[18549] – 3D.R.AWe MIKE RALPH mralph YILING TAY ytay RYAN CAHOON rcahoon YUMIN WONG yuminw Team 5.

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[18549] – 3D.R.AWe MIKE RALPH mralph YILING TAY ytay RYAN CAHOON rcahoon YUMIN WONG yuminw Team 5

Status Update 3D augmented reality tool CHANGES: Kinect instead of IR cameras and sensors KINECTANDRIODLED

Architecture WIFI SERIAL CABLE

Use Cases  Starting up the app: phone establishes a connection with a server  Viewing: Phone detects orientation and position via QR codes Phone communicates with the server and downloads object points Phone does transformation and rendering of points As phone is moved, object is retransformed based on orientation  Drawing Kinect is linked to server with serial cable As user draws in space, kinect sends information to the server, and is stored in local space coordinates  Loading a 3D object Points can be loaded into the server directly

Risks and Mitigation RISKS  Overload of users drawing simultaneously  Bad wifi connection  Server crashes  Limited processing capability on certain phones SOLUTIONS  Limit the number of objects by using a queue  Interpolation and compression algorithms  Store recent objects on the phone, and backup server info at set intervals  Have threshold for number of points based on phone