User-System Interaction a challenge for the present and the future Prof. dr. Matthias Rauterberg IPO Center for User-System Interaction Eindhoven University.

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User-System Interaction a challenge for the present and the future Prof. dr. Matthias Rauterberg IPO Center for User-System Interaction Eindhoven University of Technology

Two approaches for Ergonomics limits attractors assessmentdesign principles

Interdisciplinary Research Approach Design relevant knowledge Empirical evaluation Interactive systems

What is an Interactive System (IS) ? userinteractionsystem perception action(s) IS := {IS*, Human, ICT component, [ additional component ]}

What are the research topics of USI? system user Working domain Communication / Co-operation Home / Office Environment Financial / Medical Sector Knowledge Management Product / Process Industry Transportation / Logistic Teaching and Learning Working system Science perception cognition action Application user-centered design Engineering audio interfaces computer vision/graphics speech interfaces tactile interfaces Goal: P a => P d

Cooperation with Industry

The optimization problem user system costs degree of usability optimum

What are the technical challenges? New interaction styles –speech input/output –computer vision based input (e.g., gestures) –audio interfaces (e.g., non-speech audio) –tactile and force feedback New interface concepts –adaptive and intelligent software –natural user interfaces

Trends in User Interface Technology Ubiquitous and Mobile computing Ambient rooms and Cooperative buildings

Perception Space –The physical space where the user’s attention is. Action Space –The physical space where the user acts in. Design Principle: –perception space and action space must coincide! What is design relevant knowledge?

Electronic Performance Support System Food processing plant worker with a first-generation prototype wearable computer. Possible applications include support for quality control data collection or assistance with environmental auditing. This system gives its users the information the users need to perform a task as they actually perform the task.

Airline Applications This remarkable ultra-lightweight computer, worn as a belt, delivers maximum information to users with a minimum of work. Designed for individuals who demand mobility, this computer offers voice control and heads up display for complete, hands-free operation. Users can enter or retrieve information while going about their jobs, instead of constantly returning to the shop area to check a stationary computer, or stopping work to punch keys.

The Virtual Workbench The KOSIMA project at the TU Aachen

Head-up Displays in Cars More information and less distraction Information on the state of the road, on the speed of the vehicle in front (supplied by the intelligent cruise control), on obstacles lying around the next bend in the road identified by the remote detection system, or direction arrows sent by the driver guidance system... drivers will be receiving more and more information from "intelligent" vehicle systems.

Natural User Interfaces (NUI) No technical equipment inside the body space of the user! 2. design principle Perception space and action space must coincide! 1. design principle

NUI: The First Round Design principle Field test

virtual player real chip virtual chips overhead projector video camera NEW button NUI (1): The Digital Playing Desk

Digital Playing Desk: Playing time per game

Digital Playing Desk: winning chance per dialog technique computer win remis user win Cell Line Chart for "winning chance" Grouping Variable(s): Interface type Error Bars: ± 1 Standard Deviation(s) CIMITIDPD P<.001P<.080P<.020 P<.802 P<.001 P<.007

NUI: The Second Round Design principle Experiments

BUILD-IT: an integrative design tool design team with different domain knowledge unconstrained social interaction integration of form and content intuitive interaction style