Graphic Design 2 More on the “look & feel”. Fall 2002CS/PSY 67502 Agenda Typography Color Icon.

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Presentation transcript:

Graphic Design 2 More on the “look & feel”

Fall 2002CS/PSY Agenda Typography Color Icon

Fall 2002CS/PSY Your Screen?

Fall 2002CS/PSY Typography Characters and symbols should be easily noticeable and distinguishable  Avoid heavy use of all upper case  Studies have found that mixed case promotes faster reading HOW MUCH FUN IS IT TO READ ALL THIS TEXT WHEN IT’S ALL IN CAPITALS AND YOU NEVER GET A REST How much fun is it to read all this text when it’s all in capitals and you never get a rest

Fall 2002CS/PSY Typography Readability  How easy is it to read a lot of text Legibility  How easy is it to recognize a short burst of text Typeface = font (not really, but close enough)

Fall 2002CS/PSY Wow Yuk

Fall 2002CS/PSY Typography Serif font - readability Sans serif font - legibility  (both are variable spaced) Monospace font

Fall 2002CS/PSY Fonts Serif  Times, Bookman Sans serif  Tahoma, Arial Decorative  Comic Sans Script  Script Monspaced  Courier, Lucida

Fall 2002CS/PSY Typography Guidelines  Use serif for long, extended text; sans serif for “headlines”  Use 1-2 fonts/typefaces (3 max)  Use of normal, italics, bold is OK  Never use bold, italics, capitals for large sections of text  Use 1-3 point sizes max  Be careful of text to background color issues

Fall 2002CS/PSY More Wow

Fall 2002CS/PSY Font Control

Fall 2002CS/PSY Example CRAFTS AND GAMES ARTS FESTIVAL OF ATLANTA AND DECATUR COME AND ENJOY SEPTEMBER Crafts and Games Arts Festival Of Atlanta and Decatur September Come and Enjoy! Which do you prefer? Applies lots of these principles

Fall 2002CS/PSY Color We see the world via a reflective color model  Light strikes a surface and is reflected to our eyes--Properties of surface dictate color  Printers Colors on display follow the emitted model

Fall 2002CS/PSY Color On monitors, typically RGB scheme  value each red, green, blue  R: 170 G:43 B: 211

Fall 2002CS/PSY Color Attributes Hue  native color, pigment Saturation  relative purity, brightness, or intensity of a color Value  lightness or darkness of a color

Fall 2002CS/PSY Color Use it for a purpose, not to just add some color in

Fall 2002CS/PSY Color Guidelines Display color images on black background Choose bright foreground color (white, bold green,…) Avoid brown and green as background colors Be sure fg colors contrast in both brightness and hue with bg colors

Fall 2002CS/PSY Color Guidelines Use color sparingly--Design in b/w then add color where appropriate Use color to draw attention, communicate organization, to indicate status, to establish relationships Avoid using color in non-task related ways (experiment coming next)

Fall 2002CS/PSY Visual Exercise How many small objects? How many rectangles? How many orange objects?

Fall 2002CS/PSY How many...

Fall 2002CS/PSY Visual Exercise Left: Find the red letter Right: Find the ‘A’

Fall 2002CS/PSY Find the... V R Z M F G Q J C T D W W P K V L H I N E B S U O X Y V R Z M F G Q J C T D W A P K V L H I N E B S U O X Y R Z D K S W V S X

Fall 2002CS/PSY Color Guidelines Color is good for supporting search Do not use color without some other redundant cue  Color-blindness  Monochrome monitors  Redundant coding enhances performance Be consistent with color associations from jobs and cultures

Fall 2002CS/PSY Color Guidelines Limit coding to 8 distinct colors (4 better) Avoid using saturated blues for text or small, thin lines Use color on b/w or gray, or b/w on color To express difference, use high contrast colors (and vice versa)

Fall 2002CS/PSY Color Associations Red  hot, warning, aggression, love Pink  female, cute, cotton candy Orange  autumn, warm, Halloween Yellow  happy, caution, joy Brown  warm, fall, dirt, earth Green  lush, pastoral, envy Purple  royal, sophisticated, Barney

Fall 2002CS/PSY Color Suites Designers often pick a palette of 4 or 5 colors Professional Monochromatic Southwestern

Fall 2002CS/PSY Icon Design Design task Represent object or action in a familiar and recognizable manner Limit number of different icons Make icon stand out from background

Fall 2002CS/PSY Icon Design Ensure that singly selected icon is clearly visible when surrounded by unselected ones Make each icon distinctive Make icons harmonious members of icon family Avoid excessive detail

Fall 2002CS/PSY Icon Design What do each of these signify? Almost always want to accompany your icons by a text label

Fall 2002CS/PSY It’s All About Design...