Our Publications in SIGCHI CHI 2009 To Move or Not to Move: A Comparison between Steerable versus Fixed Focus Region Paradigms in Multi-Resolution Tabletop Display Systems SmartPlayer: User-Centric Video Fast- Forwarding CHI 2010 Touching the Void: Direct-Touch Interaction for Intangible Displays iCon: Utilizing Everyday Objects as Auxiliary, Additional, and Instant Tabletop Controller imTop -> imPro iCon
Yi-Ping Hung Professor, Graduate Institute of Networking and Multimedia National Taiwan University
On-Surface Interactions Multi-Touch Tangible Object Detection Beyond-Surface Interactions Interactive 3D Viewer Motivation
IDEA: Using an Invisible Projection Location & Orientation -- 6 DOF ColorProjector IR Projector IR Camera Mirror
Applications
iLamp Project high-resolution content on the surface, mimicking the use of a desk lamp.
iFlashlight A mobile version of iLamp, facilitating information explorations and cooperative tasks.
iView An intuitive tool to see 3D content or augmented information from different perspectives.
Implementation
Marker Split and Merge Maker size adapts to camera position Markers split when camera at closeup Markers merge when camera moves away
Marker On/Off Marker on for positioning camera Marker off for detecting fingers Finger-ROI detection for marker on/off With Marker OffWithout Marker Off ROI
IR Projector IR Cameras IR Camera of Mobile Device Smoothing Simulated Background Observed ImageForegrounds Tangible Objects Finger Touches Layout Manager Prediction Color Projector ROI Applications Kalman Filtering Real scene Block Diagram
Thanks
Eagle-Eye View Under-Desk