What Did We Learn from the Research on Instructional Television? History of Ed Tech EDC&I 510.

Slides:



Advertisements
Similar presentations
What Did We Learn from 70 Years of Using (and Researching) Instructional Film? History of Ed Tech EDC&I 510.
Advertisements

The Power of Film, Video and TV in the Classroom
Audio and Visual Technologies
Chapter 8 Enhancing Learning with Visuals
Learning and Educational Technology. Objectives To look into some principles of learning relevant to educational technology To discuss the four revolutions.
Introduction to Computers Section 10A. home Presentation Programs Provide powerful design tools to outline, create, edit, arrange and display complex.
Planning Media Strategies A.Guidelines for a Creative Media Strategy B.Quantitative vs. Qualitative Factors.
Copyright © 2010 Pearson Education InternationalChapter Designing Visual Communication.
Your Gut Sense Does technology (and associated media) affect how you think?
What Did We Learn from 70 Years of Research on Instructional Film? History of Ed Tech EDC&I 510.
What Did We Learn from the Research on Programmed Instruction? History of Ed Tech EDC&I 510.
Computers and Learning EDC&I 510. Initial Questions Your earliest memories of computers used in education: – What were they used for? (activities, software,
© 2006 by Anthony A. Piña, Ed.D.. Anthony A. Piña, Ed.D. Northeastern Illinois University A Journey Through the Evolution,
Print vs Video (Online vs Offline) Dana Ludviga 6 February 2013 TF-CPR, Utrecht.
Copyright © 2014 McGraw-Hill Education. All rights reserved. No reproduction or distribution without the prior written consent of McGraw-Hill Education.
Lesson 23 Understanding Multimedia. This lesson includes the following sections: Multimedia, Interactivity, and New Media Information in Layers and Dimensions.
Teacher Tube By Katie Sanders. What is Teacher Tube? Teacher Tube is a website designed for teachers to upload educational videos, support documents,
Teaching and Learning with Technology  Allyn and Bacon 2002 Administrative Software Chapter 5 Teaching and Learning with Technology.
Copyright © 2012 Pearson Education, Inc. publishing as Prentice HallChapter Media Basics.
Applications of Multimedia
Part 4: Effective Advertising Messages Chapter 14
1 CH5 Learning by Visualizing With Technology: Recording Realities With Video.
Distance Learning and e- learning in Globe Sandra Henderson David H. Brown The GLOBE Program, UCAR, P.O. Box 3000, Boulder, CO, USA.
Unit 1 — Computer Basics Lesson 1 — Understanding Computers and Computer Literacy.
Media Literacy.
Educational Technology
Chapter 8 Use of New Technologies in Training. Chapter 8 Multimedia Training Technique: Combines audiovisual and computer-based training. Integrates text,
Chapter 13 Design and Production
Media Introduction. In the past, the 3R’s of Education were: Reading wRiting aRithmetic Now there is a fourth R: aRt.
The effects of television and internet on the growing brain.
Media Analysis Questions. What is Media? Media is the use of communication channels through which news, entertainment, education, data, and promotional.
What is Mass Communication?. Medium? Media? Medium - singular Media - plural.
KATIE KRAUSS, SARAH GASPARI & KELSEY GLASS DISTANCE LEARNING.
Tablets for Textbooks. For the Philippine schools, even for private ones catering to children of the well to do families the so called Tablet- for Learning.
CREATED BY: TAYLOR WALKER ANGEL ARIAS DANIELLE HABERMACHER ASHLEY VANDERGRAAF New Literacies Teaching with New Technologies LRC 320.
Visual Learning A Summary of the importance and use of visual learning in a classroom BURKE,DOERTHE.
MEDIA LITERACY MEDIA LITERACY. “In communications, media (singular medium) are the storage and transmission channels or tools used to store and deliver.
Chapter 12 Distance Education: Learning via Telecommunications n Radio n Telephone n Television (broadcast, cable, satellite) n Internet.
What is Vital? Free online library for grades K-12 and its free from Channel 13 Over 3,500 resources and constantly updating First created by teachers.
Media, Multimedia & Digital Media Basic Concepts.
Delivering Instruction Frank T. Stritter University of North Carolna at Chapel Hill.
Media Literacy by the RBE Library. 5th Grade TEKS 14) Reading / Media Literacy. Students use comprehension skills to analyze how words, images, graphics,
 Entertainment  Information Likeness about media vehicles make consumer go beyond economic constraints create strong loyalty. Loyalty with the media.
Chapter 4 Developing and Managing an Promotion Program.
PI - Explain advertising media used in the sport/event industries.
3.01 Explore multimedia systems, elements, and presentations.
Windows Movie Maker Movie Maker is free video-editing software downloadable from MCPSS With Movie Maker, you can turn footage from your digital video camera.
Digital camera 1 almost the same as cameras.
PI - Explain advertising media used in the sport/event industries.
Chapter 13 Support Media.
Media and communication in Zanzib ar
Today’s Goals Introduce rhetoric of advertising
Chapter 14 Design and Production
“Hyper Commercialism and Digital Convergence”
Media, Multimedia & Digital Media
Selection of Instructional Methods and Media
International Media MK0389.
CHAPTER 7 Distance Education By SRIKANTH BANDARU
تسلیم کالای جانشین توسط بایع Deliver of Substitute Goods
Ed Tech: Devices or Design?
Communications 11/12 Exploration of Media.
3.01 Explore multimedia systems and elements.
3.01 Explore multimedia systems, elements, and presentations.
Inclusion classroom By: Chicketta Smith.
DEFINING THE MEDIA What is Media Studies?.
Lesson 23 Understanding Multimedia.
Designing Visual Communication
3.01 Explore multimedia systems and elements.
Lesson 23 Understanding Multimedia.
Presentation transcript:

What Did We Learn from the Research on Instructional Television? History of Ed Tech EDC&I 510

Some Important Caveats TV came into classroom at same time it won wide acceptance in homes Variety of different purposes for use – Regular instruction, as teacher substitute, in distance ed, for ed in non-school settings, etc. Fairly rapid evolution over 30 years ( ) – Hardware costs, development of cheap VCRs, etc. Big government programs pushed development – Sesame Street, etc.

What Mattered Careful design (attention to prior learning, developmental stages, etc.) Capitalization on associations already made via entertainment TV (pixilation, etc.) Constant comparison and contrast with high- production-value shows (commercials, etc.) Value of self-confrontation – E.g., in teacher ed or any performance venue

What Didn’t Matter So Much Exposure to negative stimuli in entertainment TV (ads, violence, etc.) “Standard” production values (color, animation, etc.) Physical arrangement of viewing environments

What Was Left Unanswered Impact of long term exposure to mediated materials (attention span, etc.) – Cf. wide use of Channel One & what kids recall “Print is hard, TV is easy” Are they? “Visual literacy” What is it? – Cf. current interest in “Digital Storytelling” Is the Medium the Message?

Questions that Faded with Time Video as delivery vehicle for distance learning – Was very hardware-intensive in cf. to online Complexity of delivering video signals – Spread of CCTV, then VCRs Video as direct teacher substitute – Teacher supply and demand now better understood and monitored