stanford hci group / cs376 research topics in human-computer interaction Collaborative Spaces Scott Klemmer 18 October 2005 Paul Badger, Information Superhighway Anagrams
Proxemics: Edward T. Hall The study of spatial distances between individuals in different cultures and situations The Hidden Dimension, 1966 intimate personal social public
intimate personal social public Proxemics: Edward T. Hall The boundaries between these areas is highly culturally dependent e.g., Southern Europe has closer boundaries for personal space than America
16 November Collaborative Spaces Proxemics: Intimate (<18") Embracing and whispering
16 November Collaborative Spaces Proxemics: Personal (18“ – 4') Friends and family, waiting in line
16 November Collaborative Spaces Proxemics: Social (4' – 12') Communication among business associates Separates strangers using public areas
16 November Collaborative Spaces Proxemics: Public (12' – 25') Distance between audience and speaker
16 November Collaborative Spaces Angle of Orientation Sommers 1959 ConversationCooperationCompetition
16 November Collaborative Spaces William H. Whyte ( ) The Social Life of Small Urban Spaces (book 1980, video 1984) Results of the Street Life project In addition to captivating results, an excellent case study in social science research methods
16 November Collaborative Spaces Recording Spatial Information
16 November Collaborative Spaces Closer to reality Meyer TeamSpace TideWave Smart Ideas + CamFire
16 November Collaborative Spaces Design Issues, Principles, Research Even today, building collaborative spaces is hard. Recent developments help: DiamondTouch table & DiamondSpin toolkit (tables) The Papier-Mâché toolkit (vision, rfid, barcode) iROS and the PatchPanel (interactive rooms) These tools all support simultaneous input by multiple people, and the latter two address heterogeneous devices
16 November Collaborative Spaces History Weiser’s ubicomp era: LiveBoards Fundamental contribution: computing at the wall scale Commercial spinouts by LiveWorks, SMART SMART now a $100m/yr business Early/Mid 90s: Richer interactions Digital Desk, Clearboard More recently: Interacting across devices iRoom!
16 November Collaborative Spaces Design Principles Always on scanning Geo-referenced I/O Capture & Access