1 Lecture 3: Contextual Analysis Brad Myers 05-863 / 08-763 / 46-863: Introduction to Human Computer Interaction for Technology Executives Fall, 2011,

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Presentation transcript:

1 Lecture 3: Contextual Analysis Brad Myers / / : Introduction to Human Computer Interaction for Technology Executives Fall, 2011, Mini 2

2 Example of CI Video of sample session with a eCommerce site: Issues to observe Interview of work in progress, in “context” Actual session of doing a task Not an interview asking about possible tasks, etc. Note that focusing on expert behavior & breakdowns Questions to clarify about routine, motivations Why do certain actions: need intent for actions Notice problems (“breakdowns”) Notice what happens that causes users to do something (“triggers”) E.g. appearance of error messages, other feedback, external events (phone ringing), etc.

3 Screen shots of important points in video

4 What to do with all the data? How organize and use data from contextual inquiry? Recommended technique: Use Graphical Models (diagrams) Integrate Summarize Point back to the data Help inspire and guide design Provide shared focus Provide an intermediate deliverable outside design team “Opinions are cheap but insights are priceless.”

5 Why Graphical? Displays whole picture at once Reveals patterns Forces summarization and conciseness Multiple models provides different perspectives

Analysis Beyer & Holtzblatt call this process “Contextual Design” But Hartson & Pyla call it “Analysis” Better name! Hartson & Pyla recommend doing a Work Activity Affinity Diagram (WAAD) first, but we go right from data  models Affinity diagrams are more important for teams and when there are lots of ideas You will make the models directly from your transcripts 6

7 Models: Flow Model Communication and coordination necessary to perform task Social / Cultural Model Constraints on work due to policy, culture, or values Artifact Model Physical things used and created Physical Model Layout of work environment as it affects the work. Sequence / Step-by-Step Model Detailed work steps Sequence in Beyer & Holtzblatt expanded in multiple models “Step by Step Task Interaction Model”

More Models These are in Hartson & Pyla but not covered further here (not in homeworks or on exam) Personas (classes of people involved) Work roles, sub-roles Task decompositions Usage Scenarios (narratives about tasks) Essential Use Cases (user and system steps) Information Object Models (information needed and generated) Providing both “current” and “envisioned” versions of the models We are only doing the current version 8

9 In ALL Models ALWAYS label everything you put on the model with the line-number in the transcript (or time on the video/audio, if no transcript). This allows you to get back to the raw data to see if a different interpretation is possible. If there is no pointer back, then it is an unsupported Assumption and subject to additional scrutiny. Don’t make things up – show only what is available in the data

10 “Breakdowns” / “Barriers” Problems that interfere with normal operation Represented in most models Key opportunities and issues for design Often shown in red with a “lightning bolt” Can’t see the screen

11 Different Example New example: Giving a presentation From our paper: Karen Cross, Adrienne Warmack, and Brad Myers. "Lessons Learned: Using Contextual Inquiry Analysis to Improve PDA Control of Presentations“ Results influenced design of SlideShow Commander remote control product for mobile phones Used in the Hartson-Pyla textbook

12 Flow Model Communication and coordination necessary to perform tasks Work flow Who talks to whom? Who gives what to whom? Key roles of individuals or groups Key responsibilities of that person with respect to the tasks Flow of communication and artifacts, shown as arrows Artifacts passed around Actions along the way Places that things or people go Breakdowns

13 Flow Model structure Circles = people or groups by role Maybe add icons Boxes = things (artifacts), places, files, etc. Arrows = flow Red lightening bolts = breakdowns Times refer to time codes in video Could also refer to lines of a transcript For homework, approximate times are OK “(A)” = Assumption = interpretation Note: not for team-member's opinions about the UI Instead (A) is for assumptions about what user did

14 Flow Model components General How do job responsibilities get assigned to people? How do they get help? How do new tasks get assigned, and how are they carried out? Coordination: where did each artifact come from and where does it go? Problems with coordination: forgetting, timing, steps Creates the “bird’s eye view” of organizational structure Web NOT flow chart of pages visited How information and command flow among the site(s)

15 Flow Model Example (CDW)

Flow Model Example (SSC) Fig 6-8 in text 16

17 Social Model Beyer & Holtzblatt call this “Cultural Model” Culture of organization, family, community defines expectations, desires, policies, values and approach “Culture is as invisible as water to a fish” Pervasive, inescapable; yet invisible and intangible Types of influences: Formal and informal policies Power of individuals and groups over each other Values of company or team Work domain constraints Group’s sense of identity People’s emotions about what they do The style, values and preferences of individuals or teams More examples of what goes on social model: When acceptable to use a recording device What friends might think

18 Social Model Structure Ovals for “Influencers”: individuals or groups, internal or external Thought bubbles for feelings/concerns that they actually expressed Arrows for direction of influence Labels for samples of dialog showing type of influence and attitudes Worded as commands Also show “pushback” – influence in other direction Breakdowns In relationships among people No need to repeat previously shown problems NOTE: Not allowed to make stuff up! Just what you actually have data to support!

19 Social Model Contents What to put into cultural model for appliances: Context of use: when used, other people around, whether OK to record other people, what it looks like Feelings: proud to own it, embarrassed Influences: why buy one vs. another, qualities desired But need data to support all claims From initial interview questions or other evidence Can’t just make stuff up!

Social Model Example (CDW) 20 -Want to get right unit (0:28) - Reliability is important (0:42) -Good prices are important (0:46) User Secretary CDW/CDWG Students Computing Facilities Handle my small purchases (0:25) Orders wrong item (A) I will make my own purchases when I want a specific item (0:28) Handle my large purchases (0:20) Takes too long to make a purchase (A) Buy us the equipment we need (0:09) Provide me with reliable service and good prices (0:43)

Social Model Example (SSC) Fig 6-6 from text 21

22 Artifact Model Artifacts: What people create, modify and use as part of tasks Reveal traces of people’s work practices Examples: Handwritten notes and signatures on hardcopy project plans -> information flow and approval Fancy formatting on spreadsheet -> looks are important Screen shots showing problematic features Model = drawing, photograph or copy of real artifact Annotate with observations

23 Artifact Model Examples (CCW) Inconsistent placement of “Add to Cart” buttons (1:52, 6:23) Confusing label (07:22) Search results are too long, and categories labels should start with differentiating word (1:46)

24 Physical Model Way the physical environment affects tasks E.g, placement of items on a desk Proximity of printers Can’t hold a device with a keyboard while standing up In presentation example, where people are and layout of environment Note: Physical model not always relevant or needed Seems less important for web, unless mobile Not required for homework 1, but please do one if environment affects your system

25 Components of Physical Model Places in which work occurs Physical structures which limit or define the space Usage and movement within the space Hardware and other Artifacts used Layout of tools and artifacts Positions of people within environment Breakdowns due to physical environment

26 Physical Model, example

27 Beyer&Holtzblatt’s Sequence Model Similar to Hartson&Pyla’s “Step-by-Step Task Interaction Model” Steps taken to complete a task Triggers that cause the step to happen E.g., at a particular time; when something else happens Intent is key to understanding the steps Also called the goal Why each step is performed, and why in that order Arrows to show order of the steps Can have loops Breakdowns in communication or coordination (Note: this model not in homeworks or exam)

28 Sequence Model Components Can choose level of detail depending on focus (what investigating) E.g., for writing a letter: High-level (functional level): Find most recent letter written to same person, open it, delete date, replace with new date, delete contents, type new contents, … Low level (user interface level): Switch windows explorer to details view, Sort files by date, double-click on top item, check “To:” to see if correct person, click and drag across date field, … Notice hesitations and errors Interrupt and ask why or what expected

29 Sequence Model example

Hartson&Pyla’s Task Structure Models Their replacement for Sequence Model Tasks that need to be supported by the system You need to decide the important tasks in order to: Optimize interface & design – what is important? Design user study tasks – what will participants do? Understanding tasks can help with better designs because organize UI by task, not by function What to do, not how Information needs – what need to know to do task Unlike sequence models, task models try to capture all requirements, not just the ones in the data 30

Hartson&Pyla’s Hierarchical Task Inventory Hierarchical Task Inventory (HTI) shows tasks and subtasks Doing a subtask is part of doing the parent task 31

32 Creating Models Create models generalizing over all interviewees “Consolidated” models Barrier summaries Key Idea: Induce generalizations from concrete data Don’t rely on intuition alone Don’t deduce from logical abstractions Example:  Logic says system manager will diagnose the reason behind a system failure. Actual practice: System manager tries standard fixes first (like reboot) & diagnoses only if necessary Main goal: Deduce the intent

33 What To Do With Models User data drives innovation Solve problems (breakdowns) identified in models Grounded brainstorming Flow model Eliminate flows, roles, redundant data entry Social / Cultural model Increase communication, reinforce positive values Artifact model: Guide requirements, metaphors, remove screen problems Physical model: Depend only on what is available, reduce motion, improve flow of artifacts Sequence model: Eliminate, automate steps

30 Copies of Chapters 3, 6 Next textbooks will be in next week See Figures from text that are not legible in black and white, at CMU-only site: Figures from the Hartson-Pyla text.pptx 34