Do Video Games Designed for Training Still Preference the Male Model? Lee Brasseur Illinois State University Normal IL
Microsoft’s Rise of Nations Game: Sample Characters
Deus Ex Invisible War
Game Show Training Game
Food Force Designed by the United Nations Free on the Internet Teaches users about real world methods of addressing problems of hunger in the world
Sheri Graner Ray
Criteria for Gender-Friendly Game 1. Can players assume their own roles instead of assuming the role of ready- made characters? (Graner-Ray) 2. If a female avatar is used, is she portrayed in non-sexualized ways? (Graner-Ray)
Food Force Introduction
Gender-Friendly Criteria 3. Does the conflict style offer alternative indirect methods as well as direct conflict methods? If there is violence, is there a reason for it? (Graner-Ray)
Missions
Negotiation Scenario
Gender-Friendly Criteria 4. Does the game offer an emotional tie-in or social aspects? (Graner Ray)
Applying Lessons from Food Force
Gender-Friendly Criteria 5. Are female character’s sexual characteristics exaggerated or are female characters depicted as objects to be retrieved or rescued or other stereotypical roles? (Graner Ray)
Food Force Character: Miles
Food Force Character: Carlos
Food Force Briefing
Food Force Character: Joe
Food Force Character: Angela
Angela talking to user
Food Force Character: Rachel
Rachel in conversation
Jen Sun Whyville.Net
Gender Friendly Criteria 6. Is it multiplayer and competitive?
Gender-Friendly Criteria 7. Does it have elements of personification? (Jen Sun)
Gender Friendly Criteria 7. Does it offer opportunities to create avatars? (Jen Sun) 8. Is it a multiplayer game? (Jen Sun)
Constance Steinkuehler, University of Wisconsin- Madison
Gender-Friendly Game Criteria 9. Does it provide an opportunity to explore? (Constance Steinkuehler, University of Wisconsin-Madison)
What conclusions can we reach?