Copyright © 2003 Prentice-Hall, Inc. 12-1 Chapter 12 Developing New Market Offerings by PowerPoint by Milton M. Pressley University of New Orleans.

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Presentation transcript:

Copyright © 2003 Prentice-Hall, Inc Chapter 12 Developing New Market Offerings by PowerPoint by Milton M. Pressley University of New Orleans

Copyright © 2003 Prentice-Hall, Inc Who should ultimately design the product? The customer, of course. Who should ultimately design the product? The customer, of course. Kotler on Marketing

Copyright © 2003 Prentice-Hall, Inc Chapter Objectives  In this chapter, we focus on the following questions:  What challenges does a company face in developing new products?  What organizational structures are used to manage new-product development?  What are the main stages in developing new products, and how can they be managed better?  What factors affect the rate of diffusion and consumer adoption of newly launched products?

Copyright © 2003 Prentice-Hall, Inc Developing New Market Offerings   Six categories of new products 1. 1.New-to-the-world products 2. 2.New product lines 3. 3.Additions to existing product lines 4. 4.Improvements and revisions of existing products 5. 5.Repositioning 6. 6.Cost reductions

Copyright © 2003 Prentice-Hall, Inc Challenges in New-Product Development  Incremental innovation  Disruptive technologies  Why do new products fail?  A high-level executive pushes a favorite idea through in spite of negative research findings.  The idea is good, but the market size is overestimated.  The product is not well designed.

Copyright © 2003 Prentice-Hall, Inc Challenges in New-Product Development  The product is incorrectly positioned in the market, not advertised effectively, or overpriced.  The product fails to gain sufficient distribution coverage or support.  Development costs are higher than expected.  Competitors fight back harder than expected.

Copyright © 2003 Prentice-Hall, Inc Challenges in New-Product Development  Factors that tend to hinder new-product development  Shortage of important ideas in certain areas  Fragmented markets  Social and governmental constraints  Cost of development  Capital shortages  Faster required development time  Shorter product life cycles

Copyright © 2003 Prentice-Hall, Inc  New-product deployment requires specific criteria – one company established the following acceptance criteria  The product can be introduced within five years  The product has a market potential of at least $50 million and a 15 percent growth rate.  The product would provide at least 30 percent return on sales and 40 percent on investment.  The product would achieve technical or market leadership. Organizational Arrangements

Copyright © 2003 Prentice-Hall, Inc  Budgeting For New Product Development  3M’s approach:  15% rule  Each promising idea gets an “executive champion”  Expect some failures  Golden Step awards handed out each year Organizational Arrangements

Copyright © 2003 Prentice-Hall, Inc M online: The 3M Innovation Network

Copyright © 2003 Prentice-Hall, Inc Table 12.1 Finding One Successful New Product (Starting with 64 New Ideas) Stage Number of Ideas Pass Ratio Cost per Product Idea Total Cost 1. Idea screening 641:4 $ 1,000 $ 64, Concept testing 161:220,000320, Product development 81:2200,0001,600, Test marketing 41:2500,0002,000, National launch 21:25,000,00010,000,000 $5,721,000$13,984,000

Copyright © 2003 Prentice-Hall, Inc Organizational Arrangements  Organizing New-Product Development  Product managers  New-product managers  High-level management committee  New product department  Venture teams

Copyright © 2003 Prentice-Hall, Inc  Stage-gate system  Gatekeepers make one of four decisions:  Go  Kill  Hold  Recycle Organizational Arrangements

Copyright © 2003 Prentice-Hall, Inc Figure 12.1: The New-Product-Development Decision Process

Copyright © 2003 Prentice-Hall, Inc  Idea Generation  Interacting with Others  Sales representatives  Intermediaries  Product champion Managing the Development Process: Ideas

Copyright © 2003 Prentice-Hall, Inc  Techniques for stimulating creativity in individuals and groups  Attribute listing  Forced relationships  Morphological analysis  Reverse assumption analysis  New contexts  Mind-mapping Managing the Development Process: Ideas

Copyright © 2003 Prentice-Hall, Inc  Idea Screening  Idea manager  Idea committee  Two types of errors in screening ideas  DROP-error  GO-error Managing the Development Process: Ideas

Copyright © 2003 Prentice-Hall, Inc Some of the most notable “drop-errors” have come from the most recognizable names in American business. Xerox saw the potential of the copy machine, IBM and Eastman Kodak did not. IBM thought the personal computer market would be miniscule. Can you think of any “drop-errors” that the company didn’t survive?

Copyright © 2003 Prentice-Hall, Inc Table 12.2 Product-Idea Rating Device Relative Weight Product Score Product Rating Product Success Requirements (a)(b) (c = a x b) Unique or superior product High performance to cost ratio High marketing dollar support Lack of strong competition Total   Rating scale: poor; fair; good. Minimum acceptance rate:.61

Copyright © 2003 Prentice-Hall, Inc Managing the Development Process: Concept to Strategy  Concept Development and Testing  Product idea  Product concept  Concept development  Category concept  Product–positioning map  Brand concept

Copyright © 2003 Prentice-Hall, Inc Figure 12.3: Product and Brand Positioning

Copyright © 2003 Prentice-Hall, Inc Sometimes a new product is developed, like the felt-tip pen and the “walkman” style personal music device. Consumers weren’t clamoring for either of these products before they came to market. Most people hadn’t even conceived of such an item. Careful planning developed markets for these new lines. Can you think of more recent examples?

Copyright © 2003 Prentice-Hall, Inc Managing the Development Process: Concept to Strategy  Concept Testing  Rapid prototyping  Virtual reality  Customer-driven engineering  Questions to measure product dimensions  Communicability and believability  Need level  Gap level  Need-gap score

Copyright © 2003 Prentice-Hall, Inc Managing the Development Process: Concept to Strategy  Perceived value  Purchase intention  User targets, purchase occasions, purchasing frequency  Conjoint Analysis  Example: five design elements  Three package designs  Three brand names  Three prices  Possible Good Housekeeping seal  Possible money-back guarantee

Copyright © 2003 Prentice-Hall, Inc Figure 12.4: Samples for Conjoint Analysis

Copyright © 2003 Prentice-Hall, Inc Figure 12.5 Utility Functions Based on Conjoint Analysis

Copyright © 2003 Prentice-Hall, Inc Figure 12.6: Product Life-Cycle Sales for Three Types of Products Managing the Development Process: Concept to Strategy  Marketing Strategy  Business Analysis  Estimating Total Sales

Copyright © 2003 Prentice-Hall, Inc Managing the Development Process: Concept to Strategy  Survival-age distribution  Estimating Cost and Profits

Copyright © 2003 Prentice-Hall, Inc Table 12.3 Projected Five-Year-Cash-Flow Statement (in thousands of dollars) Year 0 Year 1 Year 2 Year 3 1. Sales revenue $ 0 $11,889$15,381$19, Cost of goods sold 03,9815,1506, Gross margin 07,90810,23113, Development costs -3, Marketing costs 08,0006,4608, Allocated overhead 01,1891,5381,965 See text for complete table

Copyright © 2003 Prentice-Hall, Inc Managing the Development Process: Concept to Strategy  Break-even analysis  Risk analysis

Copyright © 2003 Prentice-Hall, Inc Managing The Development Process: Development to Commercialization  Product Development  Quality Function Deployment (QFD)  Customer attributes (CAs)  Engineering attributes (EAs) Lands’ End Japan Web site

Copyright © 2003 Prentice-Hall, Inc Managing The Development Process: Development to Commercialization  Customer tests  Alpha testing  Beta testing  Consumer preference measures  Rank-order  Paired-comparison  Monadic-rating

Copyright © 2003 Prentice-Hall, Inc Managing The Development Process: Development to Commercialization  Market Testing  Consumer-Goods Market Testing  Seeks to estimate four variables  Trial  First repeat  Adoption  Purchase frequency  Sales wave research

Copyright © 2003 Prentice-Hall, Inc Managing The Development Process: Development to Commercialization  Simulated Test Marketing  Controlled Test Marketing  Test Markets  How many test cities?  Which cities?  Length of test?  What information?  What action to take?  Business-Goods Market Testing

Copyright © 2003 Prentice-Hall, Inc Managing The Development Process: Development to Commercialization Philips’ Pronto Web site  Commercialization  When (Timing) 1. First entry 2. Parallel entry 3. Late entry  Where (Geographic Strategy)

Copyright © 2003 Prentice-Hall, Inc  To Whom (Target-Market Prospects)  How (Introductory Market Strategy)  Critical path scheduling (CPS) Managing The Development Process: Development to Commercialization The iMac, launched with a dramatic countdown campaign

Copyright © 2003 Prentice-Hall, Inc The Consumer-Adoption Process  Adoption  Consumer-adoption process  Consumer-loyalty process  Mass-market approach  Heavy-usage target marketing  Stages in the Adoption Process  Innovation  Innovation diffusion process

Copyright © 2003 Prentice-Hall, Inc The Consumer-Adoption Process  Adopters of new products move through five stages  Awareness  Interest  Evaluation  Trial  Adoption  Factors Influencing the Adoption Process  Readiness to Try New Products and Personal Influence

Copyright © 2003 Prentice-Hall, Inc Figure 12.7: Adopter Categorization on the Basis of Relative Time of Adoption of Innovation

Copyright © 2003 Prentice-Hall, Inc The Consumer-Adoption Process  Personal influence  Characteristics of the Innovation  Relative advantage  Compatibility  Complexity  Divisibility  Communicability  Organizations’ Readiness to Adopt Innovations