Assignment 3 & 4 Sketching and Prototyping Group3 Janis Meißner Lele Cao Wenhui Cai Tingran Tao
Agenda Working process Sketches Requirements Prototypes Evaluations Suggestions
Working Process (1) Focuses - Target group: people who go to work by car - Primary persona: Sven Svensson (35y), Unit Manager at Sony Ericsson, who goes to work by car instead of using public transportation Design problem - Play Waggon, i.e. Music Waggon Features of Music Waggon - Listening to music - Purchasing and booking system
Working Process (2) Sketching individually (2-3 sketches) Discuss and combine, but keep minds open Scenarios and Storyboards Interviews with users Changes and modifications Requirements Prototyping Evaluations
Paper-based sketches(1) Features: - Listening device(99 music channels) - Information screens and booking system Map of Music Waggon Placement of screens - Passive Screens (Channel 1) - Active Screens (Interactive system for buying CDs and booking concert tickets) Placement of listening device
Paper-based sketches(2) Placement of Passive screens: at end of the carriage
Paper-based sketches(3)
Paper-based sketches(4)
Paper-based Sketches(5)
Scenarios & Storyboards(1) Listening to music channels with own headphone
Scenarios & Storyboards(2) Listening to music channels with SL headphones
Scenarios & Storyboards(3) Using the booking/ purchasing system
Requirements Screens: –Enjoyable –Not disturbing Listening device: –Small –Easy to operate Purchasing/booking system: –Understandability –Learnability –Security –Customized –Freedom
Prototypes Paper prototypes Computerized prototype
Evaluations Usability test –Explain the design idea and prototypes –Give tasks –Perform tasks –Note the problems –Interviews Discussion
Suggestions Change the “book” button to “detail” Number of passive and active screen Sizes of screens Sizes of listening device panel Ordering of album list Active screen plays ads related to purchasing CDs or concerts