From Film to the Web: Presence and the Medium Kimberly A. Neuendorf, Ph.D. Director, Communication Research Cleveland State University and Professor,

Slides:



Advertisements
Similar presentations
Digital Game-Based Learning Why and How it Works.
Advertisements

Session 3A: Advances in Interactivity Research Jim Gleason, EKU / UK, Chair Renee Human, University of Kentucky Laura Beth Daws, University of Kentucky.
When Media Aren’t Media: The Concept of (Tele)presence Matthew Lombard Temple University BTMM 3446/8446 March 2, 2010.
Film’s Changing Form: Presence Found, Presence Lost? Kimberly A. Neuendorf, Ph.D. School of Communication Cleveland State University November 5, 2004 Annual.
Origins of the Essay Derived from the French infinitive “essayer,” meaning to try or attempt Form of writing originated in late 16 th century France and.
Learning and Educational Technology. Objectives To look into some principles of learning relevant to educational technology To discuss the four revolutions.
Theories of CMC.
Computer Aided Analysis of Qualitative Data
Chapter 5 Diagnosis for Change McGraw-Hill/Irwin
Evaluating Creatives *  Concept Testing: Assessment of potential Creatives  Communication Research: A Look at the Advertising Creative  Copy Testing:
The Use of Media in the Classroom. What the Curriculum says… How to deal with Texts and Media The guiding aim (the ability to act in intercultural contexts)
1 Chapter 17 Advertising Effects. 2 Advertising in Today’s Media Environment Medium “Any transmission vehicle or device through which communication may.
History of the Scientific Study of Media Effects
1 Chapter 8 Uses and Gratifications. 2 Uses and Gratifications Approach Assumes that differences among audience members cause each person to: –Seek out.
Neuendorf, ISHS '07 Modeling the Senses of Humor in the Context of Mass Media Comedy Kimberly A. Neuendorf, Ph.D. School of Communication Cleveland State.
GCSE Media Studies. Task 1 Key concepts- Genre and Media language Define what a quiz show is? Where it started and how it is broadcasted now? Discuss.
Stages of Second Language Acquisition
Matthew Lombard, PhD BTMM, MM&C, ISPR November 8, 2007 (Tele) Presence and Usability.
What does it mean to tell stories? Why are stories so important to us? How do different media present stories? And what happens when artists, writers and.
Verderber, Verderber, Sellnow © 2011 Cengage Learning COMM 2011 Chapter 2 Perceptions of Self and Others.
More Than The Medium: Jim Gleason Visiting Instructor, Eastern Kentucky University PhD Candidate in Communication, University of Kentucky The Unique Role.
1 telePresence Tracking Project Results Psychological Processing of Media Spring 2012.
Sound, image, text Lecture Nine Wed Sept 16, 2008 Home Spectators Canned Laughter Final Relaxation.
Media Literacy.
Chapter 8: Mass Media and Public Opinion Section 3
No Teacher Left Behind Using Multimedia in the Classroom Featuring iLife from Apple Software Focusing on Language Arts Presented by Bill Sarazen.
Jason Griffith 8/17/10. Goals To consider the benefits and drawbacks of multimodal texts and projects To discuss video, web, and print content on the.
Filmmaking The Director in the Classroom. Filmmaking Films begin with ideas. They evolve through Brainstorming Research Discussion.
Introduction to Virtual Environments Slater, Sherman and Bowman readings.
Objectives Examine the role of the mass media in providing the public with political information. Explain how the mass media influence politics. Understand.
marketing communication involves communication about the product the product or service an element in the marketing mix aimed at informing, influence.
MULTIMEDIA DEFINITION OF MULTIMEDIA
What is Media Literacy?. Media literacy is the ability to access, analyze, evaluate, and produce communication in a variety of forms.
Fan Zhangz. PROMOTION IS ONE OF THE MARKET MIX ELEMENTS. A PROMOTIONAL MIX SPECIFIES HOW MUCH ATTENTION TO PAY TO EACH OF THE FIVE SUBCATEGORIES, AND.
THE MEDIA EQUATION Reeves and Nass, 2003 Chapter 1.
Editing: Essence of Filmic Narration özge / advance interactive narrations / 6 nov 2006.
Higher / Int2 Media Studies The Key Concepts: Categories.
Making Meaning … Module C: Texts & Society Elective 1: The Global Village Prescribed Text: Nick Enright’s A Man with Five Children.
Interactive Experience Design Explorations in Optimal Experience Theories Rhythm Affinity and Synchrony and the Paradigm Shift of a Developing Medium Explorations.
Creative Skillset Unit 05
Online Animated Content: Online Animated Content: For entertainment, brand building, & market crossover Presented by Piper Ross Evolutions and Trends in.
Health Education Prof. Ashry Gad Mohamed 1. OBJECTIVES OF THE LECTURE At the end of the lecture students should be able to: 1-Define health education.
Using games and simulations for supporting learning Presenter: Hsiao-lan Lee Professor: Ming-Puu Chen Date: 03 / 09 / 2009 de Freitas, S. I. (2006). Using.
Chantana Papattha, Ph.D. Lecturer July 20-21, 2015 at BITEC, in Bangkok, Thailand Rajamangala University of Technology Phra Nakhon & King Mongkut’s University.
Chapter 6 describes the origin and growth of the media, assess their objectivity, and examine their influence on politics.
Multimodal project workshop 1: resources & tools.
How To Analyze a Reading Presented By: Dr. Akassi Content From The Norton’s Field Guide To Writing.
G325: Critical Perspectives in Media A2 Media Studies.
An Introduction to Media Literacy The Five Core Concepts.
We don’t know who discovered the water, but we know it wasn’t the fish - McLuhan 182MC Critical Media Methods Ady Evans
Chapter 4: Sport Communication and the Strategic Sport Communication Model (SSCM) Lecture 5 {Date}
Unit 3 Seminar: APA Formatting and Citation Tysick/Boone—CM223 APA v
S6 Media Production Introduction to Media Studies.
Media. UNIT 3 SAC: Narrative - 40 marks – (All 3 SAC’s - 12%) SAT: Production Exercises SAT: PDP UNIT 4 SAT: Media Process SAC: Social Values - 40 marks.
Chapter 1 Psychology: An Overview. Objectives 1.1 The Science of Psychology Define the science of psychology. Distinguish between psychological science.
Language Study.  Focus in planning  Independent study  Helps if students select a topic and context they are interested in and familiar with  Helps.
English Extension 1 Preliminary Course. A Word From BOS  2 English (Extension) 12.1 Structure  The Preliminary English (Extension) course consists of.
Sound and The Moving Image: Critical Characteristics for Spectator Response Student Researchers: Kara Rader, Rafeeq Roberts, Matthew Egizii, Jeffery Allen,
Kaitlin Marks-Dubbs WAM Spring 2012
ENG 225 Competitive Success/tutorialrank.com
ENG 225 Education for Service-- tutorialrank.com.
A Consideration of Film and Presence
Chapter 9 Broadcast Media
UAL level 3 Diploma Print & Journalism
GCSE Media Studies.
GENRE.
Obstacles and Openings to Presence in the Experience of Film
Chapter 8: Mass Media and Public Opinion Section 3
What media forms have you experienced today?
UAL level 3 Diploma Print & Journalism
Presentation transcript:

From Film to the Web: Presence and the Medium Kimberly A. Neuendorf, Ph.D. Director, Communication Research Cleveland State University and Professor, School of Communication, Cleveland State University

August 24, 2006Neuendorf, Presence 2006 A Model, rather than a List This presentation lays a foundation for the development of a model of presence that considers the form and content characteristics of a medium, the various types of presence, and the range of outcomes of presence. This model development process relies on five assumptions:

August 24, 2006Neuendorf, Presence 2006 Assumption #1: Form is important Media form has influenced presence potential, and differentially across the types of presence (e.g., Lombard & Ditton et al.’s (2000) six types; or, Biocca, Harms, & Burgoon’s (????) work toward three “orders” of social presence in mediated communication).

August 24, 2006Neuendorf, Presence 2006 Film has been called “the original immersive medium” (Neuendorf, 2004). It includes many unique presence-inducing characteristics, especially when experienced in the darkened environment of a movie theater (Steuer, 1995). Radio, recordings, and pod-casting have capitalized on the auditory capacity, while print media have emphasized the pictorial. The evolving online environment has introduced new modes of presence induction, such as the immediacy of both visual and auditory cues. Gaming has adopted much of the “language” of film to ensure a level of familiarity that may be presence-invoking (Manovich, 2001).

August 24, 2006Neuendorf, Presence 2006 Assumption #2: Content is important While the importance of considering content as well as form has been acknowledged on occasion (e.g., Bracken & Botta’s (2002) inclusion of TV genre type; Lombard & Ditton, 1997), the majority of presence studies have emphasized form over content.

August 24, 2006Neuendorf, Presence 2006 Assumption #3: Interactions are possible Possible interactions between form and content should also be considered. e.g., For example, a study of reactions to presidential candidates during the 2000 debates indicated that large-screen presentations may lead to decreased presence evaluations (Bracken, Neuendorf, & Jeffres, 2003). Here, the content (i.e., faces of politicians) and form (i.e., large-screen closeups) may have interacted; large-screen closeups of other content types (e.g., sports footage, nature scenes) have tended to result in higher presence outcomes.

August 24, 2006Neuendorf, Presence 2006 Assumption #4: Critical variables should come from existing literature Existing theories from media and communication literatures need to be accessed to help identify “critical variables” in the study of presence. Neuendorf’s (2002) notion of “critical variables”—e.g., ????

August 24, 2006Neuendorf, Presence 2006 Neuendorf (2004)--An examination of classic film literature is illustrative for the investigation of form attributes of film, including Hugo Munsterberg’s (1916) analysis of film form as mirroring mental activity; Sergei Eisenstein’s work during the 1920’s that considered precise filmic techniques that generate cross-modal (synesthetic) sensations; Pudovkin’s contention that sound reproduction has greater veracity than pictorial reproduction.

August 24, 2006Neuendorf, Presence 2006 Other media and communication theories may be accessed—e.g., genre theory, expectancy theory, and uses and gratifications may aid in an understanding of the contribution of content elements in the cases of film, radio, television, gaming, and recorded music.

August 24, 2006Neuendorf, Presence 2006 Assumption #5: Outcomes/effects of presence are ??? Efforts should be made to develop a more comprehensive approach to modeling presence types, media form and content, and theory and effects. Seminal attempts to typologize media by presence potential have maintained a narrow focus on particular presence types (e.g., Short, Williams, & Christie’s (1976) treatment of social presence) or on specific applied contexts (e.g., Rice’s (1992) exploration of media in organizational task settings).

August 24, 2006Neuendorf, Presence 2006 The Resulting Model Thus, a model ought to be developed that considers: –(a) both the main effects and interactions of –(b) form and content in –(c) producing various types of presence, and –(d) leading to presence profiles that moderate communication effects in different ways, –(e) and outcomes that are also influenced by other important variables.

August 24, 2006Neuendorf, Presence 2006 form content interactions of form & content presence profiles communication outcomes communication exposure other variables The Resulting Model

August 24, 2006Neuendorf, Presence 2006 Example: Magic Lantern Shows (1600s through 1800s) The original “4D” experience >

August 24, 2006Neuendorf, Presence 2006 form content interactions of form & content presence profiles communication outcomes communication exposure other variables Example: Magic Lantern Shows (1600s through 1800s)

August 24, 2006Neuendorf, Presence 2006 Large image Multiple senses Horror Fantasy e.g., Horror + Multiple senses = greater visceral response High physical presence Low social presence Fear Flight reaction Group exposure Occasional exposure Audience effects Low wearout potential Example: Magic Lantern Shows (1600s through 1800s)

August 24, 2006Neuendorf, Presence 2006 Example: Hale’s Tours (Years???)

August 24, 2006Neuendorf, Presence 2006 Example: The Website and Social Presence Karen Derby thesis

August 24, 2006Neuendorf, Presence 2006 Example: The home film viewing experience— emulating the theatrical experience Some, notably those who grew up with theatrical movie-going, are outfitting their environment--e.g., popcorn machines, theater seating... a “ pseudo-theatrical ” viewing context A type of second-order “theatrical presence,” the feeling that one is viewing in a theater surrounded by others, is something that some want to recapture—so some new DVDs are including audience reactions! (e.g., Robert Rodriguez) >

August 24, 2006Neuendorf, Presence 2006 Early Film and Presence Types (from Marsh, 2003) Voyeuristic:Actualities (e.g., Lumieres) Visceral:“Cinema of Attractions” (e.g., Melies) VicariousNarrative form (e.g., Hepworth, Porter, Griffith)