The Design of Speed Up Solutions: We Are Not the Users Team Frijid Pink Keerthik Omanakuttan, Julie Baca, Karl Schults, and Rose Zeller
Remembering “We are not the user” in every phase of design Diagnosing the problem Identifying who it affects Determining what users want to accomplish Proposing a solution Our current implementation Design evolution
PROBLEM: Users’ tasks are made unnecessarily difficult by unresponsive computers SOLUTION: Allow the user to speed up the computer
Wally, Google Software Engineer Wants the solution we want
Sarah, Brandeis Philosophy Student Wants a fast solution
Vanessa, Corporate Office Worker Wants an informative solution
Frank, High School Teacher Wants a safe solution
Scenario: Your computer’s gotten slower! Goal: Speed up your computer. Scenario: A program that you are using freezes. Goal: Resume using the program.
“Power users” can use existing tools, but just about everyone else can’t. WALLY HAS A SOLUTION
OBJECTIVE: Design for Sarah, Vanessa, and Frank CATCH: We’re just like Wally
CURRENT PROTOTYPE
DESIGN EVOLUTION: From a product for us to a product for Frank
INITIAL STORYBOARD Misguided attempt to cater to both Wally and Frank
Frank wants different information than Wally Frank has different conceptual models than Wally Frank understands different language than Wally DESIGN LESSONS
DISC CLEAN UP ORIGINAL DESIGN Users were overwhelmed by too much information
My Files Files needed for the computer to run “I should not touch these” Frank’s Conceptual Model of Files: “I made these” DISC CLEAN UP Frank’s conceptual model is different from Wally’s
DISC CLEAN UP REDESIGN - FIRST PROTOTYPE
Frank wants to know if he should clean, but the details are not as important to him
DISC CLEAN UP REDESIGN - CURRENT PROTOTYPE
LEARN MORE ORIGINAL DESIGN User’s were confused by “Wally-speak”
LEARN MORE REDESIGN Simpler language and presentation as FAQs help Frank understand
WE ARE NOT THE USERS
QUESTIONS