[ COGS Meeting 02/18/2015 ] [ Andrew ]

Slides:



Advertisements
Similar presentations
Introduction to Computer Graphics Raster Vs. Vector COMMUNICATION TECHNOLOGY.
Advertisements

© 2010 Delmar, Cengage Learning Chapter 7: Importing and Modifying Graphics.
Raster Graphics vs. Vector Graphics
Multimedia for the Web: Creating Digital Excitement Multimedia Element -- Graphics.
Digital Still Images ETT June Multimedia Assets Still Images Audio Video.
2.01 Understand Digital Raster Graphics
Graphics in the web Digital Media: Communication and Design
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies,
Introduction to Computer Graphics
Ann Ware Digital Imaging 101. Digital Image Categories BITMAPVECTOR A bitmap is an image created with pixels (small squares of color) The number of pixels.
How Images are Represented Bitmap images (Dots used to draw the image) Monochrome images 8 bit grey scale images 24 bit colour Colour lookup tables Vector.
Introduction to Computers Section 11A. home Types of Graphics File Bitmap Vector.
Introduction to Computer Graphics Raster Vs. Vector TGJ 2OI St. Christopher C.S.S. 4 Introduction to Computer Graphics.ppt.
Chapter 3 Survival Techniques. Goals Discover that being an Illustrator artist is more than just knowing the tools Develop a basic understanding of the.
Graphic Images 101. Painted on a grid Drawn mathematically.
Minard Saladino By:. Introduction: Illustrator is a vector-based imaging program. Unlike PhotoShop, which deals in pixels (raster images), this one deals.
COMP Bitmapped and Vector Graphics Pages Using Qwizdom.
XP Practical PC, 3e Chapter 13 1 Working with Graphics.
TYPES OF GRAPHICS TECHNOLOGICAL DESIGN. GRAPHIC DESIGN DEFINITION Visual problem solving that utilizes shapes, images, text, color, etc. to communicate.
Graphics and Animation Multimedia Projects Part 2.
ADOBE PHOTOSHOP VECTOR VS RASTER. Pixel A pixel is the fundamental unit of an image in Photoshop. It is a small square block of color. An image often.
2D Graphics Theory & Principles. Single Point Smallest addressable area on screen or digital image.
File Formats and Vector Graphics. File Types Images and data are stored in files. Each software application uses different native file types and file.
Vector vs. Raster Objectives:
Digital Imaging 101 Ann Ware. Digital Image Categories BITMAP  A vector is created by using a series of mathematically defined lines and curves rather.
Unit 1: Task 1 By Abbie Llewellyn. Vector Graphic Software (Corel Draw) Computer graphics can be classified into two different categories: raster graphics.
Digital Imaging 101 Ann Ware
Introduction to Vector Graphics and Adobe Illustrator CS3
Introduction To Technology.  In computer graphics, there are two type of graphics:  Raster  Vector.
$1 Million $500,000 $250,000 $125,000 $64,000 $32,000 $16,000 $8,000 $4,000 $2,000 $1,000 $500 $300 $200 $
Lecture 7: Intro to Computer Graphics. Remember…… DIGITAL - Digital means discrete. DIGITAL - Digital means discrete. Digital representation is comprised.
Aim: What is Adobe Illustrator?. Adobe Illustrator is a vector based drawing program.
Adobe photoshop digital image making. the basics Adobe PhotoShop is an image-editing program that lets you create and edit digital images. ◦PhotoShop.
Raster Graphics 2.01 Investigate graphic image design.
File Types. Terms Multimedia- the integration of text, sound, video and/or animation into a document Letters, brochures, newsletters, web pages or presentations.
Chapter 8B Graphics and Multimedia. 8B-2 Graphic File Formats Bitmapped images –Most common image type –Also called raster images –Image is drawn using.
GAME DESIGN 2015 MRS. CLOUD Conceptual Art. Objectives Understand why concept art is used. Identify the different styles of art used in game design. Understand.
Images.  Images include graphics, such as backgrounds, color schemes and navigation bars, and photos and other illustrations  An essential part of a.
Digital Graphics for Computer Games Pixels Types of Digital Graphics (Raster and Vector) Compression.
File formats bitmap and vector. Bitmap or raster: rectangular array of picture elements (pixels)  Example with height and width notations.
Computer Graphics Lesson 2 July 12, 2005 Image Formats What are some formats you are familiar with? There are 4 basic image format types: Uncompressed.
Mohammed AM Dwikat CIS Department Digital Image.
Efficient Game Graphics From Flash MX 2004 Game Design Demystified.
ITEC2110, Digital Media Chapter 2 Fundamentals of Digital Imaging 1 GGC -- ITEC Digital Media.
2.01 Understand Digital Raster Graphics
2.01 Understand Digital Raster Graphics
Digital Imaging 101 Ann Ware.
Vector (Shapes) vs. Raster (Pixels)
Graphics and Multimedia
Types of Graphics Technological Design.
Binary Notation and Intro to Computer Graphics
2.01 Understand Digital Raster Graphics
Introduction to raster graphics
RESEARCH AND APPLY GRAPHIC DESIGN TECHNIQUES #3
2.01 Investigate graphic image design.
Agenda 2/18/16 Surreal World Project: Turn in yourlastname-SW.jpeg,
Agenda 2/27/17 Sketch/write #30: Raster Vs. Vector Article
Chapter 3:- Graphics Eyad Alshareef Eyad Alshareef.
McGraw-Hill Technology Education
1.01 Investigate graphic types and file formats.
Traditionally artist have created their work with the following tools:
Introduction to Computer Graphics
Graphics Basic Concepts.
2.01 Understand Digital Raster Graphics
Digital Media Objective
2.01 Investigate graphic image design.
2.01 Understand Digital Raster Graphics
Vector (Shapes) vs. Raster (Pixels)
2.01 Investigate graphic image design.
2.01 Investigate graphic image design.
Presentation transcript:

[ COGS Meeting 02/18/2015 ] [ Andrew ] 2D Art and Animation [ COGS Meeting 02/18/2015 ] [ Andrew ]

Types of Images Raster Art Vector Art Pixel Art

Raster Art These are the standard image types you’re familiar with: PNG, JPEG, BMP, etc. Internally represented as a fixed-size grid of colored pixels. For this talk, we’ll assume ‘Raster Art’ is referring to Digital Painting. Digital Painting is creating images like this, usually with the help of a graphics tablet:

Raster Art Programs for Raster art: Adobe Photoshop:

Raster Art Programs for Raster art: PaintTool SAI:

Raster Art Programs for Raster art: GIMP:

Raster Art Programs for Raster art: Paint.NET:

Pixel Art Technically, Pixel Art is also raster graphics. However, requires a very different skillset and tools from that of Digital Painting.

Pixel Art Minecraft is to 3d modeling... ...as pixel art is to digital painting

Pixel Art Pixel art is very difficult: It’s like the “assembly language” of the art world. Very low-level drawing... Hardcore artists literally work one pixel at a time. Extremely tedious and time consuming. Many less “shortcuts” exist than in standard digital painting. Self-imposed restrictions: Color count, resolution, etc. Usually working with low resolution – details must be abstracted in a careful and intelligent way... a difficult challenge to many new artists. Many other unavoidable restrictions/limitations, as we’ll see later.

Pixel Art Programs for Pixel art: GraphicsGale:

Pixel Art Programs for Pixel art: Aseprite:

Vector Art Special format of images different from raster. Images are actually made up of disjoint polygonal shapes. This representation results in small file sizes. Even more importantly, allows for completely lossless scaling and rotation.

Vector Art Resizing vector images: By comparison, resizing raster images:

Vector Art Vector art is also difficult: Like pixel art, it requires a very different skillset and tools. Being confined to polygons, lines, paths, etc, can be challenging and limiting.

Vector Art Programs for Vector art: Adobe Illustrator:

Vector Art Programs for Vector art: Inkscape:

Vector Art Programs for Vector art: Mischief:

Scaling Images Unlike with vector art, scaling raster graphics can be problematic. Let’s look at pixel art first: Bilinear Interpolation is Photoshop’s default scaling method. You cannot use this for resizing pixel art. Nearest Neighbor is the ideal scaling algorithm for pixel art. However, must only scale upwards by integer multiples. 1.5x zoom, for example, produces bad results. (Bilinear Interpolation) (Nearest Neighbor) (NN, w/ Non-Integer)

Scaling Images With other forms of raster art (Digital Painting, etc)... Nearest Neighbor for upscaling doesn’t look very good. Interpolation works better for upscaling, but still looks shitty. (Nearest Neighbor) (Bilinear Interpolation)

Scaling Images As a general rule of thumb: Pixel Art should ONLY be upscaled. Downscaling will ruin the image – it’s not an integer multiple. Raster Art should ONLY be downscaled. Upscaling will always look bad, and ruin the image.

Scaling Images When making raster graphics for your games, it’s a good idea to always make them bigger than the size you actually need. You’re sacrificing file size for greater flexibility in lossless resizing.

Rotating Images Rotating can also be problematic, especially for pixel art. Programs like Photoshop aren’t built for pixel art – rotation doesn’t preserve pixel integrity. Programs that do support pixel rotation still generally mangle the image. Only clean way to do rotation is to redraw the image by hand. (Interpolated Rotation) (Pixel Rotation) (Manual Redraw)

Spritesheet Animation Think of flip-books. Many fully rendered images played in quick succession. End result looks like this: But actually consists of this: Very time consuming and laborious to create these. Can be stored as a literal sheet of sprites, and animated programmatically. Or can be stored as an animated GIF file.

Modular Animation

Modular Animation

Modular Animation Per-frame information you might include for reassembly of the components: X-Offset Y-Offset Rotation Angle Z-Index (Depth) Component Index (sprite variant to use)

Modular Animation Example: (No Alignment) (X-Off = 25) (Y-Off = 15) (Rotation = 180°) (Z-Index = 5) (Comp Index = 2)

Modular Animation Programs for Modular Animation: Spine:

Modular Animation Programs for Modular Animation: Spriter:

Art for Level Design Some games may fully hand draw their entire environments. However, it’s uncommon. Many games have repetition in their scenery. Especially for grid-based games, they build their maps by sampling from a tileset.

Art for Level Design A common challenge: Make sure the tiles loop seamlessly. First draw the tile without worrying about looping. Then offset it (with wraparound) by half its width and height. Fix the seams.

Art for Level Design Programs for Tileset work: AutoTileGen:

Art for Level Design Programs for Tileset work: Pyxel Edit:

Program Demos ...

Bonus Psuedo-Pixel Art generation with Photoshop: http://danfessler.com/blog/hd-index-painting-in-photoshop