologies can be combined to address these issues Gridcole is a new CLS that builds upon IMS-LD and OGSA Gridcole can provide valuable support in real collaborative learning scenarios

23 Future Work Complete development of Gridcole Evaluation from educational point of view Characterization of tool services using the Learning Object Management (LOM) standard QoS provision

GRIDCOLE: a Grid Collaborative Learning Environment M.L. Bote-Lorenzo, L.M. Vaquero-González, G. Vega-Gorgojo, J.I. Asensio-Pérez, E. Gómez-Sánchez, Y.A. Dimitriadis University of Valladolid, Spain CLAG 2004