VIRTUAL FARM Tuovinen, V., Kauppinen, R., Manninen, U., Mononen, J., Martiskainen, P. and Saloniemi, H. Monday 16:30 – 16:50
On the internet 3D farms Virtual animals Artificial intelligence VIRTUAL FARM
Combines –existing knowledge –future research Co-operative effort –international partners needed VIRTUAL FARM
1. Drawing the 3D farm 2. Modelling the Virtual Animals 3. Simulation THREE STEPS
1. DRAWING THE 3 D FARM
Animation of the animals –skeleton with all joints –muscles –skin –digitalisation of movements 2. VIRTUAL ANIMALS picture:
2. VIRTUAL ANIMALS Right movements –Cow ethogram Animal behaviour artificial intelligence
2. VIRTUAL ANIMALS Location of animals outside: satellites inside: pseudolites
3. SIMULATION Management in different facilities Behaviour Diseases (mastitis, lameness etc.) Fire, etc.
UTILISATION Farm design –experts involved via internet Teaching Production simulation Disease simulation Games, etc.
Thank you!