CS 311 – Lecture 23 Outline Kernel – Process subsystem Process scheduling Scheduling algorithms User mode and kernel mode Lecture 231CS 311 - Operating.

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CS 311 – Lecture 23 Outline Kernel – Process subsystem Process scheduling Scheduling algorithms User mode and kernel mode Lecture 231CS Operating Systems I

Basic Concepts Maximum CPU utilization obtained with multiprogramming as the idle time of CPU is significantly reduced. CPU–I/O Burst Cycle – Process execution consists of a cycle of CPU execution and I/O wait CPU burst distribution Lecture 23CS Operating Systems I2

Alternating Sequence of CPU And I/O Bursts Lecture 23CS Operating Systems I3

CPU Scheduler Selects from among the processes in memory that are ready to execute, and allocates the CPU to one of them CPU scheduling decisions may take place when a process: 1.Switches from running to waiting state 2.Switches from running to runnable state 3.Switches from waiting to runnable 4.Terminates Scheduling under 1 and 4 is nonpreemptive All other scheduling is preemptive Lecture 234CS Operating Systems I

Dispatcher Dispatcher module gives control of the CPU to the process selected by the short-term scheduler; this involves: – switching context – switching to user mode – jumping to the proper location in the user program to restart that program Dispatch latency – time it takes for the dispatcher to stop one process and start another running Lecture 235CS Operating Systems I

User mode and Kernel mode Kernel contains several critical data structures that could be accessed only by privileged users. To prevent accidental access to these data structures the process can be categorized into user mode and kernel mode. User mode – default mode when a process executes Kernel mode – if a process uses privileged instructions (system calls) to access kernel data structures. Lecture 236CS Operating Systems I

Lecture 237CS Operating Systems I

Scheduling Criteria CPU utilization – keep the CPU as busy as possible Throughput – # of processes that complete their execution per time unit Turnaround time – amount of time to execute a particular process Waiting time – amount of time a process has been waiting in the ready queue Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment) Lecture 238CS Operating Systems I

Scheduling Algorithm Optimization Criteria Max CPU utilization Max throughput Min turnaround time Min waiting time Min response time Lecture 239CS Operating Systems I

First Come First Serve (FCFS) ProcessBurst Time P 1 24 P 2 3 P 3 3 Suppose that the processes arrive in the order: P 1, P 2, P 3 The Gantt Chart for the schedule is: Waiting time for P 1 = 0; P 2 = 24; P 3 = 27 Average waiting time: ( )/3 = 17 P1P1 P2P2 P3P Lecture 2310CS Operating Systems I

FCFS Suppose that the processes arrive in the order P 2, P 3, P 1 The Gantt chart for the schedule is: Waiting time for P 1 = 6; P 2 = 0 ; P 3 = 3 Average waiting time: ( )/3 = 3 Much better than previous case Convoy effect short process behind long process P1P1 P3P3 P2P Lecture 2311CS Operating Systems I

Shortest-Job-First (SJF) Scheduling Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time SJF is optimal – gives minimum average waiting time for a given set of processes – The difficulty is knowing the length of the next CPU request Lecture 2312CS Operating Systems I

SJF ProcessArrival TimeBurst Time P P P P SJF scheduling chart Average waiting time = ( ) / 4 = 7 P4P4 P3P3 P1P P2P2 24 Lecture 2313CS Operating Systems I

Priority Scheduling A priority number (integer) is associated with each process The CPU is allocated to the process with the highest priority (smallest integer  highest priority) – Preemptive – nonpreemptive SJF is a priority scheduling where priority is the predicted next CPU burst time Problem  Starvation – low priority processes may never execute Solution  Aging – as time progresses increase the priority of the process Lecture 2314CS Operating Systems I

Round Robin (RR) Each process gets a small unit of CPU time (time quantum), usually milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue. If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units. Performance – q large  FIFO – q small  q must be large with respect to context switch, otherwise overhead is too high Lecture 2315CS Operating Systems I

RR with quantum 4 ms ProcessBurst Time P 1 24 P 2 3 P 3 3 The Gantt chart is: Typically, higher average turnaround than SJF, but better response P1P1 P2P2 P3P3 P1P1 P1P1 P1P1 P1P1 P1P Lecture 2316CS Operating Systems I

Multilevel Queue Ready queue is partitioned into separate queues: foreground (interactive) background (batch) Each queue has its own scheduling algorithm – foreground – RR – background – FCFS Scheduling must be done between the queues – Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of starvation. – Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; i.e., 80% to foreground in RR – 20% to background in FCFS Lecture 2317CS Operating Systems I

Multilevel Queue Scheduling Lecture 2318CS Operating Systems I

Multilevel Feedback Queue A process can move between the various queues; aging can be implemented this way Multilevel-feedback-queue scheduler defined by the following parameters: – number of queues – scheduling algorithms for each queue – method used to determine when to upgrade a process – method used to determine when to demote a process – method used to determine which queue a process will enter when that process needs service Lecture 2319CS Operating Systems I

Example of Multilevel Feedback Queue Three queues: – Q 0 – RR with time quantum 8 milliseconds – Q 1 – RR time quantum 16 milliseconds – Q 2 – FCFS Scheduling – A new job enters queue Q 0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q 1. – At Q 1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q 2. Lecture 2320CS Operating Systems I

Multilevel Feedback Queues Lecture 2321CS Operating Systems I