Chapter 1. Introduction This course is all about how computers work But what do we mean by a computer? –Different types: desktop, servers, embedded devices.

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Presentation transcript:

Chapter 1

Introduction This course is all about how computers work But what do we mean by a computer? –Different types: desktop, servers, embedded devices –Different uses: automobiles, graphics, finance, genomics… –Different manufacturers: Intel, Apple, IBM, Microsoft, Sun… –Different underlying technologies and different costs! Analogy: Consider a course on “automotive vehicles” –Many similarities from vehicle to vehicle (e.g., wheels) –Huge differences from vehicle to vehicle (e.g., gas vs. electric) Best way to learn: –Focus on a specific instance and learn how it works –While learning general principles and historical perspectives

Why learn this stuff? You want to call yourself a “computer scientist” You want to build software people use (need performance) You need to make a purchasing decision or offer “expert” advice Both Hardware and Software affect performance: –Algorithm determines number of source-level statements –Language/Compiler/Architecture determine machine instructions (Chapter 2 and 3) –Processor/Memory determine how fast instructions are executed (Chapter 5, 6, and 7) Assessing and Understanding Performance in Chapter 4

What is a computer? Components: –input (mouse, keyboard) –output (display, printer) –memory (disk drives, DRAM, SRAM, CD) –network Our primary focus: the processor (datapath and control) –implemented using millions of transistors –Impossible to understand by looking at each transistor –We need...

Abstraction Delving into the depths reveals more information An abstraction omits unneeded detail, helps us cope with complexity What are some of the details that appear in these familiar abstractions?

How do computers work? Need to understand abstractions such as: –Applications software –Systems software –Assembly Language –Machine Language –Architectural Issues: i.e., Caches, Virtual Memory, Pipelining –Sequential logic, finite state machines –Combinational logic, arithmetic circuits –Boolean logic, 1s and 0s –Transistors used to build logic gates (CMOS) –Semiconductors/Silicon used to build transistors –Properties of atoms, electrons, and quantum dynamics So much to learn!

Instruction Set Architecture A very important abstraction –interface between hardware and low-level software –standardizes instructions, machine language bit patterns, etc. –advantage: different implementations of the same architecture –disadvantage: sometimes prevents using new innovations Modern instruction set architectures: –IA-32, PowerPC, MIPS, SPARC, ARM, and others

Historical Perspective ENIAC built in World War II was the first general purpose computer –Used for computing artillery firing tables –80 feet long by 8.5 feet high and several feet wide –Each of the twenty 10 digit registers was 2 feet long –Used 18,000 vacuum tubes –Performed 1900 additions per second –Since then: Moore’s Law: transistor capacity doubles every months

Real Stuff Manufacturing Pentium-4 Chips –Special chemical process adds materials to silicon that allows tiny areas to transform into Excellent conductors of electricity Excellent insulators from electricity Devices that can conduct and insulate under special conditions –Integrated circuits (IC) are manufactured combining the above three properties of processed silicon

Real Stuff An Intel Pentium-4 (3.06 GHz) mounted on top of its heat sink, which is designed to remove the 82 watts generated within the die