DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca Digital Culture and Sociology Everyday Life and IT.

Slides:



Advertisements
Similar presentations
Course Overview. Learning Objectives To examine the role of the media in todays society. To look at social, economic, political and historical contexts.
Advertisements

SPORTS IN SOCIETY: SOCIOLOGICAL ISSUES AND CONTROVERSIES
Creative Bible Study Mark A. Maddix Northwest Nazarene University.
Reception Curriculum Evening. Activities within the EYFS are based on what children already know about and can do. They recognise children’s different.
DIGITAL CULTURE AND SOCIOLOGY session 4 – Susana Tosca Digital Culture and Sociology Everyday Life and IT.
In Em Griffin, A First Look at Communication Theory, 6th ed.
Research Narrative Designs Dr. William M. Bauer
DIGITAL CULTURE AND SOCIOLOGY session 5 – Susana Tosca Cyberspace myths: cyberpunk Digital Culture and Sociology.
Linking the Fairs to the 2013 Ontario Curriculum Social Studies 1 to 6 and History and Geography 7 and 8.
RECAP…. MEST 3 This is the exam unit for your A2 year and accounts for 50% of your A2 grade (25% of your overall qualification). As with the AS exam, this.
Chapter 4 Cultural Patterns.
DIGITAL CULTURE AND SOCIOLOGY session 2 – Susana Tosca Digital Culture and Sociology The Circuit of Culture.
DIGITAL CULTURE AND SOCIOLOGY session 2 – Susana Tosca Digital Culture and Sociology Doing Cultural Studies.
Discourse Analysis GEOG 5161: Research Design Lindsay Skog February 21, 2011.
DIGITAL CULTURE AND SOCIOLOGY session 7 – Susana Tosca Identity Digital Culture and Sociology.
DIGITAL CULTURE AND SOCIOLOGY session 4 – Susana Tosca Digital Culture and Sociology People Online.
 What is the main difference between psychology and sociology?
DIGITAL CULTURE AND SOCIOLOGY session 1 – Susana Tosca Digital Culture and Sociology Introduction.
DIGITAL CULTURE AND SOCIOLOGY session 1 – Susana Tosca Digital Culture and Sociology Introduction.
DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca Representation: Meanings and Symbols Digital Culture and Sociology.
DIGITAL CULTURE AND SOCIOLOGY session 6 – Susana Tosca Digital Culture and Sociology Consumption and Industry.
Digital Kultur Hverdagsliv. I dag Experiential stories (Bell) Hverdagsliv (Lister) Teknologi og det sociale (Mackay) Pause Tekst-guides.
DIGITAL CULTURE AND SOCIOLOGY session 7 – Susana Tosca Identity Digital Culture and Sociology.
Choosing a research approach: What type of qualitative research should we use?
DIGITAL CULTURE AND SOCIOLOGY session 5 – Susana Tosca Digital Culture and Sociology Consumption.
Popular Culture: an Introduction
Digital Kultur Myter og drømme. I dag Introduktion til ”representation” Pause Myter om cyberspace Internet drømme Pause Tekst-guides.
Soaps and Sitcoms: Cultural Studies. Soaps and sitcoms (British) Cultural Studies: Raymond Williams E.P. Thompson Richard Hoggart Centre for Contemporary.
Reception, games and culture Susana Tosca
DIGITAL CULTURE AND SOCIOLOGY session 10 – Susana Tosca Geeks and Girls Digital Culture and Sociology.
Genre Criticism What is a genre? –Genre means type or category –It is generally seen as a fusion of semantic (stylistic) and syntactic (substantive) features.
Introduction to Media Studies SoSe 2011 Mag. Klaus Heissenberger North American Literary and Cultural Studies Universität des Saarlandes.
DIGITAL CULTURE AND SOCIOLOGY session 10 – Susana Tosca Gender Digital Culture and Sociology.
DIGITAL CULTURE AND SOCIOLOGY session 6 – Susana Tosca Production Digital Culture and Sociology.
Teaching and Learning with Technology in Social Studies Instruction Presented by: Kassie Little & Caleb Queen.
The relevance of Pierre Bourdieu within guidance
POINT OF VIEW IN HISTORICAL INTERPRETATION & ANALYSIS October 16, 2013.
Intercultural Communication: The Basics
(c) 2004 The McGraw-Hill Companies, Inc. All rights reserved. Sports in Society: Issues & Controversies Chapter 1 The Sociology of Sport: What Is It and.
Interests, topics, problems and questions refining your research project.
EDUC 5336: Educational Leadership Class 4 Tuesday, September 30, 3008 Dr. J. Barnett.
Sociological theory Where did it come from? Theories and theorists Current theoretical approaches Sociology as science.
Key Concepts: Representation
Objectivity & Subjectivity
 ByYRpw ByYRpw.
Sociology: a Social Science Outcomes: 1.1 describe the discipline of sociology as a social science through the examination of selected social Issues.
1 Theoretical Paradigms. 2 Theoretical Orientation  Also called paradigms and approaches  A paradigm is a “loose collection of logically related assumptions,
A Social Theory of Literacy Barton, D. & Mary Hamilton. Local Literacies. (1998). Routledge.
VISUAL CULTURES Its history is one of hybridisation, evolution, innovation.
Chapter Thirteen Rhetorical and Critical Analyses: Understanding Text And Image In Words.
1 Introduction to Social Analysis Week 1 Introduction.
Introduction defining communication. communication let’s draw our map.
RECONSIDERING THE BICYCLE: An Anthropological Perspective on a New (Old) Thing CHAPTER FOUR: “Good for the Cause”: The Bike Movement as Social Action and.
Art Kindergarten through 6th grade
What is Sociology? Introduction. Outline  What does society look like?  What is sociology?  Levels of Analysis  The Sociological Perspective.
G325: Critical Perspectives in Media A2 Media Studies.
EDUC 3400 Glenys MacLeod. Intent: 1. Review course outline, assignments and timeline, 2. What is sociology? 3. What are the characteristics of our society?
I203 – Social and Organizational Issues of Information THE WISDOM OF LONG TAILS 04/23/2008.
> MS4: Text, Industry & Audience Exam: 15th June 2010 (2.5 hrs)
Media Influence Introduction. Introductory Activity 1: Do you know this?
Is a Picture Worth a Thousand Words? Engaging with Visual Culture.
Grounded theory, discourse analysis and hermeneutics Part Two – Discourse Analysis ERPM001 Interpretive Methodologies Dr Alexandra Allan.
2IV075 Media, Culture & Society Lecture 1: Introduction to the field of mass communication studies Dr James Pamment, 3 September 2012.
CULTURAL STUDIES In Em Griffin, A First Look at Communication Theory, 6th ed. Stuart Hall.
The web social COMP 6037 Catherine Pope 14 October 2009.
Topic 2: New media, globalisation & popular culture Key Issues: What is the ‘new media’? Characteristics of the ‘new media’ Who is using the ‘new media’?
The web social COMP 6037 Catherine Pope 14 October 2009.
Definitions, Important Concepts, Major Figures, and Uses
DISCOURSES: CONVERSATIONS, NARRATIVES AND AUTOBIOGRAPHIES AS TEXTS
Why and how do we study the media?
Presentation transcript:

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca Digital Culture and Sociology Everyday Life and IT

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca Theme: technology meets everyday life Focus: Experiential Stories Lister et.al New Media: A Critical Introduction. London: Routledge. Mackay, Hugh “Consuming Communication Technologies at Home”. In Mackay, Hugh (ed.) Consumption and Everyday Life. London: Sage. Method: Storytelling Studying an object: Furby about today break theme method break

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca complementary bibliography  BAUDRILLARD, Jean Simulacra and Simulation. Ann Arbor: University of Michigan Press  DE CERTEAU, M The Practice of Everyday Life. Berkeley: UCLA Press.  HARAWAY, Donna “A Manifesto for cyborgs: science, technology, and socialist feminism in the 1980’s, in Simians, Cyborgs and Women: The Reinvention of Nature. New York; Routledge.  MACKENZIE, D and WAJCMAN, J. (eds.) The Social Shaping of Technology. Milton Keynes: Open University Press.  MICHAEL, M Reconnecting Culture, Technology and Nature: fron society to heterogeneity. London: Routledge.  MILLER, DANIEL & SLATER, DON The Internet: an ethnographic approach. Oxford: Berg.  REEVES, BYRON & NASS, CLIFFORD The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places. Chicago: University of Chicago Press.  STERNE, J “Thinking the Internet: cultural studies versus the millenium” in JONES (ed). Doing Internet Research: critical issues and methods for examining the Net. London: Sage. + bibl. In Mackay

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca theme: everyday life Definition of everyday life, discuss (220), also how it relates to space (222) Chapter as introduction to a lot of theories Key questions (p. 222) similar to those for this course Chapter structure: –The Domestic Shaping of New Media –New Media, Identity and the Everyday –Gameplay The “cases”: as examples for project topics Lester et.al.

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca text goals How the intersection of media technologies with the spaces and relationships of the home has been theorised The “newness” of media vs the routines and relationships of households New media as commodities (and not as products of science fiction) How normal people understand them Lester et.al.

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca some ideas Problematize assumption that introduction of new media won’t change homes (223-26), for example by looking at telecommuting. DISCUSSION: Is it good or bad to have an office at home? Symbolic status crucial for success of new products ( ), i.e. Black Box Difficult to distinguish between qualities of objects: instrumental, play, symbolic (i.e. mobile phones, 233) DISCUSSION: Why have objects become more playful? Lester et.al.

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca some ideas Objects have to be understood in context, for example: location of computer in the home (237) The problem of edutainment ( ) Draws a lot on cultural studies perspective, Mackay, whose text we have next. Lester et.al.

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca theoretical mapping: new media Lester et.al. POPULIST POSTMODERNISM (+/-) - Consumption & leisure define us (not production) - Hyperrealism (Baudrillard), objects are not functional any more, become symbols. CULTURAL + MEDIA STUDIES (+/-) - Opposition old / new media (construct identity through choice / ownership vs. use) i.e. Poster - Power issues (i.e. feminism) - Problems: cultural approach can downplay instrumental nature of new media; if hardware is text, what is software? Hard to separate CYBERCULTURE (+) - Celebration of “newness” NEO MARXISTS (-) - Culture subordinated to capital - New Media even worse -Themes of control and domination. Eco (p )

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca Lester et.al. POSTMODERNIST CYBERCULTURE (+) - Change is good (Turkle) - Identity play in cyberspace POSTMODERNIST politics of identity (+/-) - Media only one factor more (migration, gender...) - Reviews marxism (Hall) POSTMODERNISM AS CRISIS (-) - Hyperreality (Baudrillard) - We canot access world - Subject dazzled (Jameson) POSTMODERN MEDIA SUBJECT (+/-) - Identity shaped through media culture (Jensen) SUBJECT CONSTRUCTED BY DISCOURSE (-) - Althusser, Foucault - Cyborgs (Haraway), next sessions - The posthuman (Hayles) vs. CYBERPUNK (?) - Breaking free - Romanticism (sometimes used by CMC + cyberculture Related “opposed” (p )

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca

What did you note down as you read the text? Interesting? Controversial? Dated? Mackay

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca text goals explore communication technologies in the home (how they affect this space and are themselves domesticated, used and made sense of) consumption and production related social shaping of technology is explored, including problematic technological determinism theories technology is not only utilitarian or material, but also symbolic note link to our storytelling exercise in the chapter (i.e. activity 3, p. 279), about personal impact of technology Mackay

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca points for discussion Activity 1, p Discussion: progress and democracy vs. Withdrawal from community Technology is social = physical artifact + surrounding human activity + human knowledge behind it (265), example home computer criticism of technological determinism (266 + reading A), but also of social determinism Mackay

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca points for discussion Technologies are encoded with preferred meanings, but they can be resisted/transformed ( ) Appropriation and gendering of new technologies (telephone, radio, tv, mobile), where use is not limited to function p , about reading B. How good is the ethnographic approach? Mackay

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca experiential stories Mike Michael “The anecdote acts as a focal point in which a described event adds some flesh to what might otherwise have been the dry bones of an arbitrary example. As a fairly detailed episode, it allows us to glimpse mundane technologies in use, in particular time and place, and to witness how the meanings and functions of these artefacts are ongoingly negotiated.” (14) What is the point of all these cases and method?

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca

storytelling Ann Gray people in control: tell what they want / feel, freer than questions self-comment reveals their social position people are more complex than just gender or class statistics Gray, Ann Research Practice for Cultural Studies. London: Sage.

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca sociology of stories Ann Gray What is the nature and content of the story? Textual question. Structure of the narrative, repertoires, codes, how the teller positions herself. What is the social process of producing and consuming stories? Is it an own story or somebody else’s? Can it be told socially? Censorship? Rules? What social roles do stories play? Are some narratives dominant and others on the margins? Ex.: Mary Ellen Brown on soap operas

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca Furby Personal Story: “I” throughout Beyond opinion by using sales data + media coverage Marc Pesce

DIGITAL CULTURE AND SOCIOLOGY session 3 – Susana Tosca Furby What kind of interaction is that? (p. 21) Related to the topic of affection and machines: The Media Equation Why all the craze? Marc Pesce