Development: Product Design. The NPD Process Phase 1: Opportunity Identification and Selection Phase 2: Concept Generation/ Ideation Phase 3: Concept.

Slides:



Advertisements
Similar presentations
Chapter 28 Promotion and Place Name 12 SAM.
Advertisements

Evaluating New Products Prior to Test-Marketing
Applying Real Option Theory to Software Architecture Valuation Yuanfang Cai University of Virginia.
Capital Budgeting. Cash Investment opportunity (real asset) FirmShareholder Investment opportunities (financial assets) InvestPay dividend to shareholders.
T9.1 Chapter Outline Chapter 9 Net Present Value and Other Investment Criteria Chapter Organization 9.1Net Present Value 9.2The Payback Rule 9.3The Average.
INVESTMENT APPRAISAL NON DISCOUNTING By Lucky Yona.
Investment Appraisal Techniques
Economics of Forestland Use and Even-Aged Rotations Land tends to be used for the activity that generates the greatest NPV of future satisfaction to the.
4. Project Investment Decision-Making
Chapter 9 Net Present Value and Other Investment Criteria
Lesson 5.6 – Key Information
Consumer Markets and Consumer Buyer Behavior
New Product Strategy Sales Forecasting February 27, 2007.
Introduction to New Product Development January 18, 2007.
Development: Product Design
Pricing Strategy Considerations for a New Business A Macro Overview of Setting & Influencing Prices Class 26 Marketing Pricing Strategies Tuesday November.
Chapter 9 Net Present Value and Other Investment Criteria
The New Product Development Process
1 8-1 McGraw-Hill/Irwin © 2003 The McGraw-Hill Companies, Inc., All Rights Reserved.
New Product Development
The Strategic Role of Information in Sales Management
New Products Management
1 CHAPTER NINE DEVELOPING AND MANAGING PRODUCTS Prepared by Jack Gifford Miami University (Ohio) © 2001 South-Western College Publishing.
Virtual Business: Retailing
This week its Accounting Theory
FOOD ENGINEERING DESIGN AND ECONOMICS
Introduction ► This slide deck provides a suggested framework for the financial evaluation of an investment project. When evaluating any such project,
1 Understanding Project Cost Elements Lecture No. 22 Chapter 9 Fundamentals of Engineering Economics Copyright © 2008.
© 2003 The McGraw-Hill Companies, Inc. All rights reserved. Making Capital Investment Decisions Chapter Ten.
Definitions Consumer buyer behavior refers to the buying behavior of final consumers – individuals and households who buy goods and services for personal.
Chapter 2 Financial Aspects of Marketing Management.
Steve Paulone Facilitator Financial Management Decisions The financial manager is concerned with three primary categories of financial decisions:  1.Capital.
CHAPTER 9 Capital Investment Decision Basics
The Product Lifecycle and New Product Development
FIN 40153: Advanced Corporate Finance CAPITAL BUDGETING (BASED ON RWJ CHAPTERS 6)
Accounting Principles, Ninth Edition
Business Finance Michael Dimond. Michael Dimond School of Business Administration What CF do stockholders really buy? Dividend? Net Income? Free Cash.
Metrics Simple definition: Metrics are a set of measurements that quantify results. Metrics are used to establish benchmarks, make comparisons, and evaluate.
1 Rev: 02/12/2007 MSE-415: B. Hawrylo Chapter 8 Concept Testing MSE-415: Product Design Lecture #5.
Product Strategy New Products and Life Cycles. Memorable Product Forecasts “640K ought to be enough for anybody.” - Bill Gates, 1981 “We don’t like their.
Chapter 30 product planning Section 30.1 Product Development
PRICING CONCEPTS FOR ESTABLISHING VALUE
Needles Powers Principles of Financial Accounting 12e Accounting for Merchandising Operations 6 C H A P T E R ©human/iStockphoto.
Principles of Marketing Lecture-23. Summary of Lecture-22.
Consumer Markets and Consumer Buyer Behavior Chapter 6.
CHAPTER TEN Capital Budgeting: Basic Framework J.D. Han.
Presentation made by 3D High School G.B. Bodoni.  What is it? Business Plan is a planning document that describe in detail the business project and allows.
Consumer Markets and Consumer Buying Behavior
9-1 Copyright  2007 McGraw-Hill Australia Pty Ltd PPTs t/a Fundamentals of Corporate Finance 4e, by Ross, Thompson, Christensen, Westerfield & Jordan.
© 2007 The McGraw-Hill Companies, Inc., All Rights Reserved. McGraw-Hill/Irwin Marketing Management, 8e Chapter Eleven Pricing Strategy Key Words / Outline.
© 2012 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part, except for use as permitted in a license.
20-1 HANSEN & MOWEN Cost Management ACCOUNTING AND CONTROL.
Copyright © 2010 Pearson Education, Inc.4-1. The Problem “Problems” are situations calling for managers to make choices among alternatives. Managers make.
11-1 Yes, But What Does It Cost? Price is the value that customers give up or exchange to obtain a desired product Payment may be in the form of money,
1 visit: New Product Development Strategy.
New Product Development Strategy. Key Steps in New Product Development.
Unit 15 Concept Developing and Testing Components of A.T.A.R. Model (A – Awareness, T – Trial, A – Availability, and R – Repeat Purchase  Buying unit.
Investment Appraisal. A means of assessing whether an investment project is worthwhile or not Investment project could be the purchase of a new PC for.
CHAPTER 13 MARKETING in TODAY’S WORLD The Basics of Marketing Market A market is a group of customers who share common wants and needs, and who have.
Principles of Marketing Global Edition
NEW PRODUCTS MANAGEMENT Merle Crawford Anthony Di Benedetto 10 th Edition McGraw-Hill/Irwin Copyright © 2011 by The McGraw-Hill Companies, Inc. All rights.
A21 Business Studies (Investment Appraisal)
Operating Budgets: Non-Manufacturing Budgets
Business Finance Michael Dimond.
Copyright © 2007 McGraw-Hill Ryerson Limited
Market Potential and Sales Forecasting
Sales Forecasting February 27, 2007
GCE PROFESSIONAL BUSINESS SERVICES AS 3
A New Product Growth Model for Consumer Durables
Presentation transcript:

Development: Product Design

The NPD Process Phase 1: Opportunity Identification and Selection Phase 2: Concept Generation/ Ideation Phase 3: Concept Evaluation & Screening Phase 4: Development Phase 5: Testing & Launch “Fuzzy” Front End

What Is Design? Has been defined as “the synthesis of technology and human needs into manufacturable products.” In practice, design can mean many things, ranging from styling to ergonomics to setting final product specifications. Design has been successfully used in a variety of ways to help achieve new product objectives. One thing it is not: “prettying up” a product that is about to manufactured!

Aesthetic Evaluations of Consumer Products Balance Movement Rhythm Contrast Emphasis Pattern Unity

Contributions of Design to the New Products Process

Range of Leading Design Applications Purpose of Design Aesthetics Ergonomics Function Manufacturability Servicing Disassembly Item Being Designed Goods Services Architecture Graphic arts Offices Packages

Assessment Factors for an Industrial Design

Consumer Response to Product Form (Adapted from Bloch 1995) Product Form Psychological Responses to Product Form Cognitive Evaluations Categorization Beliefs Aesthetic Evaluations Behavioral Responses

What is Product Form? Objective Physical Properties of a Product Form Structure Texture Color

Psychological Responses to Consumer Products Context Category Membership Functionality What happens in the absence of context? Design communicates, but does it do so effectively? How does the design and its context influence: Consumers’ reactions to the new products Consumers’ communication strategies

What Does the Design Tell You?

New Product Development Sales Forecasting & Financial Analysis

Estimating Sales Potential

Sales Potential Estimation Often used to interpret concept test results

The Concept Statement

Sales Potential Estimation Often used from concept test results Assumes awareness and availability Translating “Intent” into sales potential: Develop the “norms” carefully for a specific market and for specific launch practices Examples: Services: 45% chance that the “definitely would buys” actually will buy; 15% for the “probably will”s Consumer Packaged Goods: 70-80% chance that the “definites” will buy; 33% chance for the “probably will”s

Sales Potential Estimation

Translating Intent into Sales Potential Example: Aerosol Hand Cleaner After examining norms for comparable existing products, you determine that: 90% of the “definites” 40% of the “probables” 10% of the “mights” 0% of the “probably nots” and “definitely nots” will actually purchase the product Apply those %age to Concept Test results:

Sales Potential Estimation Translating Intent into Sales Potential Apply those %age to Concept Test results: 90% of the “definites” (5% of sample) = % of the “probables” (36%) = % of the “mights” (33%) =.033 0% of the last 2 categories =.000 Sum them to determine the %age who would actually buy: =.22 Thus, 22% of sample population would buy (remember: this % is conditioned on awareness & availability)

From Potential to Forecast With Sales Potential Estimates: To remove the conditions of awareness and availability, multiply by the appropriate percentages: If 60% of the sample will be aware (via advertising, etc.) and the product will be available in 80% of the outlets, then: (.22) X (.60) X (.80) =.11 11% of the sample is likely to buy

Sales Forecasts With Sales Potential Estimates A-T-A-R Models Best used with incremental innovations Based on diffusion theory: Awareness, Trial, Availability, Repeat

ATAR

An A-T-A-R Model of Innovation Diffusion Profits = Units Sold x Profit Per Unit Units Sold = Number of buying units x % aware of product x % who would try product if they can get it x % to whom product is available x % of triers who become repeat purchasers x Number of units repeaters buy in a year Profit Per Unit = Revenue per unit - cost per unit Figure 8.5

The A-T-A-R Model: Definitions Buying Unit: Purchase point (person or department/buying center). Aware: Has heard about the new product with some characteristic that differentiates it. Available: If the buyer wants to try the product, the effort to find it will be successful (expressed as a percentage). Trial: Usually means a purchase or consumption of the product. Repeat: The product is bought at least once more, or (for durables) recommended to others. Figure 8.6

A-T-A-R Model Application 10 million Number of owners of Walkman-like CD players x 40% Percent awareness after one year x 20% Percent of "aware" owners who will try product x 70% Percent availability at electronics retailers x 20% Percent of triers who will buy a second unit x $50 Price per unit minus trade margins and discounts ($100) minus unit cost at the intended volume ($50) = $5,600,000 Profits

Points to Note About A-T-A-R Model 1. Each factor is subject to estimation. Estimates improve with each step in the development phase. 2. Inadequate profit forecast can be improved by changing factors. If profit forecast is inadequate, look at each factor and see which can be improved, and at what cost.

Getting the Estimates for A-T-A-R Model xx: Best source for that item. x: Some knowledge gained. Figure 8.7

Sales Forecasts With Sales Potential Estimates Diffusion of Innovations The Bass Model: Predicts pattern of trial (doesn’t include repeat purchases) at the category level Works for all types of products, and can be used with discontinuous innovations

Bass Model Forecast of Product Diffusion Figure 11.4

The Bass Model Estimates s(t) = sales of the product class at some future time t: s(t) = pm + [q-p] Y(t) - (q/m) [Y(t)] 2 Where p = the “coefficient of innovation” [Average value=.04] q = the “coefficient of imitation” [Average value =.30] m= the total number of potential buyers Y(t) = the total number of purchases by time t

The Bass Model Important Feature Once p and q have been estimated, you can determine the time required to hit peak sales (t*) and the peak sales level at that time (s*): t* = (1/(p+q)) ln (q/p) s* = (m)(p+q) 2 /4q

Financial Analysis

How Sophisticated? Depends on the quality/reliability of the data and the stage you’re in Early Stages: Simple cost/benefit analysis or “Sanity Check” as 3M uses: attractiveness index = (sales X margin X (life).5 ) / cost sales= likely sales for “typical year” once launched margin = likely margin (in percentage terms) life = expected life of the product in years (sq root discounts future) cost = cost of getting to market (dev., launch, cap.ex.)

Financial Analysis: Later Stages Payback and Break-Even Times Cycle Time Payback Period Break-Even Time (BET) = Cycle Time + Payback Pd.

Financial Analysis: Later Stages Payback and Break-Even Times

Financial Analysis: Later Stages Payback and Break-Even Times Discounted Cash Flows (DCF, NPV, or IRR) The most rigorous analysis for new products: year-by-year cash flow projections discounted to the present the discounted cash flows are summed if the sum of the dcf’s > initial outlays, the project passes The “Dark Side” of NPV (for NPD) Unfairly penalizes certain projects by ignoring the Go/Kill options along the way (option values not accounted for in traditional NPV)

Financial Analysis: Later Stages Payback and Break-Even Times Discounted Cash Flows (DCF, NPV, or IRR) Options Pricing Theory (OPT) Recognizes that management can kill a project after an incremental investment is made At each phase of the NPD process, management is effectively “buying an option” on the project These options cost considerably less than the full cost of the project -- so they are effective in reducing risk Kodak uses a decision tree and uses OPT to compute the Expected Commercial Value (ECV) of a given project

Using OPT to find the ECV Development $D P ts P cs Technical Success Technical Failure Launch $C Commercial Success Commercial Failure $ECV Yes No Yes No KEY: Pts = Prob of tech success $D = Development costs remaining Pcs= Prob of comm success $C = Commercialization/launch costs $ECV = Expected commercial value $PVI = Present value of future earnings $PVI

Using OPT to find the ECV ECV = [ [(PVI * P cs ) - C] * P ts ] - D KEY: Pts = Prob of tech success $D = Development costs remaining Pcs= Prob of comm success $C = Commercialization/launch costs $ECV = Expected commercial value $PVI = Present value of future earnings

NPV vs. OPT: An Example TRADITIONAL NPV (no probabilities): = 30Decision = Go NPV with probabilities: (.25 X 30) - (.75 X 10) = 0 Decision = Kill ECV or OPT: { [(40 x.5) - 5] *.5} - 5 = 2.5 Decision = Go Income stream, PVI (present valued) $40 million Commercialization costs (launch & captial)$ 5 million Development costs $ 5 million Probability of commercial success 50% Probability of technical success 50% Overall probability of success 25%