CS 61C L13 CALL (1) A Carle, Summer 2006 © UCB inst.eecs.berkeley.edu/~cs61c/su06 CS61C : Machine Structures Lecture #13: CALL 2006-07-19 Andy Carle.

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CS 61C L13 CALL (1) A Carle, Summer 2006 © UCB inst.eecs.berkeley.edu/~cs61c/su06 CS61C : Machine Structures Lecture #13: CALL Andy Carle

CS 61C L13 CALL (2) A Carle, Summer 2006 © UCB CALL Overview Interpretation vs Translation Translating C Programs Compiler Assembler Linker Loader An Example

CS 61C L13 CALL (3) A Carle, Summer 2006 © UCB Interpretation vs Translation How do we run a program written in a source language? Interpreter: Directly executes a program in the source language Translator: Converts a program from the source language to an equivalent program in another language

CS 61C L13 CALL (4) A Carle, Summer 2006 © UCB Language Continuum Interpret a high level language if efficiency is not critical Translate (compile) to a lower level language to improve performance Scheme example … Easy to write Inefficient to run Difficult to write Efficient to run Scheme Java C++C Assembly machine language

CS 61C L13 CALL (5) A Carle, Summer 2006 © UCB Interpretation Scheme program: foo.scm Scheme Interpreter

CS 61C L13 CALL (6) A Carle, Summer 2006 © UCB Translation Scheme program: foo.scm Hardware Scheme Compiler Executable(mach lang pgm): a.out °Scheme Compiler is a translator from Scheme to machine language.

CS 61C L13 CALL (7) A Carle, Summer 2006 © UCB Interpretation Any good reason to interpret machine language in software? SPIM – useful for learning / debugging Apple Macintosh conversion Switched from Motorola 680x0 instruction architecture to PowerPC. Could require all programs to be re- translated from high level language Instead, let executables contain old and/or new machine code, interpret old code in software if necessary

CS 61C L13 CALL (8) A Carle, Summer 2006 © UCB Interpretation vs. Translation? Easier to write interpreter Interpreter closer to high-level, so gives better error messages (e.g., SPIM) Translator reaction: add extra information to help debugging (line numbers, names) Interpreter slower (10x?) but code is smaller (1.5X to 2X?) Interpreter provides instruction set independence: run on any machine See Apple example

CS 61C L13 CALL (9) A Carle, Summer 2006 © UCB Steps to Starting a Program C program: foo.c Compiler Assembly program: foo.s Assembler Linker Executable(mach lang pgm): a.out Loader Memory Object(mach lang module): foo.o lib.o

CS 61C L13 CALL (10) A Carle, Summer 2006 © UCB Compiler Input: High-Level Language Code (e.g., C, Java such as foo.c ) Output: Assembly Language Code (e.g., foo.s for MIPS) Note: Output may contain pseudoinstructions Pseudoinstructions: instructions that assembler understands but not in machine (last lecture) For example: mov $s1,$s2  or $s1,$s2,$zero

CS 61C L13 CALL (11) A Carle, Summer 2006 © UCB Where Are We Now? C program: foo.c Assembly program: foo.s Executable(mach lang pgm): a.out Compiler Assembler Linker Loader Memory Object(mach lang module): foo.o lib.o

CS 61C L13 CALL (12) A Carle, Summer 2006 © UCB Assembler Input: MAL Assembly Language Code (e.g., foo.s for MIPS) Output: Object Code, information tables (e.g., foo.o for MIPS) Reads and Uses Directives Replace Pseudoinstructions Produce Machine Language Creates Object File

CS 61C L13 CALL (13) A Carle, Summer 2006 © UCB Assembler Directives (p. A-51 to A-53) Give directions to assembler, but do not produce machine instructions.text : Subsequent items put in user text segment.data : Subsequent items put in user data segment.globl sym : declares sym global and can be referenced from other files.asciiz str : Store the string str in memory and null-terminate it.word w1…wn : Store the n 32-bit quantities in successive memory words

CS 61C L13 CALL (14) A Carle, Summer 2006 © UCB Pseudoinstruction Replacement Asm. treats convenient variations of machine language instructions as if real instructions Pseudo:Real: subu $sp,$sp,32addiu $sp,$sp,-32 sd $a0, 32($sp) sw $a0, 32($sp) sw $a1, 36($sp) mul $t7,$t6,$t5mult $t6,$t5 mflo $t7 addu $t0,$t6,1addiu $t0,$t6,1 ble $t0,100,loopslti $at,$t0,101 bne $at,$0,loop la $a0, strlui $at,left(str) ori $a0,$at,right(str)

CS 61C L13 CALL (15) A Carle, Summer 2006 © UCB Producing Machine Language (1/3) Constraint on Assembler: The object file output (foo.o) may be only one of many object files in the final executable: -C: #include “my_helpers.h” -C: #include Consequences: Object files won’t know their base addresses until they are linked/loaded! References to addresses will have to be adjusted in later stages

CS 61C L13 CALL (16) A Carle, Summer 2006 © UCB Producing Machine Language (2/3) Simple Case Arithmetic, Logical, Shifts, and so on. All necessary info is within the instruction already. What about Branches? PC-Relative and in-file In TAL, we know by how many instructions to branch. So these can be handled easily.

CS 61C L13 CALL (17) A Carle, Summer 2006 © UCB Producing Machine Language (3/3) What about jumps ( j and jal )? Jumps require absolute address. What about references to data? la gets broken up into lui and ori These will require the full 32-bit address of the data. These can’t be determined yet, so we create two tables for use by linker/loader…

CS 61C L13 CALL (18) A Carle, Summer 2006 © UCB 1: Symbol Table List of “items” provided by this file. What are they? -Labels: function calling -Data: anything in the.data section; variables which may be accessed across files Includes base address of label in the file.

CS 61C L13 CALL (19) A Carle, Summer 2006 © UCB 2: Relocation Table List of “items” needed by this file. Any label jumped to: j or jal -internal -external (including lib files) Any named piece of data -Anything referenced by the la instruction -static variables Contains base address of instruction w/dependency, dependency name

CS 61C L13 CALL (20) A Carle, Summer 2006 © UCB Question Which lines go in the symbol table and/or relocation table? my_func: lui $a0 my_arrayh # a (from la) ori $a0 $a0 my_arrayl # b (from la) jal add_link # c bne $a0,$v0, my_func # d A: B: C: D: Symbol: my_func relocate: my_array relocate: my_array - relocate: add_link

CS 61C L13 CALL (21) A Carle, Summer 2006 © UCB Peer Instruction 1 1. Assembler knows where a module’s data & instructions are in relation to other modules. 2. Assembler will ignore the instruction Loop:nop because it does nothing. 3. Java designers used an interpreter (rather than a translater) mainly because of (at least one of): ease of writing, better error msgs, smaller object code.

CS 61C L13 CALL (22) A Carle, Summer 2006 © UCB Administrivia HW 4 Due Online Friday Project 2 Released Today Due ? Midterm 2 Plan for August 4 th

CS 61C L13 CALL (23) A Carle, Summer 2006 © UCB Object File Format object file header: size and position of the other pieces of the object file text segment: the machine code data segment: binary representation of the data in the source file relocation information: identifies lines of code that need to be “handled” symbol table: list of this file’s labels and data that can be referenced debugging information

CS 61C L13 CALL (24) A Carle, Summer 2006 © UCB Where Are We Now? C program: foo.c Assembly program: foo.s Executable(mach lang pgm): a.out Compiler Assembler Linker Loader Memory Object(mach lang module): foo.o lib.o

CS 61C L13 CALL (25) A Carle, Summer 2006 © UCB Link Editor/Linker (1/3) Input: Object Code, information tables (e.g., foo.o for MIPS) Output: Executable Code (e.g., a.out for MIPS) Combines several object (.o) files into a single executable (“linking”) Enable Separate Compilation of files Changes to one file do not require recompilation of whole program -Windows NT source is >40 M lines of code! Link Editor name from editing the “links” in jump and link instructions

CS 61C L13 CALL (26) A Carle, Summer 2006 © UCB Link Editor/Linker (2/3).o file 1 text 1 data 1 info 1.o file 2 text 2 data 2 info 2 Linker a.out Relocated text 1 Relocated text 2 Relocated data 1 Relocated data 2

CS 61C L13 CALL (27) A Carle, Summer 2006 © UCB Link Editor/Linker (3/3) Step 1: Take text segment from each.o file and put them together. Step 2: Take data segment from each.o file, put them together, and concatenate this onto end of text segments. Step 3: Resolve References Go through Relocation Table and handle each entry That is, fill in all absolute addresses

CS 61C L13 CALL (28) A Carle, Summer 2006 © UCB Resolving References (1/2) Linker assumes first word of first text segment is at address 0x Linker knows: length of each text and data segment ordering of text and data segments Linker calculates: absolute address of each label to be jumped to (internal or external) and each piece of data being referenced

CS 61C L13 CALL (29) A Carle, Summer 2006 © UCB Resolving References (2/2) To resolve references: search for reference (data or label) in all symbol tables if not found, search library files (for example, for printf ) once absolute address is determined, fill in the machine code appropriately Output of linker: executable file containing text and data (plus header)

CS 61C L13 CALL (30) A Carle, Summer 2006 © UCB Where Are We Now? C program: foo.c Assembly program: foo.s Executable(mach lang pgm): a.out Compiler Assembler Linker Loader Memory Object(mach lang module): foo.o lib.o

CS 61C L13 CALL (31) A Carle, Summer 2006 © UCB Loader (1/3) Input: Executable Code (e.g., a.out for MIPS) Output: (program is run) Executable files are stored on disk. When one is run, loader’s job is to load it into memory and start it running. In reality, loader is the operating system (OS) loading is one of the OS tasks

CS 61C L13 CALL (32) A Carle, Summer 2006 © UCB Loader (2/3) So what does a loader do? Reads executable file’s header to determine size of text and data segments Creates new address space for program large enough to hold text and data segments, along with a stack segment Copies instructions and data from executable file into the new address space (this may be anywhere in memory)

CS 61C L13 CALL (33) A Carle, Summer 2006 © UCB Loader (3/3) Copies arguments passed to the program onto the stack Initializes machine registers Most registers cleared, but stack pointer assigned address of 1st free stack location Jumps to start-up routine that copies program’s arguments from stack to registers and sets the PC If main routine returns, start-up routine terminates program with the exit system call

CS 61C L13 CALL (34) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run #include int main (int argc, char *argv[]) { int i; int sum = 0; for (i = 0; i <= 100; i = i + 1) sum = sum + i * i; printf ("The sum from is %d\n", sum); }

CS 61C L13 CALL (35) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run.text.align2.globlmain main: subu $sp,$sp,32 sw$ra, 20($sp) sd$a0, 32($sp) sw$0, 24($sp) sw$0, 28($sp) loop: lw$t6, 28($sp) mul$t7, $t6,$t6 lw$t8, 24($sp) addu $t9,$t8,$t7 sw$t9, 24($sp) addu $t0, $t6, 1 sw$t0, 28($sp) ble$t0,100, loop la$a0, str lw$a1, 24($sp) jal printf move $v0, $0 lw$ra, 20($sp) addiu $sp,$sp,32 j$ra.data.align0 str:.asciiz"The sum from is %d\n" Where are 7 pseudo- instructions?

CS 61C L13 CALL (36) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run.text.align2.globlmain main: subu $sp,$sp,32 sw$ra, 20($sp) sd$a0, 32($sp) sw$0, 24($sp) sw$0, 28($sp) loop: lw$t6, 28($sp) mul$t7, $t6,$t6 lw$t8, 24($sp) addu $t9,$t8,$t7 sw$t9, 24($sp) addu $t0, $t6, 1 sw$t0, 28($sp) ble$t0,100, loop la$a0, str lw$a1, 24($sp) jal printf move $v0, $0 lw$ra, 20($sp) addiu $sp,$sp,32 j$ra.data.align0 str:.asciiz"The sum from is %d\n" 7 pseudo- instructions underlined

CS 61C L13 CALL (37) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run 00 addiu $29,$29, sw$31,20($29) 08 sw$4, 32($29) 0c sw$5, 36($29) 10 sw $0, 24($29) 14 sw $0, 28($29) 18 lw $14, 28($29) 1c multu $14, $14 20 mflo $15 24 lw $24, 24($29) 28 addu $25,$24,$15 2c sw $25, 24($29) 30 addiu $8,$14, 1 34 sw$8,28($29) 38 slti$1,$8, 101 3c bne$1,$0, lui$4, l.str 44 ori$4,$4,r.str 48 lw$5,24($29) 4c jalprintf 50 add$2, $0, $0 54 lw $31,20($29) 58 addiu $29,$29,32 5c jr $31 Remove pseudoinstructions, assign addresses

CS 61C L13 CALL (38) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run Example.o contains these tables: Symbol Table Label Address main:text+0x global loop:text+0x str:data+0x Relocation Information AddressInstr. TypeDependency text+00040luil.str text+00044orir.str text+0004cjalprintf

CS 61C L13 CALL (39) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run Linker sees all the.o files. One of these (example.o) provides main and needs printf. Another (stdio.o) provides printf. 1) Linker decides order of text, data segments 2) This fills out the symbol tables 3) This fills out the relocation tables

CS 61C L13 CALL (40) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run Linker first stage: Set text= 0x ; data=0x Symbol Table Label Address main:0x global loop:0x str:0x Relocation Information AddressInstr. TypeDependency text+0x0040luil.str text+0x0044orir.str text+0x004cjalprintf

CS 61C L13 CALL (41) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run Linker second stage: Set text= 0x ; data=0x Symbol Table Label Address main:0x global loop:0x str:0x Relocation Information AddressInstr. TypeDependency text+0x0040luil.str=0x1000 text+0x0044orir.str=0x0000 text+0x004cjalprintf=

CS 61C L13 CALL (42) A Carle, Summer 2006 © UCB Example: C  Asm  Obj  Exe  Run 00 addiu $29,$29, sw$31,20($29) 08 sw$4, 32($29) 0c sw$5, 36($29) 10 sw $0, 24($29) 14 sw $0, 28($29) 18 lw $14, 28($29) 1c multu $14, $14 20 mflo $15 24 lw $24, 24($29) 28 addu $25,$24,$15 2c sw $25, 24($29) 30 addiu $8,$14, 1 34 sw$8,28($29) 38 slti$1,$8, 101 3c bne$1,$0, lui$4, ori$4,$4, lw $5,24($29) 4c jal add $2, $0, $0 54 lw $31,20($29) 58 addiu $29,$29,32 5c jr $31 Edit Addresses: start at 0x

CS 61C L13 CALL (43) A Carle, Summer 2006 © UCB Run Example: C  Asm  Obj  Exe  Run 0x x x x00400c x x x x00401c x x x x00402c x x x x00403c x x x x00404c x x x x00405c

CS 61C L13 CALL (44) A Carle, Summer 2006 © UCB Peer Instruction 2 Which of the following instr. may need to be edited during link phase? Loop: lui $at, 0xABCD ori $a0,$at, 0xFEDC jal add_link # B bne $a0,$v0, Loop # C # A }

CS 61C L13 CALL (45) A Carle, Summer 2006 © UCB Things to Remember (1/3) C program: foo.c Assembly program: foo.s Executable(mach lang pgm): a.out Compiler Assembler Linker Loader Memory Object(mach lang module): foo.o lib.o

CS 61C L13 CALL (46) A Carle, Summer 2006 © UCB Things to Remember (2/3) Compiler converts a single HLL file into a single assembly language file. Assembler removes pseudoinstructions, converts what it can to machine language, and creates a checklist for the linker (relocation table). This changes each.s file into a.o file. Linker combines several.o files and resolves absolute addresses. Loader loads executable into memory and begins execution.

CS 61C L13 CALL (47) A Carle, Summer 2006 © UCB Things to Remember 3/3 Stored Program concept mean instructions just like data, so can take data from storage, and keep transforming it until load registers and jump to routine to begin execution Compiler  Assembler  Linker (  Loader  Assembler does 2 passes to resolve addresses, handling internal forward references Linker enables separate compilation, libraries that need not be compiled, and resolves remaining addresses