Link-A-Pix and Fill-A-Pix The lesser known relatives of Paint By Numbers.

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Presentation transcript:

Link-A-Pix and Fill-A-Pix The lesser known relatives of Paint By Numbers

Link-A-Pix Introduction Another puzzle from Conceptis  Numbers appear inside the grid, rather than on the outside Connect like numbers with paths of lengths equal to the numbers they link The numbered squares themselves are counted in the path length

Link-A-Pix Introduction Paths may not cross; each square can only be used once Single- or multi-color; in the latter, colors of linked numbers must match as well Puzzle is designed so the solution is unique Coloring in the paths, obviously, yields a picture!

Link-A-Pix Example

Rule #1: The Elimination Rule If there is only one way for two numbers to be linked with the correct length, draw it in! Partial application: If there is only one possible start to a path out of one number, draw it in; the rest can be linked up later. Most basic applications:  1s: Are simply filled in  2s: Are in orthogonally adjacent squares

Rule #2: The Exclusion Rule If:  A square can possibly be used by ONLY one path, and  The path using that square does not make other links impossible (in practice, this is usually easy to judge) Then that path WILL use that square! Most basic application at right  Gray square will be used in 3 path

Rule #2 Reasoning [Assuming Rule #2’s conditions exist] Puzzle is crafted to have a unique answer If the square in question is NOT used:  At the end of the puzzle, that square would still be left blank  This means that a second answer still exists for that path, so the whole solution is not unique!  Contradiction! Therefore, the square will be used.