DESIGN OF STRUCTURES IN VIRTUAL REALITY ENVIRONMENT A. Baz Mechanical Engineering Department University of Maryland College Park, MD 20742

Slides:



Advertisements
Similar presentations
SEMINAR ON VIRTUAL REALITY 25-Mar-17
Advertisements

InterPlay Live, Distributed, Surreal Cinema another language Jimmy Miklavcic Beth Miklavcic Another Language/University of Utah CHPC.
InterPlay Live, Distributed, Surreal Cinema another language Jimmy Miklavcic Beth Miklavcic Another Language/University of Utah CHPC Performing on a High-Tech.
Mines Paris 1 Centre de Robotique ROBOTICS CENTRE Presentation of Research Activities ECOLE DES MINES DE PARIS.
Haptic displays and virtual mechanisms. Haptic Displays Man-machine interfaces, capable of reproducing forces as user’s hand; Accurately On an extended.
James Tam What HCI (and this course) all about 1 1 These notes are based roughly upon the optional reading a Taxonomy of HCI optional reading
Networking Issues for WED, WestGrid, and Heritage Projects Dr. Pierre Boulanger Advanced Man-Machine Interface Laboratory University of Alberta
Interactive and Collaborative Visualization and Exploration of Massive Data Sets ---- UC Davis Visualization Investigators: Bernd Hamann, Ken Joy, Kwan-Liu.
Graphics. Applications  Digital media  Entertainment  Art  Visualization  Science  Modeling  Games  Software  Virtual Reality.
Virtual Reality. What is virtual reality? a way to visualise, manipulate, and interact with a virtual environment visualise the computer generates visual,
COMP 4640 Intelligent & Interactive Systems Cheryl Seals, Ph.D. Computer Science & Software Engineering Auburn University.
Optimal Secondary Controls Using a Configurable Haptic Interface William Durfee Department of Mechanical Engineering University of Minnesota Supported.
Gyration GyroMouse. Digitizers 3D Digitization Data Gloves (Haptic Devices)
Lecture 4: Perception and Cognition in Immersive Virtual Environments Dr. Xiangyu WANG.
Immersion, Prescence, Distributed VR Bob Hobbs Staffordshire University Computing School.
Sociable Machines Cynthia Breazeal MIT Media Lab Robotic Presence Group.
Welcome to the world of G.V.Ram Mohan Reddy G.V.Ram Mohan Reddy.
Converging Contemporary Technologies Intermediate 2 Computing MMT Topic 6.
 Introduction  Devices  Technology – Hardware & Software  Architecture  Applications.
SUBMITTED TO SUBMITTED BY Lect. Sapna Gambhir Neha MNW-888-2k11 CN.
Copyright John Wiley & Sons, Inc. Chapter 3 – Interactive Technologies HCI: Developing Effective Organizational Information Systems Dov Te’eni Jane.
Welcome to CGMB574 Virtual Reality Computer Graphics and Multimedia Department.
An Investigation into Immersive Visualization Vanessa Gertman.
Innovation Center A presentation of using GANTT charts with projects. By Gary Lindahl.
Jeanne Corcoran, OTD, OTR/L October 6 th, The mission of Envision Center for Data Perceptualization is to serve, support, and collaborate with faculty,
A global center of excellence Dr. Larry Keen. Virtual College Center The Virtual College Center is a global Center Of Excellence focused on advanced visualization.
Virtual Reality: An Emerging Technology Presented by: Tommy, Ashley, Ryan, and Alexei.
Internet2 Health Sciences Mary Kratz Manager Internet2 Health Science Initiatives Alliance for Higher Education Richardson, Texas 6 April 2001 See
Input Tongue Drive System Virtual Keyboard Braille keyboard Output Screen Readers Printer Braille Printers.
Virtual Reality Lecture2. Some VR Systems & Applications 고려대학교 그래픽스 연구실.
GENESIS OF VIRTUAL REALITY  The term ‘Virtual reality’ (VR) was initially coined by Jaron Lanier, founder of VPL Research (1989)..
Nguyen 1 Kate T Nguyen Old Dominion University October 26, 2004 AE 684—Fall 2004 The Portable CAVE Project.
 University of Illinois at Chicago The Intersection of Virtual Reality and Tele-immersion with REUNA Networking Conference Valparaiso, Chile ---
Virtual and Collaborative Design Environments R. Kriz*, F. Das Neves**, and J. Kelso*** University Visualization and Animation Group * Engineering Science.
Haptic Interfaces Virtual Environment (week 11th seminar) Presenters: Fu Cao Marios Panayides Kenny Choo Ioannis Makris.
KISTI Supercomputing Center 16 th APAN Meetings (August 27, 2003) Collaborative VR Grid in Meteorology Minsu Joh Head of Supercomputing.
University of Chicago, Section of General Surgery UC Hospitals, Center for Clinical Information Rigorous Exploration of Medical Data.
VIRTUAL REALITY (VR) INTRODUCTION AND BASIC APPLICATIONS الواقع الافتراضي : مقدمة وتطبيقات Dr. Naji Shukri Alzaza Assist. Prof. of Mobile technology Dean.
Internet2 Application Demonstrations Greg Wood 23 June 1998 Washington, D.C.
ORAU Center for Science Education 100 ORAU Way, Oak Ridge, TN
Virtual Systems Engineering Course objective: To study methods for design and analysis of virtual systems What is a virtual system ? A virtual system is.
HCI 입문 Graphics Korea University HCI System 2005 년 2 학기 김 창 헌.
The OptIPuter Project Tom DeFanti, Jason Leigh, Maxine Brown, Tom Moher, Oliver Yu, Bob Grossman, Luc Renambot Electronic Visualization Laboratory, Department.
TELE IMMERSION AMAN BABBER
Haris Ali (15) Abdul Ghafoor (01) Kashif Zafar (27)
Made By: Pallavi Chhikara
INITIATIVES OF CAR SIMULATIONS USING VIRTUAL REALITY ON THE INTERNET PLATFORM A. Erol Fazlıoğlu.
Copyright John Wiley & Sons, Inc. Chapter 3 – Interactive Technologies HCI: Developing Effective Organizational Information Systems Dov Te’eni Jane.
Center for Intelligent Machines (CIM) By Jerome Pasquero.
School of Computer Science Advanced Interfaces Group Extensive expertise in R&D of VR software systems and applications MAVERIK VR software downloaded.
COMP 4640 Intelligent & Interactive Systems Cheryl Seals, Ph.D. Computer Science & Software Engineering Auburn University.
Psychology 562 Advanced Human Factors 1 Week 1-1: Introduction.
Virtual Reality - by Arpit Gupta. Introduction  Virtual reality is an artificial environment that is created with software and presented to the user.
CIRP Annals - Manufacturing Technology 60 (2011) 1–4 Augmented assembly technologies based on 3D bare-hand interaction S.K. Ong (2)*, Z.B. Wang Mechanical.
Electronic Visualization Laboratory University of Illinois at Chicago
Penn State Center for e-Design Site Vision and Capabilities
Introducing virtual REALITY
HAPTIC REALITY SYSTEMS
Fat Pipes Aren’t Enough: Health Science Applications
Johnson & Johnson Virtual Medical Offices and Research Laboratories
Trends in Virtual Interfaces
Virtual Reality.
Distributed Sensing, Control, and Uncertainty
Plankton Classification VIDI: Sign Recognition HANDWRITING RECOGNITION
Thales Alenia Space Competence Center Software Solutions
A guided tour of the Access Grid
The Diagnostic Cockpit of the Future II Bram Stolk, PhD
February 27th, 2004 Benjamin Lok
IN THIS TALK How is VR being used for training?
December 12th, 2003 Benjamin Lok
Presentation transcript:

DESIGN OF STRUCTURES IN VIRTUAL REALITY ENVIRONMENT A. Baz Mechanical Engineering Department University of Maryland College Park, MD Tel: University of Maryland

WHY VIRTUAL REALITY ENVIRONMENT ? VR serves as a cost-effective problem-solving tool. University of Maryland In Virtual Reality (VR), human-computer interface technology leverages the natural human capabilities. Today's interfaces (keyboard, mouse, monitor, etc.) force us to working within tight, unnatural, two-dimensional constraints. VR provides engineers with real-time 3D audio, visual & sensory perception in a more intuitive & natural manner. VR system lets the engineer experience data directly. In VR, engineers can look and move around/inside a virtual model or environment, drive through it, lift items, hear things & feel things.

MISSION OF VIRTUAL REALITY LABORATORY Interactive & Collaborative Design of SMART Structures in: Real time Real time Environment with: Environment with: virtual reality audio, virtual reality audio, visual, and visual, and sensory capabilities. sensory capabilities. University of Maryland

DESIGN IN VIRTUAL REALITY ENVIRONMENT Collaborative Design with other design sites University of Maryland Design is Interactive with Designer in the Loop Design is Interactive with Designer in the Loop Vary design parameters & monitor response in real-time Vary design parameters & monitor response in real-time

University of Maryland COMPUTER-AUTOMATED VIRTUAL ENVIRONMENT

University of Maryland COMPUTER-AUTOMATED VIRTUAL ENVIRONMENT

University of Maryland COMPUTER SYSTEM OF VIRTUAL REALITY LAB SGI/ONYX2 COMPUTER

University of Maryland COMPUTER-AUTOMATED VIRTUAL ENVIRONMENT

The Glove has six small vibro-tactile stimulators on the fingers and the palm. Each stimulator can be individually programmed to vary the strength of touch sensation. University of Maryland CYBER TOUCH GLOVES

VIRTUAL DESIGN OF ACTIVE STRUCTURES Helicopter Torpedo University of Maryland

ActuatorActive Rib Propeller Nose Damping VIRTUAL DESIGN OF ACTIVE TORPEDOES University of Maryland

VIRTUAL DESIGN OF A HELICOPTER University of Maryland

VIRTUAL DESIGN OF A HELICOPTER

VIRTUAL DESIGN OF A TORPEDOE SHELL University of Maryland

VIRTUAL DESIGN OF A TORPEDO SHELL

University of Maryland FUTURE APPLICATIONS Car Crash Space Structures Vehicle Dynamics & Acoustics

OTHER VIRTUAL REALITYAPPLICATIONS General Motors Research Heliac Plasma Coil Cooperative Research Center for Advanced Computational Systems (Australian National University) University of Maryland

Virtual Harlem University of Maryland OTHER VIRTUAL REALITY APPLICATIONS Bryan Carter & Bill Plummer – ATC (Advanced Technology Center at Univ. of Missouri- Columbia ) Virtual Temporal Bone VR Medicine Lab, UIC

Immersa Desk - Flat Wall Curved Wall Vision Dome University of Maryland OTHER VIRTUAL REALITY SYSTEMS

VIRTUAL REALITY ENVIRONMENTS One CAVE at U. OF Illinois at Chicago CAVEs, 50+ Idesks, many clones & international University of Maryland

Tele-Immersion University of Maryland NETWORKING VIRTUAL ENVIRONMENTS

END University of Maryland