IPhone and iPad Game Development in the Classroom Conor O'Kane www.cokane.com.

Slides:



Advertisements
Similar presentations
Learning Strategies and Tools Using Wireless Devices Jessica Pianalto Clarksville School District Pyron Elementary
Advertisements

System Administration Digital Class Operation. Create for modern teacher Scalable Software – program for control the lessons + program to use and control.
Cross-Curricular activity By Carlos Ueno Jacue. School: IES LA VEGA DE SAN JOSÉ Teacher(s): Carlos Ueno / Jerónimo / Margarita Form/N. of students: Up.
TORQUE 3D Daniel Casadevall-Pino
Centripetal Force and Centrifugal Force
Mobile Gaming and the Zune William Birmingham ASEE Conference June, 2010 Louisville, KY.
Title: Tango (mobile video call) BUS 111 Name: John Afolabi.
 An Ipad is a table computer, or a touch screen that has almost the same functions as a regular computer.  It is about the size of a notebook and very.
Music and Literacy Exploring Literacy through Music By Hye-Na Park.
Why Art is important in Education Marin Gross LRC 320 Final.
By: Alvaro Briceño Grade: 10”A”. What is an ipad? The ipad is a new computer made by the corporation “Mac”. It have touch screen and it is a rectangular.
Learning targets Learning Goals, Learning Targets, Success Criteria,
 Brings the standard computer to the students’ desk allowing for 1:1 computing  Educational applications with information available at the touch of.
MOBILE APP DEVELOPMENT Presented by Md. Zakaria Chowdhury CEO, Webcraft Bangladesh Director, Sylhet IT Academy.
Concepts and value of TI-Nspire™ Technology
Goals for Art. Instruction Planning To teach students basic fundamentals of art and design. To supply students with a creative outlet where they can determine.
Ryann Kramer EDU Prof. R. Moroney Summer 2010.
Creative Computing Marco Gillies Robert Zimmer. Creative Computing \\ Purpose To learn the key technical and programming skills you will need to make.
Newton’s Law of Universal Gravitation
Newton's law of universal gravitation states that every point mass in the universe attracts every other point mass with a force that is directly proportional.
ing to Make Learning Relevant
A Spring 2005 CS 426 Senior Project By Group 15 John Studebaker, Justin Gerthoffer, David Colborne CSE Dept., University of Nevada, Reno Advisors (CSE.
Teaching and Learning in a Web 2.0 World. Review Review of Session 3  Overview of Twitter and Facebook  Learning benefits of Twitter and Facebook 
Game development tools for non- programmers Petar Todorov.
FROM NEWTON TO CERN uk.innovativeteachers.com Documents Authors George.
By: Katie McDermott.  Integrating technology into the classroom is one of the most beneficial learning tools that can be provided to students.  By using.
The Law of Universal Gravitation
Circular Motion. If the object is changing directions, there must be acceleration. This means there is an force causing the acceleration. Since the.
Daily Science Pg.30 Write a formula for finding eccentricity. Assign each measurement a variable letter. If two focus points are 450 km away from one another.
Bellwork Why do objects of different mass accelerate at the same rate at the surface of the earth? The more massive object has a greater force of gravity.
Carlos Andres Palacios THE NEW iPad. What is an iPad? “Is the first table computer from apple” This iPad uses the same Operating System that an iPhone.
TEACHING MATH PHILOSOPHY TAYLOR NICHOLAS. BEFORE TAKING THIS CLASS.. I have enjoyed math my entire life. My father is a math teacher so I have always.
Lindsey D’Alessandro.  www. Apples4theteacher.com 
Windows Movie Maker And iMovie What is Windows Movie Maker: Windows movie maker is a video creating and editing software application included in Microsoft.
PHY115 – Sault College – Bazlurslide 1 Gravitational Force.
By the Sophomore Class. Why change?  School projects become more possible.  Studying becomes much easier with notes saved to hard drive.  Homework.
NEWTON’S 2 ND LAW OF MOTION By: Per.7. WHAT IS IT? Newton's second law Of Motion Newton's second law Of Motion can be formally stated as follows: The.
Technology and Special Needs Students By Dennis Waller.
AIM: What is force? Define and give examples of “force”. Define and give examples of gravity.
1 Topics: Introduction to Game Engine Course Overview What is a game engine? Advantages and Disadvantages Torque Game Engine.
Newton’s “4 th law”. Law of Universal Gravitation 1.Gravity is universal: ALL objects attract each other. 2.The force of gravity is directly proportional.
Newton’s Law of Universal Gravitation
Use of this service Checking location departure/arrival Checking time departure/arrival Benefits to the user or company Provides up to date information.
Universal Gravitation Problems Universal Gravitation Problems
TERRI HARKEY IPS/ Region 10 Tech Conference 2016 Coding.
Unit: Ratios and Proportions Team: Mavericks Amanda Ortega, Maira Vega, Simon Lee.
How to make games on your own, for free. Conor O'Kane cokane.com.
IOS Crash Course Programming iPhone and iPad Apps using Xcode Instructor: Christopher G. Prince
The Drag Force and Terminal Speed
TE02 Invention & Innovation
Newton’s Law of Universal Gravitation
Newton’s law of Universal Gravitation
A Brief Introduction of MacOS
1. T/F: Gravity is a downward force. Explain your answer!
2-2-2 Universal Gravitation
Newton’s Law of Gravity
WARNING!!! Centripetal Force is not a new, separate force created by nature! Some other force creates centripetal force Swinging something from a string.
Newton’s Laws of Motion
Mobile App Development
Universal Law of Gravitation
The Family Institute for Health and Human Services
Law of universal gravitation
Universal Gravitation
PICLAY Photo&Video Editor
PowerPoint created by: Noelia Guerrero
Welcome to Back to School Night!
Welcome to Back to School Night!
Newton’s Law of Universal Gravitation
KS3 to KS4 Transition September 2019.
Universal Gravitation
Presentation transcript:

iPhone and iPad Game Development in the Classroom Conor O'Kane

Overview Using Torque 2D to make iPhone and iPad games Why use this in the classroom? Requirements and costs.

My Background Worked as an artist making graphics for console games for 10 years. Started programming my own games, using Torque in 2007 Started teaching game development at RMIT in 2009

Torque Torque 2D is a game engine which includes a graphical level editor and a scripting language. It runs on Windows, Mac and iPhone. It's cheap and relatively easy to learn.

Torque Editor Demonstration

Why develop games in the classroom? Playing can bring an intuitive understanding of complex interactions. There are multiple levels of understanding, with verbal repetition being only the beginning. Recreating something shows a very high level of understanding of the subject.

Example of levels of understanding Level 1 - Verbal Newton's law of universal gravitation: “The force between two bodies is directly proportional to the sum of their masses and inversely proportional to the square of the distance between them.”

Example of levels of understanding Level 2 - Mathematical

Example of levels of understanding Level 3 – Intuitive Playing “Osmos” by Hemisphere games. hemispheregames.com

Example of levels of understanding Level 4 – Creative “What I cannot create, I do not understand” - Richard Feynman A student who can create a simulation of a gravitational system shows a thorough understanding of the subject.

What about non-mathematical subjects? Can game development be of use in non- mathematical subjects like... Social studies Environmental sciences Music

Social studies Ban This Game

Environmental Sciences Harpooned

Music Go Beryllium

Other benefits of student game development Proactive learning – seeking new information Ancillary subjects (math, programming, art, music, planning, problem-solving) Ownership and pride Teamwork and collaboration

Benefits of iPhone/iPod platform Many students will have an iPod touch Being able to take their game with them, to show to friends and family will increase their enthusiasm The small screen size and touch interaction encourages simple, achievable game designs.

Requirements and costs Torque 2D 'Indie' license – US$100*, runs on Windows and Mac Torque 2D iPhone license – US$750* An Intel CPU Mac ~ $1,000 Apple developer license – US$100/year iPod touch – AU$268 iPad – US$499 *Educational site licenses are available for Torque

Example of cross-platform development – Heat Shield You don't need to buy a room full of Macs. You only need one Mac to deploy games onto the iPod or iPad. The majority of student development time can take place on cheaper Windows PCs.

Examples of student games RMIT's iPhone game development course: 12 x 3 hour classes – 8 of which are lessons. The final 4 classes are spent developing their own original games. Aimed at 2 nd year university students.

Upcoming courses RMIT – 12 day course – June 2010 VITTA – 10 day evening course possibly in the 2 nd half of 2010

Links Torque Engine: TorqueDev script editor: Apple Developer Center: developer.apple.com Conor O'Kane: cokane.com