Production Pitch Matthew Jones. Production Media/Delivery/Deadline I will be making my game in Adobe Flash. Once it is finished I will displaying it on.

Slides:



Advertisements
Similar presentations
Lift Pitch “ Learn to drive in a fresh new way. Animated manoeuvres, no old guy being patronising. Fresh, modern and up to date content with all new legislation.
Advertisements

Wide Play Please see this weeks session overleaf; it’s on using wide areas to set up attacks. You may want to consider (if you haven’t already): 1.The.
Shadow of the Colossus Sony Computer Entertainment Team Ico.
Creating Tutorials for the Web: A Designer’s Challenge Module 3: Design for Learning.
Advance wars Reveiw By Joshua Oziemski. Basic Information Title: Advance wars Developed by Intelligent Systems Published by Nintendo Genre: Turn based.
David Preston.  I would like to prepare a mock-up of Zippo Lighters, and create key features and training information. For now, the project would include.
2 Game Seminar By Ryan Clark. StarCraft 2  RTS (Real time strategy) Set in the future on alien and colonized worlds.  Visually the game looks great.
MAT153 Web Design 1 A Brief Overview of the Web Design Process.
Forms and Conventions In what ways does your magazine use, develop or challenge forms and conventions of real music magazines? For this part of the evaluation.
EVALUATION QUESTION 4 How did you use media technologies in the construction and research, planning and evaluation stages?
Unit 1 – Improving Productivity Instructions ~ 100 words per box.
Publishing Your Research Introduction Thinking about publication Publishing by podcasting Getting some feedback Taking time to reflect Talk About It Your.
Production Pitch Tyler Bloor. Production Media/Delivery/Deadline Shockwave file February 8 th Live-action First-person.
Production Pitch Tyler Bloor. Production Media/Delivery/Deadline Short video/film (to be uploaded to YouTube at some point) June 3 rd 2015 HD 1080p mp3.
Yearbook Practice Spread Assignment Our first step towards making a yearbook.
System Development Life Cycle. The Cycle When creating software, hardware, or any kind of product you will go through several stages, we define these.
Structures, Strategies and Compositions.  Introduce the aim of the Fast Break.  Learn how to describe the Fast Break.  Discuss the strengths and weaknesses.
My Mood board. The Target Audience My mood board shows that my target audience is for 4-5 year olds. I have included the PEGI rating in this to show that.
Finding a Music File to Work With From the PUSD student home page, select “Royalty Free Music”
By Bradley Rutherford. The four people that did my survey said yes to this question. This shows me that every one who did my survey like to play online.
PRopOSaLsPRopOSaLs Hannah Hill My Plan The plan I have put forward for my music magazine is to create a limited edition Halloween issue. The genre I.
Population Economy Sales production Side affects By: Lashia Daniels Lashia daniles.
Music Magazine Evaluation. F orms and C onventions… My magazine slightly challenges some of the conventions particularly with the fonts in on the front.
Coaching Pack 12 – 16 Years. What Am I Coaching Today? What Might the Players Learn or Get Better at? TechnicalPsychological example PhysicalSocial example.
Project #4 Film Poster. Project #4 – Film Poster We supposed to have Avant-garde Movement poster But Rodchenko Exhibit at EVC Library is closed So, we.
USING INDESIGN AS A TOOL FOR DESIGN AND ADVERTISEMENT CREATION ANDY ALVAREZ EDTC 3332 INSTRUCTIONAL TECHNOLOGY PRACTICUM.
Shing Lau & Ben Ingarfield. Overview  Genre: 3D Adventure / Shooter  Perspective: 1 st Person (3 rd Person optional)  Game play:  Player: An Assassin.
ANALYSIS – MIND MAPPING
Lauren Kilvington Martin Noficzer. In order to ensure a higher understanding of our audience and to be able to plan our tasks accordingly, we have conducted.
Click on a question to see the answer. HOW EFFECTIVE IS THE COMBINATION OF YOUR MAIN PRODUCT AND ANCILLARY TEXTS? My main product and the ancillary product.
Once upon a time in the future... an IVAN WROE production IWI i.
By George Rose. I used a lot of research websites to look up post apocalypse dystopian films like Wikipedia, YouTube, IMDB. While researching what makes.
Ender’s game By Jordan Frank.
+ Publishing Your First Post USING WORDPRESS. + A CMS (content management system) is an application that allows you to publish, edit, modify, organize,
Drive Sober or Get Pulled Over! CALLUM SMITH. Production Media/Delivery/Deadline In this production I will be using animation to make this production.
I recommend that your pitch presentation includes some version of the following slides, with the appropriate information filled in. Feel free to modify.
By Sarah Sarfo-Adu.  The media product represents two sorts of women one old and one young.  The old lady in the opening sequence isn’t represented.
Making Learning Fun Again Sarah Kim Education and Computers
IDEA DEVELOPMENT With data from my survey, summary And contextual research By Cory Waredraper.
Stop Motion Animation Unit 33 Lo4: Evaluation. Introduction As part of our stop motion animation commission from Vibe Productions, we must now evaluate.
Gayla Reid K-2 Content Specialist K-2 Reading Academy Day 3.
Answers to my magazine questionnaire. Question 1: Gender My results are primarily consisted of females having viewed and commented on my magazine. This.
Identifying the Target Audience Part 2. Target Audience The target audience is the group of people for whom the game is meant. To develop an effective.
EVALUATION QUESTION 4 By Rhys Funnell. Research ■YouTube ■YouTube was used frequently to view the trailers of British Crime films. I used it mainly to.
Ever thought about volunteering? 19.1 million people in England formally volunteer at least once a year. (Institute for Volunteering Research)
Assignment 3 Websites. Calling all computer experts!  Your challenge is to create the home page and 3 pages of a website aimed at students \or young.
Questionnaire analysis Harry Hart. 1. Are you male or female? In my questionnaire I asked 15 random people for their answers. By doing this I have gained.
Rebecca Culshaw Unit 69 – Task 4. Brief I have been asked to come up with idea for a video game based on a film, the film I have chosen to base my game.
Typical phases of a Project lifecycle Gladys Nzita-Mak IdentifyAnalysePlanDesignImplementTestEvaluate.
How to make a game in a week
What is Hallowcast? Hallowcast is a Steampunk RPG in which you play as an inventor called John Hallowcast. After one of his inventions turns against him,
Photoshoot Planning Matthew Brown.
My Skill audit Skills Experience Programs
Stage One Developing Players Coach Education
Maths Space Gladys Nzita-Mak.
Healthy Eating By Jessica Davies.
Guy Rutter Production Pitch.
Final Project Pitch Orlando Lovesey.
Production Pitch David Thomas.
3D Modelling Mech Pre-Production
Production Pitch Charlie Lloyd.
THE START.
ضرورت آموزش و یادگیری الکترونیکی در مدارس
Production Pitch By Bradley Detton.
GCSE Revision In response to a large number of Y11 students asking for advice on how to revise….. Introduction & revision planning Revision techniques.
Functional Skills Reading: Presentational Devices
Task 1 My Career Match Summary
Presentation transcript:

Production Pitch Matthew Jones

Production Media/Delivery/Deadline I will be making my game in Adobe Flash. Once it is finished I will displaying it on my blog. The deadline for this project is 4 th June

Production Mindmaps In total I have produced six mind maps, four on the development of the game and two about my final idea

These two are for my game idea. The first image isn’t actually a mind map but I thought I would include it anyway. It is a mock up flow chart for my game, this is what I thought I could have in my game and where it would be.

Production Concept/Style/USP The genres for my game are: – Sci-fi – Side-scroller – Shoot ‘em up An evil alien race known as the Tinpin arrives at earth in 2018 and issues a challenge to all the humans, if the humans can build something that can stop the invasion in two years’ time the Aliens will withdraw and leave Earth alone. Two years later a top secret government organisation named USSD (United States Space Defence) has mech suits known as LOMG’s (Lightweight Orbital Manoeuvring Gear) that have weapons installed to defeat the Tinpin. You will play as Gwen Wilhelm, a soldier who has trained for 14 months to use the LOMG.

Production Audience My game is aimed at males over the age of 10 in America and Europe. I have chosen the age 10 because children under this age may not be able to adapt as quickly to the game as older children and adults. I have chosen America and Europe because my game will be in English and some countries don’t allow or have to change some types of games because the content goes against the countries age ratings.

Production Equipment For this project I will be using Adobe Flash, Illustrator and Photoshop and Audacity.

Production Resources/Budget I will not need any resources as my game will be made on the computer. However I will still need equipment for the computer so that I can make the game. I will need around £485 to get all the equipment I require.

Production Collaboration I will not need any help with the creation of my game, all the sounds and voice acting will be done by me. (By voice acting I mean doing the different noises the player will make during gameplay)

Production Constraints PG Rating Time constraints Equipment constraints Lack of skill