Traditional Games / Rule games Use of Internet in Collecting and Publicizing Games – International Database __________________________________ Ass. Prof.

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Traditional Games / Rule games Use of Internet in Collecting and Publicizing Games – International Database __________________________________ Ass. Prof. Liv Ingrid Grov Dep. For Teacher Education Stord/Haugesund University/College

Traditional Games About the Project Started in 1998 Students in physical education collected game – their own games – in textbook - from elderly people back home – in database “Traditional games are rule-games taught to younger children by older children or grown ups, and passes on to new generations”.

Traditional Games Background Changes in society (industries, settlement, cars, familes, TV --) Worries – word wide (Bishop & Curtis, 2001) Links to Curriculum plan (L97) (play, culture and physical activities) Links to other project in HSH (Legends – Folk music –Folk dance)

Traditional Games Aims for the project Collect traditional games - especially of physical skill Save this culture heritage for coming generations Train students in research methods Train student in information communication technology (ICT) Build database for collecting and publicizing

Traditional Games Pedagogical approach For use in physical education Theme-based/project work Activity days At all levels in school with minor adjustments Upgrading teachers

Traditional Games Cultural approach Collect and register traditional games Save a culturel heretage Identity-building Cultural teamwork

Traditional Games Physical Education approach Try out games on each other Try out games in training-schools For use in upgrading of teachers

Traditional Games ICT-approach Collecting via data ( , attachment) Register and present in a database Data as communication base

Traditional Games Result pr. June 2005 Collected hundreds of game – their own - and from elderly people back home – (problem with rules – emotional – good memories) Use of interview-guide not successful 130 games in the Database - some with video-clips all students manage to use and attachment all students manage to use the Database - and ClassFronter to present their own games for textbook new design on the Database – easier to run International base in English

Traditional Games Further work Register collected games for the base Produce video-clip for illustrating new games Develop the International base – each countries Translate Norwegian games into English Exchange students collects games Make “Network" in Norway and in foreign countries