Outline In-Class Experiment on a Coordination Game Test of Equilibrium Selection I :Van Huyck, Battalio, and Beil (1990) Test of Equilibrium Selection II :Van Huyck, Battalio, and Beil (1991) Test of Equilibrium Selection III : Copper, DeJong, Forsythe, and Ross (1990)
From Unique Equilibrium Multiple Equilibria pBC, Centipede Game Unique Nash equilibrium People do not play the unique Nash equilibrium Every strategy is a Nash equilibrium (i.e., Nash does not produce a sharp prediction)
The Weakest-Link Game n players Strategy space =
Game A: a =$0.2, b=0.1, c=$0.6
Hypotheses: Deductive vs. Inductive Principles Payoff Dominance Security (Maximin} History dependent For t > 1, minimum (t) = minimum (1) =
Game B: a=$0.2, b=$0.0, c=$0.6
Experimental Design * Only minimum was announced after every round
Hypotheses Payoff Dominance: {7, …, 7} in A and B Security (Maximin}: {1,…, 1} in A but not in B For t > 1, minimum (t) =
Results of Treatment A
Results of Treatment B and A’
Results of Treatment C: Fixed Pairings
Results of Treatment C: Fixed Pairing
Experimental Design * Only minimum was announced after every round
Results of Treatment C: Random Pairings
Full Distribution of Choices
Summary The presence of strategic uncertainty (2 possible equilibrium selection principle) results in coordination failure and inefficient outcome The first-best outcome of payoff-dominance is unlikely, both initially and with repeated plays With repeated plays, subjects converge on secure but the most inefficient equilibrium